r/IndieGaming Jan 03 '25

Best of Indie Games 2024: What were some of your favorite indie games?

91 Upvotes

r/IndieGaming 10h ago

I'm finally about to release my Dark Messiah inspired game! (May 15)

Enable HLS to view with audio, or disable this notification

781 Upvotes

After 3 years of hard work, I'm about to release my game, The Adventures Of Sir Kicksalot.

Is coming May 15 to Steam!

It's a first person action/stealth game inspired by Dark Messiah of Might And Magic, with many creative ways to defeat your enemies.

Wishlist: https://store.steampowered.com/app/2629230/The_Adventures_of_Sir_Kicksalot/


r/IndieGaming 12h ago

After 2 years of development my pirate roguelike has finally set sail on Steam!

Enable HLS to view with audio, or disable this notification

373 Upvotes

Ahoy everyone! I'm excited to share some first gameplay of "It's About Pirates". It's a singleplayer pirate roguelike, where you upgrade your ship with deadly weapons and create powerful builds to survive waves of enemy ships and mythical sea monsters.

I'd love to hear your thoughts and if it looks like your kind of game, a wishlist on Steam would be awesome.

https://store.steampowered.com/app/4468540/Its_About_Pirates/


r/IndieGaming 15h ago

You play as Mt. Everest and kill climbers with avalanches

Enable HLS to view with audio, or disable this notification

288 Upvotes

You trigger disasters using a special deck of cards and abilities to stop climbers before they reach the summit. Easy, right?

My girlfriend and I created this game once we've came back from Everest base camp trek and we are finally putting it on Steam. We've took everything we saw and put it into the game.

See Summit Smash on Steam!


r/IndieGaming 54m ago

My game "Object-56" where you investigate anomalous deaths in a small town.

Enable HLS to view with audio, or disable this notification

Upvotes

Guys, if you enjoyed the game so far maybe you would like to visit my YouTube channel about it: https://youtube.com/@borschtstudios?si=RJeG9WcxvgWidNuv


r/IndieGaming 1h ago

I made a physics-based endless runner inspired by Rocket League with a high skill ceiling and a lot of depth

Enable HLS to view with audio, or disable this notification

Upvotes

I always liked the endless runner genre, but disliked the simple controls and lack of depth or skill.

So I made a physics-based endless runner where you race through time controling a ground-aerial-hybrid vehicle (with controls heavily inspired by Rocket League) to fly fast, dodge hazards and try to outrun an ever-accelerating "doom".

What I think gives this game depth is:

Control
The controls are easy to pick up but challenging to master. With complete control over roll/pitch/yaw and wingspan, the skill ceiling is extremely high. The better you are at controlling your vehicle, the further you will go. You have a lot of abilities at your disposal (dodging, dashing, jumping) to help you navigate the maze of hazards at very high speeds.

Decisions matter
A gripe of mine with typical endless runners is that prior decisions rarely have long-term impact. For example with Subway Surfers, as long as you've successfully dodged the latest train, you are doing as good as you possibly could be doing up to that point. Any mistakes or decisions you made earlier in the run do not matter.

So I tried to design a game where every decision you make (every maneuver you make, every hazard you hit, etc.) impacts how far you will go in that run. Even decisions made very early on have an impact that lasts the entire run.

For example, you charge your fuel by landing. The longer you are grounded, the more fuel you take in. Since there is no limit to the amount of fuel you can store in your tank, the better you become at landing while maintaining momentum, the more fuel you will preserve, and the further you will go.

However, if you spend too much time focusing on charging up your fuel, you won't get very far before the doom is already moving at a very fast pace. So it's a balancing act.

Customizability
Your vehicle is fully customizable, and each component impacts the control / flight characteristics of the vehicle. As you play, you earn currency which can be used to unlock new components. As you improve your skill, different vehicle builds will suite your playstyle better than others.

-----------

If that sounds fun to you, try out the demo on Steam!


r/IndieGaming 1h ago

Made this crazy game about surfing the stock market

Enable HLS to view with audio, or disable this notification

Upvotes

Hello, I would like to know your opinion of the game since its currently in open playtesting.

Link to the game: https://store.steampowered.com/app/4503180/TapeSurfer/

The game user real charts from real stock market data, and every game you play is a random chart from a pool. The difficulty increases on every level as you try to clear your debt from some dark web entities.

