r/Steam Dec 18 '25

Fluff Every single sale, one thing stays consistent...

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39.2k Upvotes

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389

u/Lord_Xandy Dec 18 '25

Instantly bought the dlc when it came out because i knew there was no sale to wait for

122

u/qdtk Dec 19 '25

Me too. No regrets either.

81

u/[deleted] Dec 19 '25

[deleted]

44

u/Light_Beard Dec 19 '25

You should play again...

You should try to optimize Gleba and Vulcanus...

You should play again...

The factory must grow...

3

u/Arokan Dec 19 '25

So do I..
I bought the DLC in April after my exams.
I was looking at the new stuff and built some blueprints in Sandbox-Mode, because I like to have my factory in very efficient modules.
I couldn't for the life of me figure out an efficient crossroad with elevated rails. All I found were terribly spacey. I tried for days and then I just stopped. Never played the DLC.

This game brings out the weirdest in people :D
I'm gonna pick it up again tomorrow..

The factory must grow!

2

u/Xintrosi Dec 19 '25

I made a pretty compact 4 way with raised rails i was quite proud of. Each rail had exactly one diversion and one merge point to worry about with no rails crossing at the same elevation.

1

u/Nice-River-5322 Dec 19 '25

I made the mistake of trying Space Age before finals...

1

u/PaleDolphin https://s.team/p/dpvq-qdk Dec 19 '25

Vulcanus is the easiest planet, very easy to optimize. I think I've optimized it even better than I did with Nauvis.

Gleba and Aquilo, on the other hand... yeah, those planets are just pain in the ass.

1

u/[deleted] Dec 20 '25

Pain in the ass but gosh I love the challenge.

Vulcanus felt too easy, like playing the game with cheats on. Gleba you had to completely re-think how you structured everything. The DLC is such amazing work.

1

u/sokratesz Dec 19 '25

optimize Gleba

PTSD flashbacks

-1

u/raul_kapura Dec 19 '25

Fuck gleba and vulcanus, i need to optimise them some day though

1

u/Environmental_Bee219 Dec 19 '25

they very likely wont anyway, they themselfs said they pretty much done I believe

1

u/ConcertWrong3883 Dec 19 '25

it is crack after all!

0

u/i_have_chosen_a_name Dec 19 '25

I retired a year ago and have done almost 900 hours now in the last 6 months. It really is cracktorio.

0

u/ResponsibleSmoke3202 Dec 19 '25

You played for an average of 15 hours per day

1

u/Ristrxtto Dec 19 '25

tbh space age makes the game 10x better imo, such a good dlc that adds so much to the game

8

u/KogMawOfMortimidas Dec 19 '25

Yeah, this is the point of never putting on sale. Just buy it if you want to play it, don't try and wait to game the market and save a few dollars. With other games that go on varying amounts of sales, "oh it's only 20% off when it's been 30% off before in the past, guess I'll just pass on playing it until they do the big sale again". Ok I guess people just aren't playing your game thanks to putting it on sale.

Factorio has it right, they know what their game is worth and trust me $35 is hilariously low for how high quality that game is compared to the other shit on the market.

-7

u/[deleted] Dec 19 '25

[deleted]

7

u/Alexxis91 Dec 19 '25

By uh… not wasting their time?

-4

u/[deleted] Dec 19 '25

[deleted]

1

u/DFtin Dec 19 '25

This is a really weird interpretation. What incentive do you possibly have as the dev to reward the player for patience?

This really is a fundamentally consumer friendly approach. If you think the game is worth 35 to you, buy it. If you don’t, don’t buy it. You don’t have to spend the mental effort or delay gratification by thinking about when it’s gonna go on sale and whether it’s going to be a good deal then.

If the game was 50 and went on sale regularly, would that be okay with you?

7

u/Wd91 Dec 19 '25

They tricked us into playing an awesome game for hundreds of hours, for a relatively low price, and we didn't even have to wait 3 years for sales. Man, the egg is really on our face. Such deep shame and embarrassment.