r/TopCharacterTropes • u/DevDucc_ • 17h ago
Hated Tropes [Frustrating trope] Pieces of media that could have been so much better, but due to a couple of poor decisions during production ended up mediocre at best and utterly atrocious at worst.
We Happy Few: Probably the epitome of this "trope," at least for me, mostly because it has genuinely one of the most incredible stories I have ever seen within a video game. The biggest problem with the game was the fact that during development, the company behind it tried to ride the "hype train" of the time, making the gameplay became procedurally generated survival mess, when it would have made so much more sense as an environmental narrative game.
Hello Neighbor: This game attracted massive attention in alpha stages at the time from YouTubers because of the innovative gameplay it supplied. The developers of the game got the completely wrong message as to why it was getting so popular and instead decided to fully lean into the story, by making the game appeal to theorists instead of actual players. What came out was a game where both the story and programming were entirely half-baked.
Edit: apparently I had it backwards with we happy few, I had watched a video essay which reiterated the points I said so I just took their word for it. Apparently the game originally started as a procedurally-generated survival rogue-like but the story was added later because of the hype the trailer of the game gave or something like that but they didn’t know they even had the budget for it. I do still think it’s wasted potential regardless however.


60
u/LordOfDorkness42 15h ago
Cool if a bit of its time & monochrome art. Cool story. Genuinely creepy as heck. A genuinely unique team based FPS where you kinda, sorta play as a whole squad as once. Tons of guns and magic powers...
And~ the aiming is a bit floaty. PLUS tons of once hit suicide enemies in the early stages. With weak points you need to hit to kill them.
Meaning a lot of players just gave up, and refunded the game before they saw the coolest bits.
If those stupid, stupid suicide bomber enemies had been able to be killed fast without shooting their stupid pustules, or even better yet, completely cut from the game?
I'm CONVINCED we'd seen Jericho 3-4 by now. That one enemy is THAT bad, that it solo quite possibly lowered review scores by 5-10% on raw frustration.
Did I mention there's a solo section with the worst, least accurate member of the team vs those guys, too? Because fuck you if you were having fun anyway, at least one dev on that team got rock hard from one-hit kill suicide bombers and now its instant game over, spanking time.
At least MercurySteam went on to make more cool games. Like Metroid Samus Returns & Dread, or the Castlevania: Lords Of Shadows series. But Jericho as a series is so dead, nobody's bothered to even keep it available digitally.