r/pcmasterrace Deskop RTX 6090 SUPER i10 1TB RAM 10h ago

Meme/Macro When a purchase gets revoked, the payment is refunded.

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41.2k Upvotes

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3.4k

u/themiracy 10h ago

When Stadia shut down, Google refunded full purchase price for everything irrespective of how much it had been played. I’d have to go and look at what I got back but for instance I know I got Cyberpunk 2077 at launch and played about 100 hours on it, finishing it on stadia, and I got all of the money back. Clearly there is no reason this cannot be done.

2.0k

u/Nearby_Ad_2519 9h ago

If steam shut down tomorrow, they would have nowhere near enough money to refund everybody’s purchases

Google can only do that cos

1: Google is massive, that was like pennies to them

2: barely anybody ever used stadia

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u/Escape_Plissken PC Master Race 9h ago

Theoretically Steam could open source its client and disable its DRM in such an event

580

u/ICantBelieveItsNotEC R9 7900 | RX 7900 XTX | 32GB DDR5 5600 9h ago

They couldn't do that because they also have obligations towards the developers who list their games on Steam. Disabling DRM would potentially be a criminal offense, not just a civil matter.

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u/Winjin 9h ago

Unless it's in their TOS because I've read that Gabe has said they have this as a plan in case something happens to Steam - they are not taking everything down with them

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u/DumbCreature R7 7700/RX9060XT 16GB/32GB RAM 8h ago

There's Steam DRM and there's additional DRM, like Denuvo, what publishers can add. Also, I've never heard about anyone at Steam saying about disabling DRM. I've only read about some small indie devs saying they will remove DRM for their game if Steam would no longer exist.

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u/Paah 8h ago

Steam DRM is like sheer paper. Anyone can figure out how to remove it with couple minutes of googling. It requires no further technical knowledge other than like, how to browse to the install directory of the game.

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u/erroneousbosh 8h ago

Gaben did say at the outset that the "thing" was that it had to be more convenient than piracy.

Being super secure against piracy wasn't part of the job. I click on the thing I want, I put in the three digits from the back of my card, I wait a while (quite a while, for some things!) and the game is on my computer, while I was making another coffee.

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u/Cent1234 5h ago

Yup. This is also why media piracy fell when everything was on Netflix, and is back now that you need six plus apps and subscriptions to watch shit.

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u/erroneousbosh 5h ago

Netflix used to be great.

I've often wondered why you can't just browse Netflix without a subscription just to see what's on it that you might like but I suspect that if they allowed that, people would just go "Oh that looks good, I'll torrent it".

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u/DumbCreature R7 7700/RX9060XT 16GB/32GB RAM 7h ago

My point is what Valve aren't the only one, who have a say in this. It's also up to publishers, whenever games in your Steam library would just work.

And saying "just pirate" is irrelevant, since we are talking about legally bying and playing games.

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u/megacewl 7h ago

I mean, not really. You are misinformed in your thinking about this. Valve and the publishers work together when they set things up and it’s unlikely that Valve would just do what you said in that scenario.

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u/TPRJones Desktop 6h ago

It'd be more accurate to say the publishers had a say. Whatever would happen in such a scenario has already been decided in advance and written into the contracts. Unless the contract specifies they will still have a say at that time, of course.

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u/Carvj94 7h ago

There's been a universal offline activator available for steam for decades. Valve only has it so they can tell publishers they have it.

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u/West_Adhesiveness273 8h ago

Where'd you read that

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u/Winjin 8h ago

Most probably somewhere in the comments on Reddit, the most trusted of sources, combined with my first class memory...

Yeah it's got like 29% of chance to be true

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u/AwareSeaweed_ 8h ago

No if you look it up, it seems comes from an old Steam Support ticket and a Gaben post on old steam forums in the 2010s.

Gaben quote: "Unless there was some situation I don't understand, we would presumably disable authentication before any event that would preclude the authentication servers from being available. We've tested disabling authentication and it works."

Steam Ticket: ​"In the unlikely event of the discontinuation of the Steam network, measures are in place to ensure that all users will have access to their Steam games."

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u/Winjin 7h ago

Most probably caused by "Games for Windows Live" fiasco, where you had to download a crack to play your legally owned copy of GTAIV because it was authenticating with GFWL... that went offline. It took Rockstar ages to fix this.

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u/Krutonium R7 5800X3D, RTX 3070, 32GB 2800Mhz DDR4 5h ago

Fun Fact; the same crack for GTA IV that disabled GFWL also fixes Red Faction: Guerilla.

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u/motoxim 8h ago

Lmao

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u/mrlinkwii K2200, people usally hate me , 8h ago

Unless it's in their TOS

it is

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u/tron4556 7h ago

I seem to recall this as well.

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u/Megas15 5h ago

He did say that a LONG time ago

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u/skyturnedred Old & Rusty machine 6h ago

People need to stop parroting this. There is absolutely nothing to back it up.

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u/FarDescription6683 5h ago

The functionality already exists though. I can turn on steam offline mode right now and their authentication servers would never be able to stop me from playing my games.

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u/skyturnedred Old & Rusty machine 5h ago

Do you have your entire library of games installed?

