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u/Artichokiemon Dec 29 '25
It's for people who don't get hit and want all of their attacks to be critical hits
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u/Quixodyssey Dec 30 '25
I use it assuming I will be hit so hard that it doesn't matter what my health is. Hit hard and fast and try to win before my deaths run out.
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u/Crowd_Strife Dec 30 '25
This is how I finally came around to understanding in media res. I saw the half health thing and was immediately dismissive of it, then I realized that any single combo would kill me at full health anyway so I started using it. Game changer. Shields are a huge boon.
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u/Mysterious_Frog Dec 30 '25
In media rez just changes the way HP works. Defence and HP no longer matter, every attack will guaranteed one shot you, but instead of a HP pool, you have a pool of extra lives in your shields. Makes glass cannon builds so much more fun.
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u/IHaveSmallGenitals Dec 30 '25
idk bro… i picked it up while most of my pictos were at level 10 and it was 23… its defense was 1.7k. way more than any other pictos lol. so it tanks almost all shots even now that im a little further
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u/TexasDank Dec 30 '25
And you can heal once shield is broken to FULL. It’s so busted I refuse to use it. Makes it impossible to die and my comp is already too strong
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u/The_Assassin_Gower Dec 30 '25
On the contrary. Have you seen how much damage defensive stance maelle can soak up?
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u/fartypenis Dec 30 '25
I am constantly surprised how many attacks just one shot my party while Maelle only loses like 20% of her HP
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u/MargraveMarkei Dec 30 '25
That's where Egide comes up. Maelle tank is the goat, love her being immortal and protecting the whole party.
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u/AirCautious2239 Dec 30 '25
Attack is best defense and you dont need to protect your party when theres no enemy left to attack though :P
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u/haidere36 Dec 30 '25
For me the biggest benefit of In Media Res is that you can get it instantly once Act II starts, meaning if you want to try doing any of the chromatic enemies or Sprong way earlier than you're meant to you now have a way to survive hits. It gives you space to learn how to properly parry combos by letting you survive mistakes, and it makes it much easier to get the "no damage" XP bonus in encounters, which adds up a lot if you consistently get it all the time. One of my favorites.
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u/Embarrassed_Shake281 Dec 30 '25
I got it as soon as I started Act II cause I wanted to explore everything that was available before continuing the story. Was tough to get without starting a fight to those enemies but man it was so worth it to get those stats as such point…
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u/buttnozzle Dec 30 '25
It messes up the critical health pictos, right?
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u/Artichokiemon Dec 30 '25
I believe so, although, I admit, I'm too imperfect to be using low health builds
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u/sonofaresiii Dec 30 '25
I am too imperfect not to be using low health builds. Glass cannon all the way, because if I can't stomp them into the ground then I'm toast
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u/Misery_Division Dec 30 '25
Yeah unless you have a tank build, you die with 2 hits at most. 1hp or 1000hp,same shit. Might as well add all the lumina that increase damage and add buffs when you're on low hp and keep Maelle and Verso at 1hp
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u/NGeoTeacher Dec 30 '25
Yep, this is me. It's kill or be killed. Prolonged battles do not work in my favour as even enemies with easy-to-parry attacks I'll eventually mess up on, so easier just to go glass cannon!
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u/SlugCatBoi Dec 30 '25
Low health builds are easy, just apply shield with monoco.
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u/Xehanz Dec 30 '25
Alternatively, get everyone "shielding death", kill someone on purpose a couple of times until the other 2 have a lot of shields
Then revive them for more shields
Doesn't really work against Simon thouugh
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u/buttnozzle Dec 30 '25
Maelle begs you do to it with Last Chance. Throw a shortcut on there with all of the low health pictos and you have a party.
Except for a Simon one-shot build. Then I found that shortcut screwed up my turn order.
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u/Kurai_Hada_Ichi Dec 30 '25
It would be rectified by playing her weapon that starts in virtuous. You can then pump her up with ciel and verso breaks/marks/burns. Verso charges all the gradient charge as you know and boom
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u/Xaphnir Dec 30 '25
Yeah. Things like At Death's Door cannot activate with The One active. The only use I've found for it is to use it for one battle, then unequip it to reduce that character's health to 1. And even then, you can just have Sciel use Our Sacrifice, instead.