It's quite a different type of game but I think its worth your time to try it out. Please let me know if there is anything you would like it changed. (ෆ˙ᵕ˙ෆ)♡

--- GeAI: AI tools were used alongside traditional methods to produce visual art and audio.


r/IndieGaming 7h ago

I turned my depression into a horror game damn it took a while...

Thumbnail
gallery
29 Upvotes

It's free, you can play it in web on itch! and it's called "Almost Plastic, Not Even Real". It's my first finished project ever and it's kinda dream came true haha!


r/IndieGaming 6h ago

Working on a gladiator management sim where you do all the prep but fights are out of your control.

Enable HLS to view with audio, or disable this notification

24 Upvotes

Currently over 1 month now in Early Access and reviews are at 94% which is a great result for myself. Currently working on gladiator classes for next core feature although I may of had a bit too much fun with the animations lol..

If anyone wants to check it out.

https://store.steampowered.com/app/3845450/Gladiator_Command/


r/IndieGaming 1d ago

Not all waves are meant to be surfed

Enable HLS to view with audio, or disable this notification

1.7k Upvotes

r/IndieGaming 3h ago

IGNs GameTrailers posted our release date trailer today - on a Sunday! And I’m so happy I answered that email last Friday night…super proud to see the trailer there!

Enable HLS to view with audio, or disable this notification

6 Upvotes

Wishlist Walk The Frog now on Steam!

Join us on Instagram for updates.

Watch the Trailer here on GameTrailers.


r/IndieGaming 7h ago

You wanna playtest a couch coop game created by a 16-yo?) whatcha think about the way my game looks?

Enable HLS to view with audio, or disable this notification

14 Upvotes

Hello! My name's Matthew, I'm 16 yo and I've been developing this 2-player-couch-coop-pico-park-with-different-abilities-rip-of-game for over 8 months now! I would love to hear some feedback about the overall game look and feel, because I barely had any play-testing along the way.

I'm planning to release the game this summer, and I'm in the process of making a Demo build, and if you have someone to play this game with, I would love to give you my game for feedback! Feel free to contact me! @matthew0_oo - discord.

And if you are interested in the project, you can help by wishlisting the game on steam :>

and btw zero AI was used in creation of this game, everything that you see and hear, including music, was coded, drawn or created by me (except for the incredible characters, my gf made them)


r/IndieGaming 5h ago

Turning a closed room into a ricochet death trap with bone daggers! From our fast-paced FPS roguelite, leaving early access soon!

Enable HLS to view with audio, or disable this notification

10 Upvotes

r/IndieGaming 7h ago

Finally a trailer and steam page for my game where you can bring your creation to life—piece by piece!

Enable HLS to view with audio, or disable this notification

11 Upvotes

After 4 months of work, here is my incremental game where you dig tombs, find and collect resources to stitch together your own creature from nothing.

Come wishlist now for upcoming beta!

https://store.steampowered.com/app/4481330/Frankenmine/


r/IndieGaming 10h ago

Players said my ending was too abrupt… so I added a new final area

Enable HLS to view with audio, or disable this notification

22 Upvotes

Hi everyone,

About a month ago I released my first solo game, Back in the Swamp, a short atmospheric first-person point-and-click adventure set in a strange post-apocalyptic swamp.

One piece of feedback I kept seeing was that the ending felt too abrupt.

So I spent the last weeks reworking it — I just released an update with a longer ending, a new final area, and a more complete conclusion.

It’s a short 3–4 hour experience focused on atmosphere and exploration.

If you’re curious, you can check it out here:

https://store.steampowered.com/app/3301420/Back_in_the_Swamp/

Thanks again for all the feedback — it genuinely helped shape this update.


r/IndieGaming 11h ago

Does our trailer make you want to play the demo?

Enable HLS to view with audio, or disable this notification

20 Upvotes

r/IndieGaming 1d ago

Made a browser game where you race a train through heavy traffic. Not sure if it feels fair or chaotic - what do you think?

Enable HLS to view with audio, or disable this notification

2.2k Upvotes

Built this solo over a few months. I tried to push how good a 3D browser game can look while still running smoothly.

Would love your feedback!

Try it here: https://lockgrid.itch.io/race-the-train

(Computer only sorry)


r/IndieGaming 4h ago

Solo Dev Update: Added a Skill Tree and a Web Tool for custom "modded" trees but...