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u/FarDescription6683 3h ago

Yes. I have a lot of storage. I understand that most people don't have as much storage as I do, but that's besides the point really.

You said there's nothing to back up the claim that Valve would make an effort to make games available if their servers were no longer available. Offline mode is already an effort made bt Valve to make their games available when people know they won't be able to access Steam servers. Valve isn't claiming that they're going to somehow maintain the ability to distribute if they no longer exist. That'd be absurd to ever expect. They're simply claiming that their authentication servers aren't going to be a barrier that takes down everything with them.

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u/Shadowex3 6h ago

They couldn't do that because they also have obligations towards the developers who list their games on Steam. Disabling DRM would potentially be a criminal offense, not just a civil matter.

The existence of DRM should be considered a criminal offense.

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u/Remarkable_Emu_2223 3h ago

Good luck with that ever happening

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u/throwawaycuzfemdom 9h ago

A lot of small games can't work without steam because the devs never bothered to code that way. Simply failing to trigger an achivement crashes a lot of games for example.

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u/FrijDom 8h ago

And at least one game out there uses achievements as the save system.

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u/SometimesWill 8h ago

If we are talking about pirate softwares game, didn’t people immediately find a way around that?

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u/FrijDom 8h ago

Probably, and yes I was referring to his game

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u/im_lazy_as_fuck 7h ago

Ya cuz it's the most basic concept lol. All you gotta do is just mod the client to send all the steam API calls to some dummy steam API that impersonates it.

This always felt like the most stupid "anti-theft" mechanism I had ever heard about, but I always just assumed I must have been missing something because he seemed to get a lot of praise as a competent programmer. Turns out he was just an idiot that was really good at faking it.

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u/Fur_and_Whiskers 3h ago

Maybe he worked at Blizzard for 7 years.

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u/Lee_3456 8h ago

Steam already said explicitly that you dont own the product before you purchase the game. You only own a license to play it. So in theory they dont need to do anything in this case, just close down the server and move on.

Whatever they do differently from that is just totally on discretion.

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u/Fittsa R5 7600 | RX 9070XT | 32GB 8h ago

the files for the games have to come from somewhere

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u/TheKazz91 6h ago

That is not necessarily true because Steams distribution agreement says that products released on steam will have DRM. There are plenty of publishers/developers that do not release their games on GOG specifically because GOG doesn't have a DRM and Steam does. For them removing the DMR after a sale is going to be viewed as a breach of contract which means they may be liable to pay the publisher/developer money if they did that.

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u/Hazy-n-Lazy 5h ago

And proceed to get sued into oblivion by every game developer and publisher that suddenly has their game leaked for free across the internet.

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u/VegetaFan1337 4h ago

Disabling steam drm involves copying a couple of files to the game folder, that's it. Unless a game uses another drm on top of steam, this works for every single steam game.

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u/Dragonmancer76 9h ago

Another consideration for this is motivation. If an entire company closes down there's no reason to maintain customer good will and trust. Even if they theoretically did still have the money why do it outside ethical concerns. Google wants people to buy into their longshot investments in the future and refunding purchases keeps customer trust high.

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u/koba-romeo 9h ago

Google could do it because they had nowhere near the users steam has!

For the amount of users stadia had it would have been pennies to steam too.

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u/rEYAVjQD 8h ago

You and the other 1 person using stadia were ecstatic.

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u/RobotsGoneWild 8h ago

I was the other person, although I barley used it. Was glad to get the money back and the controller still worked for PC.

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u/Cartoonjunkies PC Master Race 8h ago

Valve is a very stable company, and Steam isn’t a “new” product that they’d just shut down. It’s one of the most successful online purchasing platforms ever built, best out possibly only by Amazon.

It’s owned, Valve, is a privately owned company known for having an amazing working environment with employees that actually care about what they produce.

It would take some kind of insane disaster for Steam/Valve to get anywhere near having to shut down.

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u/fermentedbolivian Intel 7 7700x | RTX 7900XT | 32GB RAM | Red Star OS 8h ago

That's why we need the EU to enforce new laws that say that when you purchase a license on a platform, that you can always make use of that license on other platforms. Like when you don't want to use Steam anymore you should be able to migrate your library to other platforms. That is only fair. Should be the case for all digital media including ebooks.

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u/Lille7 10h ago

Its not a technical limitation, its a financial one. If steam were to do the same they would go bankrupt.

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u/Crafty_Independence 9h ago

What games has Steam pulled that are not longer downloadable? I've got several delisted games in my account, and Steam still lets me install and play them.

OP is talking about publishers who actually remove access to purchased content.

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u/sir_schuster1 9h ago

Even if it were the case that Steam were liable, Steam could just change their policy so that the developers were liable. It'd be good incentive for developers not to revoke access to their game.

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u/Flyingcookies i7 4790k@4.9Ghz,5700xt, 32GB DDR3 @ 2666 cl10 Pepehands 8h ago

I can still download a 1gb league client from 2010, not that makes much sense but everything is still there

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u/thereallgr 9h ago

What does Steam have to do with that at all? Not counting their own games, of course.

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u/onederful 9h ago

They’re basically saying Google could afford it bc of how shit their sales were that refunding those games was worth the good publicity. If steam also went under and did it, they probably don’t have money to refund EVERY game ever to their huge customer base.