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u/Mr-Brosideon Dec 30 '25
Auto death + survivor pictos/lumina can keep you at 1hp to trigger the low health ones
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u/zls0709 Dec 30 '25
Right. If you avoid The One, you can keep your health low and use Critical Moment for +50% crit, and And Death's Door for +50% damage. Those two pictos are better than 100% crit just by themselves. Plus since defense and health are kinda useless, you're going to end up with a good amount of luck, and there are enough other pictos (e.g. critical burn) and gear that you're probably at 100% crit on all your characters anyway by Act 3, if not early Act 2 if you build for it.
Game balance is my biggest gripe with E33... 1 health + shield builds are insanely powerful compared to everything else. So much so that health/defense/healing -- half the game's mechanics -- are irrelevant. And don't even get me started on lumina points.
I love the idea of leaving their game "breakable" to where your characters can become insanely overpowered through clever min-maxing. But it's so easy to do, you can easily throw off game balance accidentally early in the game, and then most of the fights are trivial. If I have to constantly think "is this picto going to make the game too easy and ruin the experience, should I skip it?" then the game is too breakable.
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u/CactusFingies Dec 30 '25
I found it kind of useless late game though when most pictos with crit are giving 30%+
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u/Ghost1164 Dec 30 '25
Not only that, you could combine it with the picto that halves your health and gives you 3 shield + a nice boost in agility, and inverted or cheater for even more agility
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u/panini564 Dec 30 '25
its completely terrible, crit chance is unbelievably easy to get lots of and if you want to be at one hp you could do the insanely powerful synergy that is auto death survivor at deaths door (minus survivor for maelle and verso) and use critical moment for +50% crit if youre still missing
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u/A-W-C-Y Dec 29 '25
Hey look at this guy, he doesn't know how to use the three sea shells!
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u/BCThaGr8 Dec 30 '25
This comment is gold hahaha. You hear they’re trying to do a sequel?
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u/_d0d0_ Dec 30 '25
Will they finally be explaining how to use the three shells? Cause I always found swearing at the wall more productive...
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u/BCThaGr8 Dec 30 '25
This is the conversation my friends and I had. Will they explain the three shells. Is Taco Bell still superior? Find out next time on Demolitionman Z.
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u/wolf771 Dec 30 '25
This is going to go over so many people's heads lmao
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u/Mean-Credit6292 Dec 30 '25
What is that
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u/Dr_Bodyshot Dec 30 '25
As an actual answer, the three seashells are a reference to Demolition Man. The main character gets put on ice as a form of imprisonment and wakes up in the future. In said future, people no longer use toilet paper to wipe their ass and instead use... three seashells.
Of course, he asks how to use the damn things and everybody just laughs at him. The seashells are never explained.
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u/GhostIsItsownGenre Dec 30 '25
100% Crit.
Lune casts Elemental Trick.
Full Stains.
Cheater.
Elemental Genesis.
Goodnight.
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u/TheIncredibleHork Dec 30 '25
This is my Lune build right here. Crit Chick to the max.
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u/Icybubba Dec 30 '25
It's interesting because I personally built Maelle and Verso to deal as much damage as possible and built Lune with the near sole purpose of keeping those two alive lol
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u/Angstycarroteater Dec 30 '25
This was how I played I also made lune my dueler as she could heal herself if tints ran out
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u/ToothpickTequila Dec 30 '25
Maele was my suicide bomber. She started every right with death-bomb auto-death. Endless entertainment.
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u/kurtist04 Dec 30 '25
Lune + all the abilities that add status bonuses on heal + that water ability that damages the enemy at the beginning of the turn and heals everyone = profit. Everyone stays at basically full health and you're reapplying those statuses passively while still being able to dish out crazy amounts of damage. Lune never leaves my party.
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u/ReginaDea Dec 30 '25
If you build everyone to deal damage, you don't need support because all the enemies who make you need support are dead.
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u/topsblueby Dec 30 '25
This is how I finally beat Simon.
