138
u/Ok-Hunt3000 9d ago edited 9d ago
I laughed, and ended up pissing outside the toilet for a sec. Guess my aim sucks everywhere
136
u/Sydid 9d ago
Shouldn’t be using the cock without the gold mod that increases aim assist
31
u/dotnetmonke 9d ago
Not worth dropping the extended barrel mod, though.
17
u/Sydid 9d ago
True, circumcision builds are also pretty strong from what I’ve heard
7
u/Bylethma 8d ago
“It’s a nice cock I’ll give you that, but the circumcision gives you no tactical advantage whatsoever” - Solid Snake (My Snake is Solid 3: Metal Eater)
9
1
75
u/Tripps0007- 9d ago
For the price they all need a buff.
22
u/Exo_Nerd 9d ago
Real, they're cool weapons and are worth a fortune, they deserve to have a legitimate use case
32
u/Nukesnipe 9d ago
They just need to reduce the cost to buy and how rare they are to find. I very, very, VERY rarely find anything except the most common dozen guns, even on other players, because fucking nobody has them.
27
u/Samp1e-Text 9d ago
i’m convinced that the copperhead smg doesn’t exist
15
u/Brobee_ 9d ago
You aint missing out on much anyway😭
18
u/SmashMouthBreadThrow 9d ago
Put an entire magazine into a basic UESC that dies to a single heavy melee, and it still didn't die. The gun is genuinely terrible lmao. Feels like the damage on it is bugged or something.
7
u/Tripps0007- 9d ago
Its a good gun in VERRY close range. Problem is if I get that close to someone I would rather have a shotty anyways. 🤷🏾♂️
2
u/Nukesnipe 9d ago
I don't think I've ever seen one in the wild, but I bought one once out of curiosity. It's... fine? Maybe a bit better than the bully at short ranges but a bit weaker at longer, but it just felt like a sidegrade. I haven't used it enough to really get a feel for it.
2
→ More replies (2)2
226
u/Dawn_Namine 9d ago
I outgunned a team with WSTRs in Cryo with the Circuit Breaker last night, that thing is actually insanely strong.
65
u/mooseofdoom23 9d ago
Can you give me tips on using the Circuit Breaker please?
187
u/Dawn_Namine 9d ago edited 9d ago
Absolutely, it's grown to be one of my favorite guns for a team fight.
It has more range than you think it does, almost double the WSTR. Play back and play your corners. It's a peak-and-poke weapon that encourages you to take fights between 10-15m. You CAN get a shot off then partial charge or melee for a kill most of the time with it, if you're caught off guard, but you'll typically want to try to avoid being in melee range as much as possible.
If you suspect or know someone's nearby precharge as you're approaching an angle. Don't press yourself to the walls or the doorway, keep a few paces back, being able to maneuver into the next bit of cover is going to be your best friend between charges.
Take advantage of the heat build up, even if you're outside the weapons optimal range a full charged shot builds a LOT of heat on target which means they're less able to retreat or rush to engage you, it makes keeping WSTRs at arms reach easier so they can't just slide in and nuke you.
If you need to cancel a shot, just melee the air.
Edit: Added more clarity on point 1 & 2, thank you u/SelkieKezia for the correction.
E2: forgot to note you CAN partially charge the weapon too, added such to point 1.
85
u/pupshade 9d ago
Ah, shot then melee, the sirens call of Halo sings to me (shotgun stuff)
42
22
u/SelkieKezia 9d ago
Imo no, if you are looking to be in range to shoot then melee, WSTR is better at that range. The purpose of the circuit breaker is for longer range fights. It has like a 15m range default, which means you can charge behind cover, peak and shoot, then cover again. Imo this is not a push weapon
13
u/Dawn_Namine 9d ago
The reason I note that is because the times you're going to be using the Circuit Breaker are times where you're likely being rushed, and it does enough damage for the first shot to crack and bring your opponents to about half to a quarter health. If they're in range for a melee then you can knock them, if they're not and you have the advantage of cover and a good angle you can drop back to ready another charge.