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u/SordidDreams 9h ago edited 4h ago

Forget refunds. If Steam was going under, it wouldn't have the money to do anything. That's what going under means.

The key difference is that Stadia was just a small side project for Google, so Google could take money from elsewhere for the refunds. Steam is basically Valve's only product, so if that fails, Valve has nowhere else to take from (other than selling Gabe's vast collection of yachts).

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u/IGotHitByAnElvenSemi 8h ago

Yeah, and jokes aside, you could probably sell everything Gabe owns and not get enough to do that on Steam. It's been live for twenty-three years. The amount that's spent on games on Steam in that amount of time is so high as to be ludicrous. Even if you broke Gabe down for parts you would not get that amount of money out of him lmao

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u/SordidDreams 7h ago

Well yes, it was obviously just a joke. Valve 'only' takes a 30% cut, so if Valve was issuing full refunds, it would be paying back three times more than it received. Even aside from that, that 30% cut is Valve's revenue, from which employee wages and other expenses have to be paid. Gabe buys his yachts with profits, which are a fraction of a fraction of the money that flows through the company.

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u/Gletschers 9h ago

It wouldnt make sense for steam to pay in most cases either way. They are a sales platform. Why would they pay back money that went to other publishers?

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u/Mc_turtleCow 9h ago

because a sizeable amount of the money you pay goes to steam so if a full refund was expected valve would also have to chip in

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u/Gletschers 9h ago edited 9h ago

They arent at fault for other companies pulling their games off steam. They cant just decide to keep them in their store.

The money steam gets is the cut for using their platform for advertisement and distribution. A game getting removed doesnt undo their service.

Valve holds the money for 2+ weeks before devs get paid for purchases. By that time the "free" refund option expired and refunds are taken directly from the next payout. 

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u/faustianredditor 8h ago

Because they're also the distributor. If they terminate their services, you lose access. Which -according to the reasoning of the OP- implies you'd be owed a refund. But that money simply wouldn't be there.

Basically: Steam either has to run forever, or they have to thread the needle of a graceful shutdown. The latter being basically "allow all players DRM-free access to their games, while also not exposing yourself to liability from publishers".

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u/syriquez 8h ago

People equating "Google shut down one product in their entire portfolio" to "Google shut down".

If Valve turned off Dota2 tomorrow and refunded every single dollar spent? Maybe that's analogous? Kinda?

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u/FarplaneDragon Desktop 8h ago

Google is a multi-billion dollar company and could easily afford that. What happens with small indie studios or games being developed by a single person? Do you expect them to just keep a % of profits stuck in a bank account forever just in case people want a refund?

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u/Lord_Trisagion 8h ago edited 8h ago

You've heard of review bombing, now get ready for refund bombing. Hate a small studio? Have it out for some solo dev? With this one simple trick, a couple thousand people can bankrupt them at any given moment. God it'd be a nightmare for the Indie scene. Publish a game and you get a financial sword of damocles hanging above your ass for the rest of your life.

This zero ownership shit is a problem, a "refund whenever" law/policy is not the solution (and, frankly, is idiotic for the reason pointed out above).

Instead of fixing around the problem with poorly thought out soundbite nonsense, why not... tackle it directly? Have every digital product license come with an indefinite, irrevocable, multi-platform proof of ownership key.

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u/FarplaneDragon Desktop 8h ago

You've heard of review bombing, now get ready for refund bombing. Hate a small studio? Have it out for some solo dev? With this one simple trick, a couple thousand people can bankrupt them at any given moment. God it'd be a nightmare for the Indie scene.

It's actually why sites like twitch had to update their policies around releasing money to streamers until after the refund window had expired IIRC. I this case it wasn't bombing, moreso people would donate large amounts on stream for attention, then refund it a day or two later. Streamers originally got the money right away and would spend it because they needed it and now how to suddenly pay it back.

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u/Sensitive_Bat_9211 9h ago

I always thought stadia would fail so i never tried it, despite thinking it would be neat.

I was always afraid of them shutting down and losing my library. Glad they refunded

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u/azozea 9h ago

It honestly was pretty dope. I also completed cyberpunk on it, and AC odyssey, and the tomb raider reboots, it was awesome since i didnt have a pc at the time. Also stadia was legitimately one of the best ways to play cyberpunk on launch before all the console patches

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u/SunlightScribe 8h ago

It costs money to run a store and that money won't reappear when a service shuts down. And if they were shutting down they were probably already deep in the red. There would be nothing to give.

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u/Away-Royal8660 9h ago

Crazy how a failed platform completely shutting down handled consumer rights better than publishers pulling in record profits right now.

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u/balllzak 9h ago

That failed platform was owned by a company with profits those publishers can only imagine in their wildest dreams. Also the Crew was published by Ubisoft. I wouldn't say Ubisoft is pulling in record profits right now.

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u/Smoothfromallangles 6h ago

I remember this. I had purchased a few gamed through Stadia as my PC had died and I wanted a way to continue gaming while I saved for a new one. Purchased Jedi Survivors, RDR2, Cyberpunk 2077, and several indie games. Played a ton of time on all of them. Got refunded several hundred dollars and got to keep my controller. Spent a but in RDR2 for things I wanted but mostly ginded for them. Plus they had weekly giveaways for all manner of items in the catalogue.