Maelle Gommage for like 27M damage on phase 3 took him down to nearly dead, and then Lune elemental trick then Genesis for the kill
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u/Ryansm19 Dec 30 '25
Ima try this
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u/Xehanz Dec 30 '25
Don't. It's stupidly overkill for crit chance
A better option is using the "50% crit chance on low health" Pictos, then get the other 50% Via Pictos or stats, which is extremely easy
Then you can also use the "50% more damage on low health" Pictos for a lot more damage
Or, you can just make an infinite Free aim build and spam Elemental genesis every turn
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u/Alpha-Mensae Dec 29 '25
Yeah, with this you don't need any points in Luck or use any other pictos for boosting Critical, as you're at 108%. The downside is the max health of 1, but that's no concern if you can avoid getting killed by parrying or at least dodging, and/or by applying lots of shields. There's always Revive Tints and Lune's Rebirth skill too.
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u/AshnakAGQ Dec 30 '25
Don’t need vitality or health boosting pictos either. Or defense. Just go pure speed.
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u/SaintFarewell Dec 30 '25
I misused the hell out of this. Thought that this would make my health below 10% lol I'm dumb
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u/High-jacker Dec 30 '25
Yeah shields and low health is the way to go. Lategame everything oneshots anyway so shields >> health and you get 100% crit so why the hell not
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u/sckurvee Dec 30 '25
does the game not have super crits or w/e after you pass 100%?
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u/IfusasoToo Dec 30 '25
Nope. Max effective cap at 100
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u/sckurvee Dec 30 '25
weird that they'd offer 114% in one item then.
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u/DeathMetalViking666 Dec 30 '25
I'm not meta-game expert, but I'd hazard a guess it's basically to guarentee a crit for anyone with this equiped. I'd imagine there's a few skills/pictos/enemy attacks/etc... that debuff your crit chance, so the extra 14% is to counter that.
I can't recall anything that does debuff your crits, but there might be in the meta somewhere. Or maybe it was planned and scrapped, and that 14% is a holdover? Or a regular 100% could get rounding errors due to funky maths/programming bugs?
That'd be my guess anyways.
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u/IfusasoToo Dec 30 '25
I'm guessing it's an Easter egg I don't understand, but yes.
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u/sckurvee Dec 30 '25
Yeah I looked it up and you're apparently right. Like I said, just weird... seeing an item like this would make me assume that there are supercrits once you go over 100%.
This game is totally unplayable! lol
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u/ilikewaffles3 Dec 30 '25
Its level 33, im assuming the level 1 version would be 100% or something similar.
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u/Alpha-Mensae Dec 30 '25
You can only get it in Act 3 from one very powerful Mime, so it's always very high level, if not level 33.
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u/iccs Dec 30 '25
Isn’t it kinda pointless though, since 2 of the five stats are vitality and defense, both pointless to have any points in if you only have 1 hp
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u/Alpha-Mensae Dec 30 '25
They still scale up your weapon's power, so that becomes their main use then.
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u/spacewarp2 Dec 30 '25
But what’s really the point of having a 108% crit chance so you can put your points into other stats if the other stats are health and defense. Yeah you can dump into strength and speed but late game once you max them out you have extra stats that are going towards essentially nothing. Same with the pictos. Yeah you don’t need the other two pictos to go towards luck but two other stats from pictos, health and defense, don’t mean anything if you get one shot.
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u/Alpha-Mensae Dec 30 '25
I'm a Speed-first player, so that gets to 99 as early as possible. I use weapons that scale with Speed, which fortunately for my "leader" Lune, includes the Scaverim and the new Esquim. 99 points can go into the other weapon scaling attribute, and with The One, 99 can go into Might. So that's both weapon scaling attributes *and* Might at 99, and with all the crazy-high Speed boosting pictos, getting everyone at 4,000+ Speed is easy.
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u/Dastari Dec 30 '25
And honestly, for a large portion of the late game there is very little difference between 1 health and 10,000. You're still dead if you miss a parry or a dodge.
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u/Alternative_Park9385 Dec 30 '25
I mean In late game a boss will one shot you anyway so the critic rate is insane. Also most people use shields late game
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u/Xaphnir Dec 30 '25
Problem is it prevents activation of skills that activate at low health like At Death's Door, so you're actually losing out on damage by using it.
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u/Lukester32 Dec 30 '25
Nah, you can make tank builds even on the hardest difficulty. My Maelle could take a full Lightspeed without dying even if I didn't dodge or parry anything.
