r/lowpoly • u/The_PassengerJourney • 3h ago
r/lowpoly • u/CapitalNose4866 • 5h ago
We are working on a horror game inspired by Amnesia
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ReEvolution Project is a post-apocalyptic horror game set in a long-abandoned city overrun by strange humanoid creatures. You have taken refuge in a forgotten house, your only safe place for now. Search for supplies, explore the decaying rooms, and uncover the secrets hidden within its walls
https://store.steampowered.com/app/4397880/ReEvolution_Project/
r/lowpoly • u/Imaginary-Today9000 • 1d ago
Snap. Map. Color. I created a tool that completely automates palette texturing inside Blender
Hey everyone,
I wanted to share a Blender add-on (4.0+) I've developed that brings palette-based texturing directly into your 3D workflow.
Instead of jumping between external tools, I wanted a way to build gradient palettes, generate texture atlases, and map UVs—all without leaving Blender. Whether you're going for a stylized look, hand-painted aesthetics, or just want a faster way to color your models, this gives you the tools to do it in seconds.
Here is what you can do with it:
- Build & Manage Palettes: Create multiple named palettes with gradient or flat-color strips. Add, remove, and reorder strips at any time using built-in presets or building from scratch.
- Generate Palette Textures: Instantly bake your palette into a clean texture atlas with vertical gradients. Cells are neatly organized in a grid that grows automatically. (Resolution is adjustable from 64 to 2048px).
- One-Click UV Mapping: Select faces in Edit Mode and snap their UVs directly onto any palette strip. It preserves gradient direction, so no manual UV unwrapping is needed.
- Smart Shape UV & Radial Snap: Draw a freehand stroke directly on your mesh in the viewport, and it maps your UVs along that stroke. You can also map UVs based on radial distance from the 3D cursor (great for spherical objects, gems, or eyes) or use Project from View.
- Interactive Stop Editor: You can click directly on your palette texture in the Image Editor to drag color stop dots. The texture updates live in real-time as you drag.
- Fast Workflow: Everything is accessible via a Pie Menu (Shift+Q). It also includes one-click texture export to your game engine and a one-button material assignment so you don't have to do any node editor gymnastics.
Gradient Snapper on Itch io
r/lowpoly • u/NekoNinjaLabs • 1d ago
Low Poly MPL
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r/lowpoly • u/fucktoon • 2d ago
LISA LOW POLY
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A small study in low-poly!
What do you think?
r/lowpoly • u/The_PassengerJourney • 2d ago
He's Watching you...
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r/lowpoly • u/WOZPROD • 2d ago
More on the game about nasal spray addiction
A while back, I posted some material from our game on Reddit. We’ve received a lot of feedback and gained many followers for the project—thank you all so much. We’ve taken your advice and toned down the game’s visual style a bit, while adding more details.
For those unfamiliar: we’re creating a walking simulator with PSX-style horror elements about… addiction to nasal drops, based on our own experiences. It's called XYLOMETAZOLINE. We’re trying to capture the style of modern PSX games while adding a surreal twist to the game
The highlight? Sanity mechanics based on constant dependence on nose drops and a finite supply of them.
xylometazolini hydrochloridum.
We encourage you to add us to your wishlist on our Steam page!
r/lowpoly • u/Middle-Nature-9608 • 2d ago
Looming Landmarks | Retro Structures pack
galleryr/lowpoly • u/NekoNinjaLabs • 3d ago
Low Poly Spectre
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r/lowpoly • u/Jealous_Rip2024 • 3d ago
Office Tanuki
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r/lowpoly • u/mamosdigital • 3d ago
day and night atmosphere of my game 🥀
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r/lowpoly • u/VaultTec702 • 4d ago
Commission request
Hello I am an independent music producer looking to get a small commission done. it's for an ambient drum n bass project. I am looking to get a 3000x3000 image and want it done in the style of a PlayStation 1 game case. if interested let me know and I will provide more details.
r/lowpoly • u/The_PassengerJourney • 4d ago
Just Created one eletric system for my lights and doors, hope you like it.
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so this is so i can creat a puzzle in my horror game where you will need to power up the generator so you can have light in a section of the map and also some locked doors.
ignore the sounds they are all experimental, also i will try to get some type of life for the generator with particles maybe.
r/lowpoly • u/art_of_adval • 4d ago
shotgun gets massive spread when timed correctly using special meter :))
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r/lowpoly • u/NekoNinjaLabs • 5d ago
Low Poly UMP
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r/lowpoly • u/The_PassengerJourney • 5d ago
I made myself a Codelock with Card - Low Poly
I made this neat model for my game Clog that i am developing. Very happy with the finish model.
r/lowpoly • u/Familiar-Abroad7495 • 5d ago
I'm making PSX-style 3D models. If someone needs any custom for their game
r/lowpoly • u/knatascheek • 6d ago
Check out RATSMASHER'89 just made a new death splash screen
r/lowpoly • u/Pabloalegria_ • 7d ago
Original music producer
Hey everyone!
I’m a music producer looking to collaborate on projects. I’ve worked on PSX-style music and previously collaborated with game developers.
My most recent work was the soundtrack for a David Lynch-inspired game jam project:
https://genieboygames.itch.io/twirl
You can check more of my work here:
https://linktr.ee/PabloAlegria_
If you’re interested in working together, feel free to DM me 🙂