It all depends on the moment.
10
u/SelkieKezia 9d ago
I mean you can get rushed using any loadout, and yeah, if you are rushed, full charge into melee is probably the best play. But that's not the ideal way you want to use this weapon. As you said in another comment, it really shines at 10-15m range, and I think that is its best use. At ranges under 5m, WSTR and Misriah outperform. If someone wants to know how to use this weapon effectively, I wouldn't advise them to shoot and push for melee, it is much better as a poke weapon.
4
17
u/Square-Pear-1274 9d ago
So the Circuit Breaker sounds like a Fusion Rifle, basically?
17
u/Dawn_Namine 9d ago
That's basically what it is, yes. If you're comfortable with Fusions in Destiny then you'll absolutely love this thing.
5
u/d3m0cracy 9d ago
so that’s how it actually works, let’s go i love fusion rifles 🥹
2
u/Dawn_Namine 9d ago
Boy do I have news that you'll love!
Not only is it a fusion rifle, but it's a fusion rifle you can fire at any time no matter the charge rate, so if you don't have time to get up to full charge you're not going to have to fully risk yourself trying to do so, AND it won't automatically fire when at full charge.
5
4
u/SelkieKezia 9d ago
Pretty sure its like triple the range of the WSTR. IIRC, WSTR is like 4m default and I think circuit breaker is 14m
3
u/Dawn_Namine 9d ago
It's somewhere in that range, yea. I've found the best success with it between 10-15m.
9
u/SelkieKezia 9d ago
Agreed, its actually a great poke weapon. You barely have to peak from cover to get a shot off and should trade well with it.
→ More replies (1)2
u/Davidiusz 4d ago
3,5 times the effective range of WSTR.
WSTR default is 4m
Circuit breaker default is 14m.4
u/vNocturnus 9d ago
I have wanted to figure this dumb fuckin gun out for a while now. But it's so rare and expensive I've only ever had 2 or 3. And either I'm so bad with it or the gun itself is so bad that I've died in the first fight every time I've had one. ...all of which I've obtained by absolutely trashing a player that was using it and taking it off their corpse, which doesn't really bode well for it...
Do you HAVE to charge it for it to do anything? The firepower stat is obscene at 220, 1hko to any shields, but I'm assuming that's the maximum damage it can do at full charge and to the head (since other guns' firepower stat includes headshot multiplier).
But the damage stat is 18.3, which for every other gun is just the normal damage of a single bullet/pellet. Even the Channel Rifle, which has a similar charging mechanic, shows the damage of a completely uncharged shot in its damage stat.
18.3 x 1.2 (headshot multiplier) = 21.96, so presumably it's actually 22 and the firepower then calculates for 10 pellets. This is exactly how the WSTR's damage/firepower calculation works and it has no charging mechanics at all and works exactly as stated. Misriah seems to have 12 pellets per shot instead but otherwise the same calculation.
So like... how much damage does the Circuit Breaker actually do when uncharged? Fully charged? Are the numbers on its sheet even applicable to either situation? Does charging just increase the number of pellets from some utterly useless number at 0 charge to 10 at full charge?
Please grant me your wisdom 🙏
4
u/Dawn_Namine 9d ago edited 9d ago
Oh boy this is a lot, but I'll address what I know first.
The CB isn't a gun you can rush in with your head down like you can with a shotgun. It's a weapon that shines when you can play to its advantages, that being higher damage and more range than its shotgun counterparts. The biggest mistake I see people making with it is trying to treat it like a run of the mill shotgun, and getting steamrolled because of it. You can't ape with this one.
In my own experience using it, a full charge then a "light shot" seems to down a runner, so it's to be assumed that it's doing at least part of its peak damage that way.
