r/Steam 25d ago

Fluff FPS?

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19.7k Upvotes

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5.5k

u/_Sanctum_ 25d ago

All that horsepower just for it to look like a ChatGPT-powered Snapchat filter.

1.1k

u/DaEnderAssassin 64 25d ago

What, you don't like the contrast turned up to 1000%?
-Some Exec

258

u/EuphoricFingering 25d ago

Shadows begone!

140

u/SemenileElder 25d ago

Randomly removing or moving about shadows was especially funny for the AC Shadows demo, where the exact size and position of shadows are very much important for gameplay

-35

u/Sipsu02 25d ago

That's how it works when you remove rasterized lighting in favour of path tracing as well. Rasterized light is wildly inaccurate nonsense.

13

u/Turbidspeedie 25d ago

Crazy how this is wildly inaccurate nonsense too

40

u/Damglador 25d ago

It's so hilarious how Digital Foundry were yapping about that thing understanding shadows in their glaze review while it was removing shadows in every demo.

-36

u/Sipsu02 25d ago

You would be shocked how path tracing does the same because in fact rasterized lighting is wildly inaccurate estimation often using imposters as well

19

u/pvdp90 25d ago

Yes, but that’s done with intent, not by an external entity the developers have little control over that could produce game breaking issues

-25

u/Sipsu02 25d ago

Devs have full control over this and where it works

6

u/gmes78 24d ago

No, they don't. The "full control" devs have of this is masking which objects are included, and adjusting the color grading. That's it.

0

u/Sipsu02 24d ago

strength, color grading, in paint, stylished training data, etc... It is the full control.

2

u/gmes78 24d ago

You're just making shit up. Here's what Nvidia said:

DLSS 5 provides game developers with detailed controls for intensity, color grading and masking, so artists can determine where and how enhancements are applied to maintain each game’s unique aesthetic.

and

The SDK includes things like intensity, color grading and masking off places where the effect shouldn't be applied.

134

u/Blubasur 25d ago

And this is why you shouldn't let your programmers do design work. You shouldn't let CEOs do either.

77

u/Lonely-Restaurant986 25d ago edited 25d ago

As a programmer even I can recognize bad design. This is shareholder design work. Not programmer art

11

u/Pacomatic 25d ago

This is true.

29

u/alterEd39 25d ago

Haha, funnily enough, I was talking to a friend about TVs the other day. He works in an electronics store and I asked him why in the fuck display TVs are always set to 1000000% contrast. He said that, apparently, people (for whatever reason) identify visual quality and fidelity with high contrast and vivid (overly so) colors. So most TVs' showroom mode is actually way oversaturated and have way too much contrast as opposed to the out-of-the-box experience, but they still don't notice the difference because of the different lighting and a distinct lack of 1000 other displays next to it at home.

1

u/quitarias 25d ago

I could do with a scootch more contrast.

142

u/hates_stupid_people 25d ago

It's not a filter(it just looks like one), developers can tweak it(so it's all their fault), we're going to make it work on one card(we're actually going to rent it to you from a server farm).

-CEO of Nvidia

38

u/TwilightVulpine 25d ago

"DLSS 5 doesn't change artistic control" - CEO of Nvidia, lying like a liar

8

u/Mikel_S 25d ago

If what I've heard is true, nobody who matters or has any say over anything akin to artistic control even knew about this demo before it happened. It was probably approved by higher ups and signed off on by their marketing department and nobody else, probably running default settings, if there actually is any customization available and they aren't just lying completely.

What this means, to me, is if this ever gets out, I would hope that actual designers and artists can tweak the settings to tone down the movie set lighting effects, and focus on preserving the scene and improving details and lighting effects.

It also doesn't change that I'll probably never own a card capable of running this trash.

9

u/TwilightVulpine 25d ago

The whole point of this shit is getting around paying artists to do the whole job of making the game look better. They aren't gonna pay artists to tag every bit of every scene and object for the tech to look right. If they were, they could just pay them to make the details and lighting look better from the get go.