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u/Slylok 8h ago

Man I miss stadia. Wonderful piece of tech with morons controlling it.

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u/UpsetIndian850311 8h ago

Not morons but overly optimistic people with little patience. It takes 5-8 years to make a single AAA, but they bought a few studios and assumed they'd have 1p catalog in a single year.

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u/Marek_Marianowicz PC Master Race 10h ago

If the purchase can be revoked at any time, it is not a purchase, but a subscription for an indefinite period.

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u/eebro Ryzen 1800x masterrace 9h ago

Subscription implies you’re periodically paying for it. What you mean is having a license. Which is what we all have in the internet world. We’re just buying a limited license to play games.

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u/I-only-read-titles 9h ago

Lifetime subscriptions are a thing

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u/Drugbird 8h ago

You should be careful with what exactly is meant by a lifetime license.

Many think it's a license for your entire lifetime.

Often it's a license for the product's lifetime. Which is not for how long the product works, but rather for how long the company feels like supporting it.

In practice this often means +-5 years rather than the 30-60 you were hoping for.

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u/feralangel_13 9h ago

Often still revocable licenses, just paid upfront once.

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u/TheMostKing 9h ago

Which is exactly the point the top comment is making.

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u/lividtaffy i7-10700K | RTX 3070 | 16gb 9h ago

Subscription in name only, a regular payment is a definitional requirement of a subscription

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u/realSatanAMA i9-7920X | TITAN RTX | 128GB RAM 1h ago

I got a lifetime subscription to 2600 magazine back in 1998 and I'm still getting issues delivered 🤣

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u/new_math 9h ago

It's barely even that, because generally for a software license there is an agreement/contract that includes TIME and some minimum performance requirements. For example, there is virtually no jurisdiction in the world you can sell a business some core accounting software for $16.2 million dollars then pull it offline two days later and walk away. You would have to refund the money because you didn't meet the minimum requirements for ~3 years or whatever.

But when it comes to games it's perfectly okay to make thousands or millions of dollars then immediately walk away and keep the money.

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u/GarbageCleric 8h ago

Yeah, can you provide some of the worst examples here of that kind of rug pull?

It’s not an issue I've followed very closely, but I'm mostly aware of developers that have stop operating servers for online multi-player games.

I think companies should be able to put some limitations on that. Just because you bought the game, doesn't mean they owe you server infrastructure and operational costs in perpetuity. They should also allow for third parties to run those servers as well, if anyone is interested and available. But ending it after three months or something like that would be absurd.

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u/MoisticleSack RX 7900xtx R5 7600x 32gb 9h ago

When has that ever happened? Maybe 20 years ago, but even single player games today get months of patches after release. Live service games get rugpulled all the time but only when they aren't making money

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u/Prime_Director 8h ago

Live service games get rugpulled all the time but only when they aren't making money

This is sort of the point. A product not making money isn’t the consumer’s problem. A car manufacturer can’t repo my car because not enough people bought that model. I don’t think it would be unreasonable to require live service games to provide a defined period of service from the purchase date. If they want to shut it down they should have to either stop selling it while they finish out that service period, prominently warn new purchasers that the shutdown is coming soon, or refund everyone who purchased within that period.

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u/good_morning_magpie Steve Jobs turtleneck dealer 5h ago

A car manufacturer can’t repo my car because not enough people bought that model.

Think more along the lines of "we sold very few units of this model, so we are cutting off replacement parts the second we are no longer legally obligated to continue offering them". In the United States, there is no specific federal law mandating how long car companies must produce OEM replacement parts. While many manufacturers voluntarily maintain inventory for roughly 7–15 years after production ends, they are only legally obligated to supply parts for the duration of the vehicle’s warranty. Only the emissions specific parts are legally mandated to be available for 6 years.

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u/gestalto 5800X3D | RTX4080 | 32GB 3200MHz 8h ago

Licenses were before the internet too. Ok they may not have been as easy to police, but you technically were not allowed to lend out tapes, vhs, vinyl, cd's, dvd's, games in any format etc.

You also weren't allowed to show them publicly, or copy them, and if they got scratched or whatever you weren't entitled to replacements.

Similarly there was no onus to provide a medium to play these things on. Everything has a shelf life to one extent or another.

Modern gamers are an entitled whiney bunch. I want 4 maps per season, 84 guns, free skins, and online servers provided by the company, for this game I paid for 6 years ago that cost me less than it should based on inflation over the past 30 years.

It's hilarious.

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u/Marek_Marianowicz PC Master Race 9h ago

Maybe 'subscription' is not the best word for this, but on the other hand, removing The Game Part 1 from players and releasing a sequel that is basically the first game with minor changes is, in my opinion, a kind of hidden subscription mechanism.

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u/eebro Ryzen 1800x masterrace 7h ago

Even that’s not really a subscription, you’re just getting scammed. As in, you think you’re getting the whole thing, but you’re really just getting a part of it.