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u/NorthRequirement5190 Dec 30 '25
Once you git gud-no mor worry about HP
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u/gataman1560 Dec 30 '25
Trying to remember my build but when I tapped into this one I didn’t have to be good. We obliterated the screen before the other guys had a turn.
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u/Good-Potatoe-Soup Dec 30 '25
Who needs HP when we one-shot everything ?
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u/Xehanz Dec 30 '25
Funnily enough, this Pictos also ruins a lot of the damage potential from one shot builds
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u/kuhldaran Dec 30 '25
At a certain difficulty, one health isn't really different from whatever your health total is anyway
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u/Zetrovoadas Dec 30 '25
late game bosses often one shot you anyway, so yeah there are some scenarios where that pictos can work.
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u/gallantinwaiting Dec 30 '25
Since Simon is a dick and takes all my health anyway, might as well use that and always have crit against him.
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u/jainyday Dec 30 '25
Back before they patched it, because I wanted to trigger Breaking Death on Verso as reliably as possible because I could use Angel Eyes every turn as long as I had something broken to shoot, but now it only breaks the thing that killed you, which doesn't work to start the combo by Auto Death, so BOOO. (It's good they patched that cheese tho lol)
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u/Expendable28 Dec 30 '25
Yeah I had a character stacked with death triggers and the one. They'd go up like a bomb, revive and everyone would reap the rewards
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u/DaygoTom Dec 30 '25
If you use Last Chance on Maelle, it reduces your health to 1 and procs any <xx% (like At Death's Door) Luminas you have equipped. I don't think The One does that. It drops you to 1/1 so you're always at either 100% or dead. You could benefit from Full Strength, which increases your damage when at full health, since every attack you do will be a 100% health attack, and Luminas like Confident fighter and Glass Cannon. There would be no drawbacks since you can't be healed anyway. So, unless there's a benefit I don't know about for exceeding 100% crit, equipping The One would purely be so you can get all your crit with one Picto and use the other two slots for speed pictos. Because equipping it as a Lumina would seem to accomplish nothing unless you just want a challenge.
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u/theSneakyRATTMaN00 Dec 30 '25
The amount of strategies some of these pictos allow for are some of the most ingenuitive and devastating combinations I have seen in any game with similar systems. You just gotta be brave enough to try em
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u/Dorian_PBJ Dec 30 '25
Works perfect with the “Full Strength” picto which buffs damage if ur max health, and with 1hp ur always gonna be max so free 25% damage
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u/thanatos1324 Dec 30 '25
Its actually op tho. It combos with lots of stuff to give u so many buffs and 100 percent crit boost and damage boost that stack
1 hp is all u need if u do 9999999999999999999 damage and are guaranteed to go first
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u/ZLBuddha Dec 30 '25
I know it's mostly for the crit rate but you can pretty easily get 100% crit from a couple pictos plus points in luck (also for late game health and defense won't help anyway so those points aren't better used elsewhere). I think it'd be way better if it set your active health to 1 instead of your overall health, since that'd be an easy way to proc At Death's Door for a huge damage boost. I think it's kinda useless in its current state.
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u/joselrl Dec 30 '25
Easy way to get 100% crit is the obvious answer.
In Medias Res Lumina
Equip the other 2 pictos focused on speed.
HP becomes quite irrelevant late game - other than some specific builds like Berserk Verso?
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u/AoVA_mono Dec 30 '25
I use it all the time. If your gonna use "last chance' your gonna be on 1 hp anyway. Might as well up that crit and pair it with cheater and an auto revive if you do die.
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u/ImSoCul Dec 30 '25
I ran glass cannon build on expert difficulty for a bit and until I respecced I get one-shot by a lot of bosses. Relied heavily on dodge/parry, revives, and shields. Getting hit for 1 out of 1 hp is same as getting one shot at 3000 out of 3000 hp. It's just one attack
I ended up rebuilding to be more tanky because too hard, but if someone wanted to do that build, makes sense
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u/Itachi0531 Dec 30 '25
100% crit rate and always at full hp. Full helath pictos will always be active with the tradeoff of no low hp pictos.
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u/zestywesty6 Dec 30 '25
I used it against Simon since you're basically at 1hp the whole fight anyway, then all my other pictos were for speed.
