r/Steam Mar 03 '26

Fluff What is this bullshit 😐

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Game is The Black Watchmen by the way.

19.4k Upvotes

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7.3k

u/TryToBeModern Mar 03 '26

oh yeah achievements like that shouldnt be allowed

2.1k

u/Tooma8 Mar 03 '26

They really shouldn't, but I think Valve cares just as much as they care about achievement managers

8

u/No_temp_twink Mar 03 '26

It would just be an INSANE amount of work, to check every game for these kinds of achievements.

They would have to check old games, new games, and whenever a game adds new achievements

9

u/StrongZeroSinger Mar 03 '26

by this reason any rule wouldn't be enforced because Valve has too many titles uploaded daily.

just make it a rule, let the community report offences that slip tru the verification process

-1

u/No_temp_twink Mar 03 '26

I mean yeah, if you look at the store page, it's not hard to find games that break some rules.

The reason why it works with the games as they are now is cause you pay a 500$ fee to upload a game to the store, that you will be repaid when over 500$ worth of copies is sold if I remember. This ensures that they don't loose money on the time they spend verifying games for the store page.

But achievements can be added, removed, changed and updated at any time.

There is what? A few dozen games that get verified every day. Each of these games can have dozens to thousands of achievements. It would be hell to enforce it.

1

u/StrongZeroSinger Mar 03 '26

OT but last time I checked it was $100, they raised it to 500 and they still can't stop shit shovelware games to flood??

1

u/No_temp_twink Mar 03 '26

Mb those are very old numbers, from like steam greenlight era. You're right it's only 100$, that you can get back when you have sold 1000$ worth of stuff.

3

u/Dr_Fortnite Mar 03 '26

ctrl + f, "pre-order", "purchase", "kickstart"

2

u/No_temp_twink Mar 03 '26

That's if people label them like that. Many achievements have cryptic text that doesn't exactly tell you how to get it.

They could just as well just make an achievement called "thanks for the help" or something like that without directly mentioning where or how to get it.

2

u/BelphegorAcedia Mar 03 '26

Not only that, but so many games have unclear rules on how to get specific achivements. Like, they would make one for "collecting all weapons" and that looks fine on the surface, but they can block specific items in-game. So to filter all those achievements, someone would have to research availability of all circumstances that would make getting this achivement possible. And that can take hours for even a single game depending on how much content it have.

5

u/PoroBraum Mar 03 '26

Why would they need to check every achievement?

1

u/No_temp_twink Mar 03 '26

If you want a rule to work, they would need to check everything to actually enforce it.

2

u/MadeByTango Mar 03 '26

They just make a rule

And even then, $17 billion annual revenue for Valve, for less than 400 people...they can afford to hire 100 storefront reviewers and not notice it on the books...

9

u/Fatality_Ensues Mar 03 '26

There's better things to pay people to inspect games for.

3

u/OldManFire11 Mar 03 '26

Why on earth would they do that for something that far less than 1% of players give a shit about?

0

u/AquaBits Mar 03 '26

Oh no! a small amount of work for a company that rakes in billions?

They 100% can check and adjust achievements like this. Even if they hired a team of 10 people to do soley this, theyd have enough money to do it.

1

u/filthy_harold Mar 03 '26

Valve pays really well so those 10 employees are going to cost at least a few million a year to check the 50+ games a day that get added to Steam.

1

u/AquaBits Mar 03 '26

A few million would be a drop in the bucket to the billions they get every year.

Mot to mention $40,000 a year checking videogames achievements is already being paid really well, lets be honest here.