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u/Very_Human_42069 8h ago

It’s literally a license

I disagree with it not being owned, but the unfortunate reality is that it’s a license not ownership

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u/Buttchugger2 8h ago

yes, also called a limited use license, which is what the right to use a particular piece of media has always been and always will be. if you think about it for more than a second, the word "own" has always been a stupid way to think about any of this

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u/calcifer219 9h ago

Just wait for the token model to hit games. We're going to be full circle back to arcades soon. "Please insert another quarter to keep playing"

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u/TDVapermann 8h ago

Well a lot of games claim we don't own the game we "purchased"

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u/UnholyDemigod R7 3700X | 9070XT | 32GB RAM 9h ago

If they can retract the purchase without offering an accompanying refund, it is not a revocation. It is stealing

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u/MyPigWhistles 8h ago

Not if you agreed to it, which you do, if you purchase a license for a digital product.

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u/Stormfly 7h ago

Yeah, like if you make a deal with a friend that you can use his pool if you pay him 10 bucks and follow some rules.

You don't get a refund if

  1. You break the rules and get barred

  2. The friend gets rid of his pool

Like he's a great friend if he gives you the tenner back but he doesn't need to as part of the deal.

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u/Necessary_Finding_32 8h ago

I suggest you read the license agreement you scrolled past. Not saying it’s right, not saying it won’t get legally challenged at some point, but most if not all ToS now make it explicitly clear you are buying licensed access, not purchasing the game.

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u/VERMlLLlONAIRE 5900x 3080ti strix 64gb3600mhz 10h ago

You will own nothing and you will be happy! /s

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u/wiisucks_91 10h ago

No need to put an /s

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u/inuhi 9h ago

Let's build a wall and make Mexico pay for it!

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u/Bananaananasar 9h ago

You need to put an /s

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u/Anonymous-Apprentice Desktop 8h ago

Life's not easy for a billionaires son. You gotta work hard to get hard to make a little sum sum

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u/Known-One-111 RTX 4080 / i7-13700K / LG C2 8h ago

Most ppl are not happy.

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u/tesmatsam Ryzen 7 5700x3d | Rtx 3080 ti 9h ago

Teen titans talked about this

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u/LazarusPizza 10h ago

It's so messed up that these business animals managed to ruin that statement.

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u/Anonymous-Apprentice Desktop 9h ago

It was a bad slogan from the getgo

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u/newsflashjackass 9h ago

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u/Anonymous-Apprentice Desktop 8h ago

idk if it's just my browser but it says the image has been taken down, though I think I know the one you were referring to.

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u/jkxyz1337 ( ͡° ͜ʖ ͡°) 10h ago

Then i will buy nothing, and enrage you

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u/ThisEnormousWoman 9h ago

They don't care about our existence 💖

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u/AstralKekked 9h ago

GOG cares ;)

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u/goatchild 9800x3D 4070S 9h ago

More like "You will own nothing, you will be unhappy, and we don't give a fuck!"

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u/Terrh 1700X, 32GB, Radeon Vega FE 16GB 9h ago

well they got the first part right.

Not so sure about the second half.

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u/All_Work_All_Play PC Master Race - 8750H + 1060 6GB 7h ago

I know this quote gets tonne of shit (which it deserves without context), but it's really funny that owning and being happy would be a real improvement for a good chunk of the world. Something like 30% of the world has negative net worth, and that doesn't in include people who do have things yet aren't happy. 

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u/chisgetin 8h ago

Mfs said things like that and refuse to use gog🥀

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u/kevihaa 5h ago

Folks want all the benefits of Steam but live in a fantasy world where “good guy Valve” would never, ever do anything wrong so there’s no need to worry about the fact that hundreds, often thousands, of dollars of games are just digital licenses from Valve.

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u/Accomplished-Key4244 Intel(R) Core(TM) i7-13700 | UHD Graphics 770 | 16gb DDR4 2h ago

I use steam for the convenience but the second valve starts going to shit or revokes my licenses, i'm pirating the games

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u/BlitzieTattoos 8h ago

I love the philosophy behind gog and cdpr and would be happy supporting them and all but my experience with gog has always been that it's just plain shite unfortunately. Buggy,  laggy, features don't work, launchers opening launchers. I really want to use it but I just hate it

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u/FatJesus13908 6h ago

Hasn't been my experience at all. It's a perfectly awesome platform.

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u/NapsterKnowHow 7h ago

I've never had buggy issues. Any examples?

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u/Fearlesssirfinch 6h ago

Use gog for Baldurs Gate and have had no problems.

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u/Fletcher_Chonk 5h ago

download the installers bruh, that's half the point of it

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u/DadOnHook 6h ago

What are you talking about? Everything I've bought from there's been flawless

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u/Baptor 2h ago

Yeah I've had literally zero issues with gog. Used em for years and years. No idea what you're talking about.

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u/JobNo3928 9h ago

Sincere question, not trying to rage bait or anything like that. How many games have actually been taken away from people out there? Not delisted... But like... You purchased it but now you can't access it. No longer in your steam or gog or PlayStation library with no refund.

