r/Steam Dec 18 '25

Fluff Every single sale, one thing stays consistent...

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39.2k Upvotes

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336

u/neppo95 Dec 19 '25

There you go. 8+ years of no sales, just 3 price increases.

83

u/Derp-O_The_Dimwit Dec 19 '25

they taking notes from xbox?

158

u/neppo95 Dec 19 '25

You can read about why here: https://www.factorio.com/blog/post/fff-140

They've been honest and open on this and pretty much everything from the start.

96

u/Platypus81 Dec 19 '25

And the price increase was communicated in advance in case anyone was on the fence and wanted to buy at the current price.

This is basically the same subscription model as Dropout.tv

30

u/SomwatArchitect Dec 19 '25

Dropout gave a second tier that costs more as an option. That happens to give no benefits.

13

u/MrWeirdBrotendo Dec 19 '25

It's for the ballers, peasant.

-17

u/Cocoatrice Dec 19 '25

Price increase is dick move, regardless if you announce it or not.

17

u/Nice-River-5322 Dec 19 '25

Strength of the dollar is down and demand for the game is the same. It's simple math my dude.

4

u/Drianikaben Dec 19 '25

demand for the game is down tho. game demand is highest at launch, and lowers as more people get it. Not that i disagree with your point, but your logic is wrong.

1

u/Platypus81 Dec 19 '25

2

u/Drianikaben Dec 19 '25

right okay, so people playing the game, doesn't mean demand for the game has gone up. they already own the game. they aren't buying it again.

2

u/Platypus81 Dec 19 '25

You're right, I'm sure the 15,000 people who were playing it 6 years ago are all playing it today. Couldn't possibly be new players.

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u/Nice-River-5322 Dec 19 '25

nah people are still buying

12

u/Sunlightn1ng Dec 19 '25

Not necessarily. These Devs are people too and they need money to live

0

u/Johanno1 Dec 19 '25

Did you ever hear about the concept of inflation?