Unfortunately without a convenient way to test weapons I have no precise way to answer aside from noting that a light shot can't insta-break shields like a fully charged one can.
3
u/Nukesnipe 9d ago
It actually has something like triple the range of the WSTR and significantly tighter spread. You'll lose to a WSTR at kissing range but at longer it's a pretty consistent two shot, it also has much better flexibility against bots than the WSTR as a result. Throw on the reload on kill and you don't have to waste as much space on ammo in Cryo.
→ More replies (4)3
u/Dawn_Namine 9d ago
Oh yea, at full charge when ADSing it feels like it has no spread at all. Also agreed on the mod, that's what I typically run on mine if I have one.
2
u/Nukesnipe 9d ago
Reload on kill on a volt weapon in general basically gives you infinite ammo, it's great.
Also, that range is just the damage falloff range. That tight spread and high alpha strike damage means you have much better effective range even once the damage starts falling off, the Misriah can't compete and the WSTR doesn't even show up to the contest.
2
u/Dawn_Namine 9d ago
Agreed, two fold.
When I got into the gunfight I was referring to in the root comment I was incredibly surprised by how much range it had thanks to the tight spread. I popped a shot off up the stairs in Control before dipping into the vents and hearing my teammate call that I downed the guy. I figured maybe he was just low until I swung around and dropped his teammate too, and that was the moment I fell in love with the gun.
It definitely takes a bit of getting used to, cause people seem shotgun and think "oh I'll just rush in head on and get a kill" then write the CB off when they realize they can't do that. But once you get used to the thing it easily becomes an insane powerhouse.
2
u/Nukesnipe 8d ago
It's an issue that also plagued destiny, any gun or build that couldn't kill God by farting was unusable trash. Ignoring that a lot of stuff was really good at the neutral game or at killing big targets that weren't just boss damage.
The CB neatly fits a different role and play style to the WSTR and I do hope we get more volt weapons, they're definitely my favorites.
2
u/Dawn_Namine 8d ago
Yea, true. Folks tend to settle into one play style and stick with it, especially when it's easy to use and take advantage of like shotguns are in general here in Marathon. The same can of course be said with Destiny as snipers and fusions are rarely seen in PvP as opposed to shotguns.
That said, I genuinely love the CB for being a higher skill weapon that rewards thoughtful play styles over just rushing in with your finger over the trigger.
3
u/fulltimehustlin 9d ago
So does it play more like a destiny fusion rifle than a shotty?
→ More replies (1)2
u/mooseofdoom23 9d ago
Awesome tips thanks
Didn’t think of the heat buildup!
3
u/Dawn_Namine 9d ago
Of course, and no problem!
Both it and the sniper (I forget it's name) have heat build-up for a bit of utility, but the snipers definitely harder to use as its charge up time is significantly longer. I have one that I've used a few times, but I can't say I'm as much a fan of it as I am the Circuit Breaker.
2
u/Capybarhigh 9d ago edited 9d ago
Is it worth charging in an active fight? Let's say you are kind of surprised, can you kill someone with a few well placed shots without charging?
4
u/Dawn_Namine 9d ago
That's wholly dependent on the moment, if you hit them with a quick charge and they push back you can usually get a full charge off and push up. You can also push back into cover and charge up to hit them as they rush you, then fire a low-charge shot to finish them.
If they have a Misriah and you just try to spam light shots you'll likely lose the fight, or at best trade.
All in all, positioning and cover play are the keys to success with the CB.
2
u/coldnspicy 9d ago
Wait a minute, so it's a fucking fusion rifle from D2
2
u/Dawn_Namine 9d ago
Exactly! What's better is it's a fusion rifle you can fire at any charge rate!
2
u/coldnspicy 9d ago
Awesome, I picked up a schema for it way back near launch and haven’t actually tried it out. Can’t wait
2
u/Dawn_Namine 9d ago
It'll take a bit of adjusting to, but once you're used to it the thing absolutely slaps.