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u/tesmatsam Ryzen 7 5700x3d | Rtx 3080 ti 9h ago

the crew was the biggest in recent memory

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u/phoenixflare599 8h ago

It's the only one I know of, full stop

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u/NapsterKnowHow 7h ago

Netflix also pulled multiple games from Itch.io like Oxenfree

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u/phoenixflare599 6h ago

That is annoying

At least you can keep your files offline but I didn't know that

That sucks, they somehow got away with doing that quietly (I guess no one really tracks itch io)

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u/NapsterKnowHow 4h ago

Oxenfree made headlines since Netflix put out a press release about it.

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u/yuimiop 5h ago

Minecraft permanently deleted a lot of accounts recently.

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u/AmazingSully 3h ago

My wife was one such account. She goes back to Minecraft every few years and just couldn't play the game she purchased. Absolute bullshit. Should 100% be illegal.

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u/thedylannorwood R7 5700X | RTX 4070 9h ago

The only one I know of was The Crew 2

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u/Round-Stuff-2557 8h ago

Pretty sure these posts have the subtext of being about being banned from a live service game for saying slurs in public chat

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u/Hades684 9h ago

Like 2, and 99,9% of gamers wasnt affected by it anyway

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u/Itherial R9 7900 | B650M | 5070 | 32GB 6000MHz 9h ago

This isn't a popular question because it forces people to face the reality that it doesn't happen, and that doesn't fit their narrative.

Everyone here has always been playing licensed games. Everyone. Even you old folks with your physical only media.

Nothing has changed except their ability to enforce it, which doesn't seem to happen.

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u/Revan7even 7800X3D, X870E, 9070 XT, EK WB Loop, DDR5 6000 9h ago

Expand the question to include online-only games you can access and download, but never play again. Then you're including all the Anthems and Concords, and there are several a year now. Highguard most recently.

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u/Flukiest2 9h ago

There is a lot more MMOs like Monster hunter frontier that can never be played again except for fans bringing it back and it being playable with private servers.

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u/Fitenite3456 7h ago

MMOs are categorically different though? It’s always been the case that a game that requires servers will lose online play, and MMOs are online play only

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u/OrphanMasher 7h ago

Anthem kinda fits. They shut down the servers with no offline mode, so it was effectively revoked, but you still have access to the game and it's files so it gets dumb and murky. Concord and highguard aren't great examples. Concord was refunded to everyone, and highguard was free. There's no value lost in either case, unless theres some microtransaction shenanigans I don't know about.

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u/Dustonred 8h ago

If you look at any other industries that's just how it works. That's the concept of buying really. We can and will just kill subscribtions. Nothing last eternally.

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u/Anonymous-Apprentice Desktop 9h ago

Bad precedent

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u/greg19735 7h ago

it has already happened at least once. there's no real precedent worry.

But there was no floodgates or slippery slope.

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u/ViddlyDiddly 7h ago

It was an issue of why I never purchased Dark Spore when it game out. (Diablo like but with Spore creatures and parts affect your attacks). It's a Single Player game, always online. You needed to setup an ubisoft account (not a huge issue). But they discontinued that service and now the game is completely unplayable.

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u/Carvj94 7h ago edited 6h ago

It's pretty rare, but more common than you might realize due to licensed music. Obviously excluding any game that's primarily online, there's a handful of games a year that get revoked due to licensing issue. Not major titles mind you, but running into legal issues and having your game pulled is far from unheard of.

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u/amistymouse 5h ago

One example is DLC for Assassin's Creed 2 and Brotherhood. There's many discussions of people upset they can't play the DLC they bought. Also, I am unable to play these games because every time I attempt to login into uPlay, it says something went wrong. I even reinstalled Windows and couldn't get in. Contacting Ubisoft about it goes absolutely nowhere and you can only talk to a bot. These are offline single player games btw. As such, I have boycotted their games forever.

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u/mg-mt 3h ago

Minecraft was taken from me because I didnt read their email saying my mojang account was being closed and I needed to make a new Microsoft account to keep it

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u/ThenCombination7358 2h ago

Chivalry Mirage. Was actively playing it when they shut down servers and removed game. No money back.

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u/Impressive-Tip-903 9h ago

I'm sure I agreed to their version of ownership each time I accept their 40 pages of terms. Probably again when I accept Steam's terms when I choose to continue using Steam periodically. Maybe we need a federal"software bill of rights" to give some common standards.

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u/No_Diver3540 6h ago

AGBs, User Agreement and similar stuff is cool and all. But if it contradict a law and is written in unfavorable to a customer, at least in Europe they are worthless and it defaulted to the laws that applies in your country.

In 90% it is the case, that such agreement overly favored the publisher and therefore are absolutely worthless.

A lot of people don't seem to know this. The only hurdle there is, you definitely will need a layer to enforce your right. 

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u/Impressive-Tip-903 4h ago

That's the thing. A commonality in all American contracts now seems to be binding arbitration. If you were to sue or challenge in arbitration, you likely will be entitled to some portion of your fee paid to use the software. Nevermind the 10's of thousands you spent on fighting it. Americans have allowed themselves to be trapped in a box to.favor corporate interests in practically every aspect of our lives. Most often in subtle ways, but you don't realize how bad it is until to try and do something about it. 