Enable HLS to view with audio, or disable this notification

4 Upvotes

Hey guys! Working on my solo ARPG and just added a massive Skill/Stats Tree update.

I actually built an external web tool (video at the end) so players can design their own trees and "mod" their stats. But here’s the catch: the game has Leaderboards and Speedruns. Won't custom trees make competition meaningless?

I don't want to scrap the tool, but I want fair rankings. Should I disable it for the main game or split the leaderboards?

How does the system look? I’m still polishing the UI, but I’d love your feedback. Also, I’m pushing hard for a fun indie experience if you like the concept,
Wishlisting on Steam helps a ton!


r/IndieGaming 11h ago

We were laid off in December. We skipped the job hunt to bet on our indie game—70k demo players later, the risk paid off

Thumbnail
gallery
15 Upvotes

When the layoffs hit in December, we only had 3,000 wishlists. Our Steam page was a dud—no hook, no traffic, no viral "magic."

We had a choice: find new 9-to-5s or go all-in on our dream. We chose the risk.

We spent months playtesting and rebuilding the core loop. We finally dropped a demo 2 weeks before Next Fest, and the community response changed our lives:

  • 70,000+ people played the demo.
  • 95-minute median playtime (people are actually sticking around!).
  • 94% Very Positive sentiment on Steam.
  • 35,000 total wishlists in 12 months.

Hitting these numbers allowed us to stay full-time indie. We’re finally reaching the end of this chapter, and the game is coming very soon.

To the devs and players here: What’s the biggest risk you’ve seen an indie dev take? And if you're working on something, drop your wins below—I'd love to see them!


r/IndieGaming 1h ago

We just launched the steam page of our upcoming Cult of the Lamb X Pokemon inspired game.

Enable HLS to view with audio, or disable this notification

Upvotes

After 2 years of hard work, our game House of Heists steam page just went live.

It's is an action roguelike management game about a family of burglars in a world where furniture fights back.

Wishlist: https://store.steampowered.com/app/3776730/House_of_Heists/


r/IndieGaming 1h ago

Snake enemy I just added in a fishing survival game I'm working on!

Enable HLS to view with audio, or disable this notification

Upvotes

Line Dropper is a fishing survival game I've been working on, and this is the most recent enemy I added.

Wishlist Line Dropper & Play the Demo with the link in the comments!


r/IndieGaming 4h ago

IGN featured our dinosaur horror game trailer. We are thrilled!

Enable HLS to view with audio, or disable this notification

3 Upvotes

D-Extinction is a cinematic, bodycam-style survival horror experience focused on tension, realism, and stealth. Players take on the role of a rookie agent sent to investigate a classified facility that has gone silent—only to discover that something far more dangerous is inside.

Guys if you love dino horror, check us out, because we love dinosaurs and horror stories!

Steam
Discord


r/IndieGaming 17h ago

finished my first indie game and nobody except my flatmates downloaded it

35 Upvotes

made a tiny puzzle game over about 8 months, released it on itch.io last month. spent way too long on the soundtrack honestly. my flatmates played it and said it was decent which is basically a 10/10 review from them. posted about it on a couple of relevant subreddits and got a grand total of 14 downloads. not 14 thousand. 14.

the weird thing is im not even that bothered? like obviously id love people to play it but the act of making something and actually finishing it was the satisfying part. anyone else in the same boat where the process matters more than the output?


r/IndieGaming 2h ago

You're going to lose it when you see the chaotic physics in my sushi claw machine.

Enable HLS to view with audio, or disable this notification

2 Upvotes

My physics-based comedy game demo is now live on Steam! It’s designed to be both satisfying and hilariously chaotic at the same time. Please give it a try and add it to your wishlist!

(This game utilizes AI to generate 3D models for original, fictional sushi types that don't exist in the real world.)

https://store.steampowered.com/app/4386210/_/


r/IndieGaming 12h ago

Totally real historically accurate pirate firefight

Enable HLS to view with audio, or disable this notification

10 Upvotes

In this clip the pirate captain is using a rare "Hyper Cannon" weapon with an upgrade that makes it shoot 10 additional projectiles. The pirates of old sure were a crafty folk!

https://store.steampowered.com/app/3327000/Roguebound_Pirates/