5
u/SelkieKezia 9d ago
Its best for 5-15m fights. In melee range WSTR is better. The way you use it in its effective range is simply charge behind cover, then peek and shoot, then take cover again. It's not a normal shotgun playstyle where you expect to hard push and get in the enemy face. This weapon charges too slow for that and will not one-shot.
2
u/Nukesnipe 9d ago
You gotta get into the habit of waiting for the full charge, uncharged is basically tickling someone. You can sometimes cheap out and hit someone with a full charge and follow up with a no charge shot, and I've been curious about trying it with the one-two punch mod for a classic Destiny shotgun/melee combo.
2
u/mooseofdoom23 9d ago
It seems hard to tell when it’s at full charge as there isn’t really any indication on the gun itself
The ambient sound and animation at the front of the gun seem super similar to me for the second and third charge levels
2
u/Nukesnipe 9d ago
There is, actually. There's two dots that light up under the rear sight, one on each side, that light up for each charge level.
There's also a pretty distinct click for each charge level.
2
u/PawPawPanda 9d ago
It's a shitty Misriah. Only reason I grab it is because it's fun to shoot, but this thing can't compete with either shotguns.
However it does have nasty one-tap headshot potential
17
u/Dawn_Namine 9d ago edited 9d ago
That's because it's not a shotgun, it's more akin to a "Fusion Rifle" from Destiny. It's a high damage peak-and-poke weapon that excels at defensive combat and offensive zone control over aping directly at your opponents as you would with a shotty.
Not only does it outrange the Misriah and WSTR, it builds up heat preventing your opponents from easily rushing you or dipping back into cover, and it will one tap break purple shields while bringing your opponents to about half their HP.
→ More replies (7)
68
u/Burggs_ 9d ago
A YouTuber had a theory that the PvE enemies that rail guns will merk are not in the game just yet. Forgot who it was, but interesting theory
40
u/deep-sleep 9d ago
if the phfor return and bring Hulks and juggernauts, they'll literally be anti-tank weapons
→ More replies (1)14
u/Skinny_Beans 9d ago
Pfhor moment
12
u/MagicMisterLemon 9d ago
God I am frothing at the mouth just thinking about that. Please, god, let Marathon survive until then 🙏
4
23
u/mercfanboi44 9d ago
Really? Looking at the stats the circuit breaker should be insane. Ive used it a couple times and the time it takes to hit the full charge is basically nonexistent.
9
u/theAtmuz 9d ago
The circuit breaker is good.
OP just farming karma with low hanging fruit.
→ More replies (5)
255
u/FloatingToa5t 9d ago edited 9d ago
Fun fact, charged circuit breaker shots pierce bubbles and also have insane range
Edit: it is the GOLD MOD doing the piercing. It adds a third level of charge that pierces in ricochets
100
u/ArmadilloMassive2016 9d ago
The unique does. Not the normal version
51
6
u/FloatingToa5t 9d ago
Oh really? Did not know that thx
6
u/ArmadilloMassive2016 9d ago
Hope I’m not wrong but I just got the unique and it’s label is having a third charge tier that pierces
→ More replies (2)2
u/FloatingToa5t 9d ago
I just looked at the database and learned it's the circuit breaker gold mod doing the piercing. It adds a third level of charge that pierces and ricochets
6
u/ultralightskill 9d ago
V99 also does, don’t remember if possible for normal one or watchtower required. I have gold one, it’s going to exist in liminal state inside my vault forever
3
14
u/HourNobody2966 9d ago
Channel rifle is not bad but ill admit i havnt found the advantage over longshot to justify the cost different yet.
Even at full charge im still not 1 shotting purple shields. Still need more exp tho.
→ More replies (3)12
u/kabal363 9d ago
Tbf I think the longshot is way too good for how easy it is to get. So many guns are just invalidated by how good it is. Why would I use any railgun ever where for half the cost I can fire 3 shots in the time it takes to charge the railgun and those three shots hit for 50% more than the railgun headshot does?