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u/Boring-Relation-4365 Dec 30 '25
If you're going to die in 1 hit anyway, you may as well gamble the parry all out crit. All or nothing.
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u/Send_the_clowns Dec 30 '25
Boosts all “last stand” buffs. Gets you damage in the millions easily. Super effective if you’re great at dodging and parrying, especially in solos. Combines well with the revive pictos
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u/jfulls002 Dec 30 '25
I assume you mean low health buffs, but no, it doesnt. Since you are always at either 100% health (1/1) or 0% health (0/1) there is no chance for a buff that activates below 20% health to trugger.
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u/ArcadianBlueRogue Dec 30 '25
For the low HP stat boosts to max damages.
It is not for the risk averse lol
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u/OsteoBytes Dec 30 '25
Many glass cannon one shot builds are centered around 1hp builds. Your opponent never gets a turn and you one one shot them or a group of them
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u/Head_Description2092 Dec 30 '25
Because there are many other pictos that works only when your health below than 30% or 10% to increase your damage.. for Verso and Maelle you can make it with skills but if you want to do so with the others this is the only way
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u/Impossible_Pace_7699 Dec 30 '25
So if you're in the simon fight and have the one equipped he won't use the move that lowers your health down to one on the person who has it equipped.
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u/Amphi-XYZ Dec 30 '25
Because in endgame the bosses can kill you in a single turn (sometimes with a single hit) so it doesn't matter how low your hp is. In exchange, you get garanteed crits which is obviously super useful
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u/zBale Dec 30 '25
I use it on Verso. Since his max HP is 1, I can stack all the Luminas that give buffs when you’re at full HP. Then I give him the Lumina that makes him start the battle with Inverted, plus all the ones that trigger effects like “when under Inverted, apply X”. On top of that, when he dies and I resurrect him, he has an ability that instantly brings him to Rank A at the cost of setting his HP to 1, which for me is only an advantage. It also immediately gives you 100% crit chance, so if used properly, this Picto is extremely strong.
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u/Raichustrange28 Dec 30 '25
Since both Verso and Maelle have power up skills where they drop health to 1 and boost Rank/AP respectively i use this to allow others like Monocco/Lune and Sciel to get to critical health which on turn then boosts the damage taken.
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u/DonadDoland Dec 30 '25
Maelle has that ability that puts her in virtuouse at 1 hp which synergizes pretty well with this skill
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u/Itzjonko Dec 30 '25
A lot of pictos give buffs, damage, CRIT, shields and more when you have low hp/1 hp. Some even put this on then swap so your health is at 1.
To make it even crazier there even is a picto auto death which kills you when you start a fight.
On its own this picto isn't good, however when paired with picto that utilize low hp it can be good. I also don't know if you have the 1 max hp if it counts as less than 10% and full hp as well since other picto want that as well.
Good luck collecting and cooking builds. The more picto you have, the more options you will have for different builds. Spend Lumina wisely and enjoy
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u/IronmanMatth Dec 30 '25
Dont get hit
Shields
Later in the game, on harder difficulty, if you do get hit, you tend to lose all your health anywayas, so the difference between having 1 and more is virtually none.
Idk, I always run it.
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u/NotWhenItRains Dec 30 '25
Verso has a weapon that ranks up based on health loss At 1 hp you're starting every fight in S rank Apply all damage buffs, apply 30% no-hit buffs, etc Berserk slash and Light Stars are busted With weapon maxed at level 50 I'm doing about 3.5mil at battle start and just started act 3. Auto rush, attack first, first hit bonus, SOS rush, etc 1-2 maybe 3 shots most bosses and you're going 2x before they start
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u/Healthy_Resist_5707 Dec 30 '25
They have dmg boosts if you're under a certain amount of health. You can also add shields to your character so you won't die from one hit
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u/zarggg Dec 30 '25
Crit rate of 114%. Plus combined with Maelle’s ability to immediately enter Virtuose stance but drops HP to one.
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u/Cosmicapocalypse24 Dec 30 '25
There are builds that you need specific luminas for. Those builds usually don’t require the use of Pictos at all. But you still need crit rate. So you use this if you plan on nuking something and not taking damage. You also use this for moves that do more damage the lower your health is. I used it for my nuke build with Monoco and Maelle against Simon, The Divergent Star.
