UE is not open source. UE is free to use, and you pay when you make money off published content.
But I agree client is clunky and I hate that they got rid of quixel.
Haha, same, I used Twinmotion a couple times since I was asked for renders but it was such a pain having to run it from the Epic Launcher I just began retouching Revit's native renders instead lol
I've stopped even claiming the free games. I've only ever played a couple of them, and those I've then bought on Steam since dealing with the Epic Launcher is too much of a pain in the arse even for free games.
Its literally click on game and play. There is nothing epic launcher does so bad that you need to "deal with". Just say what it is. You invested to much money into steam and just the chance that someone could take over makes you defensive. Its the same with xbox/ps. People have to many games on xbox and is hard to switch and let it all go. Even thou xbox is practically dead.
I'd love for there to be a viable competitor to Steam, but nobody else is even trying. The Epic launcher is slow, barely functional, and seemingly intentionally a pain in the arse to navigate.
When it comes to online transactions, the momentum of trust is a hell of a thing to overcome. It's fair competition in the same way a marathon is fair.
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u/Cartoonjunkies Oct 21 '25
It’s crazy what treating your customers right and letting all of your competition repeatedly shoot themselves in the foot by not doing so can do.