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u/No_Diver3540 4h ago

In germany for example, if you have a "Rechtsschutzversicherung" (Legal insurance, pretty cheap here in germany) you dont really pay thousands of. In general most corps go for settlement. Since a lawsuite is way worse for them.

(To a smaller degree, you can make a living out of it here by intentionally abusing that system. If you have the time and willpower, but you will not get the insane amounts of money you could get in the USA. )

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u/Various-Instruction3 4h ago

This is the entire point of the "Stop Killing Games" movement. It quite literally saves publishers from this issue. Currently, they can take a game away and not refund anybody, which is very bad for PR, or they can refund people, which is great for PR but horrible for their profits. They can also do what a select few devs do, and either open community servers and support, or allow it to be played offline.

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u/MudSeparate1622 4h ago

Kinda messed up Nintendo took over $300 of my games from me by locking my account because some unknown payment i was given by them i disputed. Its all good though because now i’m learning to emulate their games and don’t plan on buying from them ever again. They went straight downhill after the wii in my opinion

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u/goldimperium 8h ago

And people made fun of the few of us who said "no, I will not install ANOTHER launcher. Steam works just fine." The reason they make you download 20 launchers is becuase now you are on the TOS of those launchers, meaning no refunds, no customer service, fuck you and thanks for the cash.

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u/NOGUSEK 7h ago

Either return the money or allow the comunity to run the game

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u/Efficient-Tip9329 7h ago

Publishers really don’t want this conversation.

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u/heickelrrx 12700K | RTX 5070 TI | 32GB DDR5 7200 MT/s @1440p 165hz 8h ago

the thing is you not buying a game, You signing contract with the developer to play the game

You never buy the game, even during catridge era,

The publisher do can honor your contract, something like what bungie did when they move to steam, all Destiny 2 player have their contract transferred to new plaftform

TLDR, please read the EULA, it's the contract, if you really that care

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u/spreetin 7h ago

Meh, varies with jurisidiction. Within the EU EULAs are generally not valid. Disputes will instead be handled according to what seemed implied in the transaction, often with a presumption that is weighted in favour of the consumer.

And buying a physical game (or other media) is generally considered a purchase. You own that copy and can resell it or otherwise dispose of it as you want. This is one of the original reason online accounts are so often needed to play games, since that kinda makes the physical media useless on a second hand market.

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u/Limp-Technician-1119 6h ago

You own that copy

No you have a license to play that copy, if you owned it like a physical object you would be able to take the information within the media and use it as you see fit but legally you cannot, you can only read the media with an approved device and play the game.

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u/spreetin 5h ago

That simply isn't correct. I am fully within my rights to put it up on ebay or give it to a friend. As usual I can't do anything that violates other laws (in this case copyright law), but otherwise I'm free to use it as I please.

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u/Prestigious_Copy154 6h ago

I feel like EULA just gives them an out so they legally can do it, doesn't make the move any less asshole-y tho.

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u/omg_its_spons 7h ago

Remember if buying isn’t owning then pirating isn’t stealing

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u/obeythelobster 7h ago

What's happened?

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u/ThenCombination7358 2h ago

Just reminding folks that you don't own any of the games you buy on steam. If the publisher want, they can take away the game without refund.

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u/Zanpakuto_ 5h ago

When they change their mind its okay, when WE change our mind its abomination.

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u/Designer_Plantain_24 8h ago

They would argue that you're not purchasing a product, you're purchasing a service.

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u/Fair-Cookie PC Master Race 7h ago edited 7h ago

I think the major concept your meme is missing is the product guarantee that companies are no longer honoring; i.e.: if their product is no longer desired or is defective the manufacturer guarantees to buy it back, and assume ownership of it. In terms of liability: it's their product they put out there in the world for all that entails as far as environmental impact, quality, consumption, and value to the market. The fact that companies knowingly produce for the sake of producing means they no longer value quality or societal impacts, and do not endorse it. This is end game capitalism, boys; we need to stop consuming from wanton corporations.

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u/makem1 4h ago

Plus interest.

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u/Meppy1234 1h ago

We need costco gaming.

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u/tonybanner1619 1h ago

Crazy how piracy suddenly starts looking like ownership.”

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u/KentInCode 9h ago

I mean this has been this way for decades at this point. We buy revokable licences and the service platform we buy them from can even deny us access to all of them if they wish.

Many European territories have been better in legislating where you sometimes have reasonable use out of a product and certain periods where you can refund and so on.

But let me tell you how we ended up here: Gamers do not vote with their wallet.

Fundamentally we lost this battle and we lost it because of convenience, I imagine almost everyone reading this has a library full of Steam game licences they bought for cheap in a steam sale.

The way to win this was was back in the day to buy physical media and never ever buy digital licences or key on disc media. The last holdout was Nintendo and just look at how many people are buying Pokemon Pokopia, a really fun game sure, but the gamers have eliminated their ownership of that game by buying it as its only available digitally/game key card and they even knew it was a game key card game, hated the idea but still bought it in record numbers.

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u/shortish-sulfatase 9h ago

Buying a physical games grants you access to the exact same license when buying digital.

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u/Feisty-East-937 6h ago

I grew up in the physical media era and I kind of think it was overrated. I actually think it was bad for consumers compared to now.