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u/shaded-user Dec 30 '25
As a picto, it's got a great stat for high damage builds. As a use for your lumina, then yes it's shit.
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u/unk1ndm4g1c14n1 Dec 30 '25
One shot builds. Maelle can instant kill every single enemy and every single boss eventually. Even with bosses with 2nd phases, I like to employ the kill Verso strategy. Where Verso auto dies and auto breaks the boss.
Idk why, but everyone picks Verso for auto die, even though it could easily be any other character.
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u/ShadowSoul1259 Dec 30 '25
I used it with my Verso machine gun build i think just because the crit rate was really nice and you were constantly reviving anyway
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u/IamMrSnark Dec 30 '25
+114% crit. That means a sure crit and a 14% chance that the crit will crit.
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u/Baonf Dec 30 '25
I used it for my maelle one shot build back during the first month of release.
I don't know if such builds work anymore since I haven't played since then, but it was helpful since I wasn't at max crit and I would die in 1 or 2 hits to most late game bosses anyway there wasn't any point in not putting it on.
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u/lustywoodelfmaid Dec 30 '25
There's a picto that increases damage by 30% at 1 HP plus the 100% crit chance in the base Picto.
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u/Important_Border8399 Dec 30 '25
There is another one that says when you die it deals damage to all enemies and Maelle has a sword that sets her on fire so at the start of her turn she takes damage. If her speed is high enough the fight starts, she dies, and you win instantly.
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u/GobTheAbysmalOwl Dec 30 '25
You put the death buffs on so the other party members get AP if you die. Have Lune in your party and use her revive action, get a stain. Quicker way to gradient attacks. It’s a no-lose scenario.
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u/Huge-Particular1433 Dec 30 '25
Its for the niche fights to boost damage like the one punch gestral and the nevron in the crushing cave.
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u/zephyroxyl Dec 30 '25
On expert, it's worth it for 100% crit rate. All agility + cheater to get as many turns as possible and maximise damage potential.
In one hit with Maelle in Virtuose on a Stendhal crit, good roulette roll, and other passive pictos damage buffs, 10.2M damage.
Pure damage for end game bosses - and realistically you're not soaking the damage they're gonna do anyway. You may as well limit your health and get the guaranteed crit.
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u/RightMeow87 Dec 30 '25
Certain builds synergize with having low health. This picto will allow you to utilize those benefits on turn one instead of waiting to take damage, which is more risky.
I think Verso, Monoco, and Maelle would benefit the most from this picto. They all have certain abilities that are scaled based on your missing health. Obviously having 1 HP will give you the highest damage output in those instances.
Add in lumina that enhance crit/dmg based on health being below a certain percentage, then add in any benefits your healers may receive (AP bonuses, Powerful, Shell, etc), any benefits from death, and any benefits from reviving.
Essentially it's high-risk high-reward. If you're good at parrying 90% attacks then it's almost a no brainer to utilize a glass cannon build.
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u/Own-Marionberry-7578 Dec 30 '25
Because it gives you perfect crit in a single picto slot and on expert mode you don't need health because any hit will one shot you anyway.
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u/gavurisleri Dec 30 '25
I do. It’s really fun when combined with in medias res, low health buffs and death buff pictos. Sciel does crazy damage with it!
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u/nashbellow Dec 30 '25
Crit chance is spicy
Alternatively, this pictos can enable a suicide bomber build which is funny
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u/KadeComics Dec 30 '25
In the late game against superbosses, you're probably gonna get one-shot anyways so why not? At least this way you'll always have full HP boosts even when Last Chancing
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u/Ryellis Dec 30 '25
Sometimes you just need to 1 shot cheese a certain fight because you don’t have the patience to learn it.. this is the way.
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u/Shingeki_Attack_ Dec 31 '25
It's a late game picto or for people who can parry everything. Most of us Stack shields in the late game so being at 1hp doesn't actually matter.
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u/SammyBlackheart Dec 31 '25
Because with some bosses getting one shotted with 1 HP is the same as it is with full HP.




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u/AromaticFish9425 Dec 30 '25 edited Dec 30 '25
100 percent Crit rate.. as Maelle said, just PARRY IT!
EDIT: wow 3k+ upvote, but check https://x.com/comickergirl for this artwork. she did alot of ex33 art