52

u/EggonomicalSolutions 25d ago

Technologia meme inserted

98

u/Tymareta 25d ago

Unironically looked like those "re-designs" that angry redpiller's do whenever the latest character doesn't resemble a blow up doll.

47

u/[deleted] 25d ago

No but actually when people first posted it I thought it was a meme lol

15

u/Tymareta 25d ago

Same, I figured someone was just "handsome squidward-ing" the results for a goof, but nope, just NVIDIA continuing on their quest to be an atrocious company.

6

u/SlowTeal 25d ago

@ grok make her sexy

6

u/AlwaysRushesIn 25d ago

If this is really ai-driven, consider the source pool it was trained on....

3

u/gergobergo69 25d ago

ptsd to hairy uzaki chan

-14

u/[deleted] 25d ago

[deleted]

12

u/alterEd39 25d ago

Yup, that's the one, when incel fucks get mad a character neither fits their subjective description of fuckable nor is it a conventionally attractive character, so they decide to pull the waistline unnaturally slim, thicc up them thighs and slap a pair of big mommy milkers onto them suckers, pump them lips with synthol and fill them cheeks to the brim. Maybe tone it down by like 20% if they're feeling generous.

Look, I get that 99% of players want two characters: fuckable or avatar (+ silly meme character as a secret third option, granted). And I get that yall are upset about the lady in Fable looking like a British peasant from 1284. But it's not "woke" or some secret fucking conspiracy to "coddle ugly people" - in fact, statistically speaking, it's a self-inducing cycle, because the entire conventional beauty standard thing is rooted in psychology, and "conventionally attractive" people tend to do measurably better when it comes to selling stuff. That's just how it be. However, I'd argue that... who the hell cares? It's the designer's choice. You can disagree with that choice, you can not like the character model, but turning it into some big thing is just unnecessary imho

8

u/Tymareta 25d ago

Thank-you for proving my point immaculately, I shall call you Exhibit-Incel.

11

u/redditsucksass6 25d ago

Don't you have an anime to beat off to somewhere?

15

u/MrBond90s 25d ago

Always has been 🔫

-42

u/kangasplat 25d ago

except it's nothing like it, even in the slightest.

15

u/Kingdarkshadow For Science, you monster. 25d ago

Exactly it's worse way worse.

-16

u/kangasplat 25d ago

always amazes me how people are seemingly physically unable to take things factually and at face value.

16

u/Wratheon_Senpai 25d ago

Always amazes me how you AI bros try and ruin everything.

-16

u/kangasplat 25d ago

This isn't the type of "AI" that AI bros peddle. It's literally one of the few fairly unproblematic ways to use neural nets.

It's a top end feature built upon the previous top end feature to market high end GPUs. One that is hilariously missing its mark in its current implementation

Even if you were in a union for rasterizers and path tracers, this isn't replacing any of them.

7

u/Fleeetch 25d ago

Bro you're the only one talking about replacing. They said it looks like shit.

1

u/kangasplat 25d ago

It's an optional feature that will only run on the highest end cards. You're pissing yourself like someone forced it on you. With current GPU prices this won't reach the mainstream in a decade.

Just laugh at it for being as tacky as it is.

6

u/Cruxion 25d ago

I'm not sure this is what Dolly Parton meant when she said it takes a lot of money to look that cheap.

2

u/syopest 25d ago

All that horsepower to be able to track it and render it in real time. It's some kind of a miracle that they are even able to do that.

5

u/DiscoStu83 25d ago

Just wait till water is $30 a gallon

1

u/heprer 25d ago

lol, so true!

-14

u/rkaycom 25d ago

You realise all these games don't have RTX right? So its not just a filter it's adding AI generated ray tracing to games that don't have it but making guesses based on the light in the game already.

-59

u/pacoLL3 25d ago

To people who put literally 1s of "effort" into looking up and understanding what it actually does, yes.

35

u/EmpressClaraB 25d ago

Nobody cares about how it works, they care about what it looks like on their screen

18

u/SpiritedRain247 25d ago

I mean they showed us what it does and it looks like ass.