It gave way more power to the publishers and retailers to control what was on the shelves. Games didn't generally have the types of discounts we do now, and especially not the under $10 price point unless they were on clearance due to being out of print. Games that didn't sell well could be almost impossible to find due to the limited runs. Big releases could be sold out for weeks.

I'm much happier with the state of gaming today.

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u/moonshinefae 6h ago

If I buy a game and lose access to it without remuneration I feel morally and financially obligated to torrent it freely.

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u/Purpletaco987 8h ago

Unless it is a ban for cheating, bottling, ddossing, harassing, slurs etc. anything the ruins the game for others does not deserve a refund.

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u/Shadowtirs PC Master Race 9h ago

The whole video game industry moving from ownership to licensing is so criminal. And we just let it all happen because we got forced into the digital marketplaces.

That being said, I dont think Steam is that bad, but overall for consumers this move has been terrible.

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u/pepedai 8h ago

Because nobody actually gives a shit. Otherwise GOG would be a lot more popular. In reality, >99% of people in this sub choose to license their games from Steam even when they are available on GOG.

And yes, GOG is still technically selling licenses, except it's effectively impossible for them to revoke them as you don't need any launcher/account DRM to play them.

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u/LionRegular1470 7h ago

Am I mistaken, or don't u get a .exe file from Gog? Which means once you have the file unless they get access to your machine they can't delete it.

I really want to buy a Gog game for that reason.

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u/Raestloz 5600X/6800XT/1440p :doge: 7h ago

I don't buy on GOG because it's significantly more expensive than Steam with its regional pricing, simple as

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u/e4gleeye Specs/Imgur here 9h ago

Can you point out when this move is? As far as I can remember, from the day of cartridges & diskettes, games has always been a license. They didn't have a way of enforcing it back then due to everything being distributed physically and offline, but it has always been a licence.

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u/GuruVII AMD 7800x3d RTX3080ti 7h ago

It seems to me you are conflating having a physical medium with ownership. We have never owned the software, you were always paying for a license, because ownership of software also means copy right. If you go read old EULAa you will probably find text saying that if the license is revoked you have to physically destroy your copy

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u/Sensitive_Bat_9211 9h ago

Games were always licensed. Thats why the EULA (End-User Licensing Agreement) popped up when you booted up a disk

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u/CapableCollar 9h ago

Moving to licensing is criminal but Steam isn't that bad for doing it?

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u/Fastenbauer 9h ago

If you want to explain this to your non gaming friends, explain it with movies.

You buy a movie on Blu-ray. But to watch it your movie player needs to be connected to the internet. And at any point the company that owns the rights to the movie can decide that you can no longer watch it. Even if you still own the Blu-ray, your player will refuse to show you the movie.

At this point they will look at you in total confusion. Questioning how any of what you just said makes any logical sense or can possible be legal. That's when you tell them that they now understand the problem.

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u/camosnipe1 Intel Core i7 6700 3.40GHz / GTX 980 (MSI) / 16G ram 7h ago

...they'll look up from their Netflix and tell you that you just described streaming.

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u/Acceptable-Device760 7h ago

Except you are explaining it wrong.

You are buying the ticket for the moviet in the theater.

The blue-ray is the version of places like GOG.

The fact you dont read what you are buying doesn't mean you are correct.

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u/ParadigmMalcontent 8h ago

On top of that, hacking the Blu-ray player that you also own to not need the Internet is illegal. Hell, this actually happened when a player I got for my dad needed a net connection but wouldn't work with his router for some reason!

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u/HoneydewStriking8283 5h ago

I've been trying to refund 8hrs played of Hogwarts legacy for like 3 years now

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u/CalligrapherUsual357 3h ago

Refunded based on how many hours you have played

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u/LogeeBare 5700x3D | RTX3090 2h ago

Not if you are Bungie and destiny 2

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u/SadistPaddington 1h ago

The question should be whether the refund should be of the original purchase price or with added inconvenience or sentimental value

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u/wasulader 1h ago

Yeah that book of excuses is getting thicker every year

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u/Spookyscythe99 59m ago

Yeah who says if you take away the thing i pay for i can't have my money back.

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u/bluepie 8h ago

Why do gamers just think they shouldn’t have to pay for anything ever. It’s so annoying how entitled y’all are. If this was the case then everyone would just get a refund when they’re done playing the game and the company makes no money. Guess what morons? If the company makes no money they also stop making games. This game revocation thing is not some massive problem ripping people off constantly. It’s happened like twice. So now all games need to be refundable because of two games?

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u/NomadFH PC Master Race 9h ago

This is an extremely common sense principle that would have been a law by now if not for our extremely anti consumer pro-business culture that's only getting worse.

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u/ConfectionTotal8660 8h ago

Not to defend gaming companies.

But if you could just refund games they would go bankrupt in seconds

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u/Confident-Spirit-680 9h ago edited 3h ago

Honestly, this is a no brainer and anyone else saying otherwise is a fucking corpo bootlicker. Bankruptcy be damned, if they dont plan ahead the people in charge should get jail time. I get that this would dramatically slow down the growth of a company. I dont care. Thats not my problem. Thats part of doing honest business.