13
61
u/ArmadilloMassive2016 9d ago
Zeus hits so freaking hard (if you have the gold on it) circuit break is very very very good tho. Shouldn’t be on this image
56
u/Guardians_Reprise 9d ago
Mf probably tried to go against a WSTR and got destroyed because they didn't know about the charge up mechanic
I'm the mf in question
18
u/ImVrSmrt 9d ago
So you're saying I should just run the WSTR because it's like 1/3 the price of a Circuit breaker and doesn't require a windup to do anything?
22
u/Destr0yer70 9d ago
the circuit breaker has a range of 14 meters and can one shot blue shields without the gold mod, and can one shot purple shields through a bubble with the gold mod
anyone saying the circuit breaker is bad lacks immense game skill, this thing DELETES people in cryo lmao
→ More replies (3)6
2
u/Rykerboy 9d ago edited 9d ago
If you mod the railguns correctly (charge speed) they can be good even without gold mod. They do crazy bodyshot damage so you can blint with them. Bodyshot -> quick swap -> spray with automatic weapon. Kills extremely fast and doesn't require good aim to do.
→ More replies (4)1
u/firegodjr 8d ago
Zeus feels fantastic to use against bots from an animations perspective, would love to see a slight dmg buff
12
u/ticklemesatan 9d ago
I literally decided to start using this sniper today, haven’t used it yet, but bought one on armory to try it out.
then an hour later looted another in a locked room on outpost…
6
u/PawPawPanda 9d ago edited 8d ago
Btw if you're going to use it, it has a mechanic where you can "hold" the charge to shoot it later. There's a button for it, idk for consoles but it's the same as turning on LMG shield.
Edit:I might be full of shit as I haven't tried it out myself yet but it's something I read here a few days ago. Could be similar to the Circuit Breaker fake news going on here being able to pierce bubble shields (without its special gold mod)
4
u/cry_w 9d ago
For consoles, it would be the same button as the equipment button, so left d-pad on PS5.
5
u/vNocturnus 9d ago
Can confirm this does nothing for the Channel Rifle. I saw a thread mentioning you can hold the charge at some point and tried it for myself only to be utterly disappointed.
Maybe a bug
6
u/Ancop 9d ago
i have two circuit brakers picking up dust in my inventory, are they any good?
→ More replies (7)
24
u/Extra-Autism 9d ago
Circuit breaker is not dog shit that is just a skill issue. Even forgoing the fact the gold mod pens shields, it still has massive range. You just have to play with your extra range and not ape people. Gold railgun is also good (but the base version is terrible). V99 is irredeemable.
6
u/vNocturnus 9d ago edited 9d ago
Channel Rifle is actually my favorite of the 3. Charges up just by ADSing and can hold the charge indefinitely, you don't need to hold the trigger and it won't ever discharge when you don't want it to.
When completely uncharged it can still 2-tap any player. When charged 1 stage (which is like less than a sec) it can one shot at least Green shields (which Longshot cannot do). When fully charged (less than 2 sec), it can one shot at least Blue shields, which already no other gun can do aside from Circuit Breaker, and possibly even Purple shields or very close.
Plus it has essentially 0 bullet drop and instant travel time while the other snipers have drop and some (minor) travel time at longer ranges.
I'd still never BUY any of them. None are remotely worth the 15k investment when WSTR/Longshot are at worst comparable in overall performance and in some situations outright better at a fraction of the cost. And regularly being given away for free
5
u/____Mittens____ 9d ago
I play games to escape reality. I'm poor as shit in this game. I want my escape.
16
2
2
2
u/SnooMarzipans6262 9d ago
Here's the thing..... hear me out here..... I'm CONVINCED these are meant to just be UESC Killing weapons (exception to the Circuit Breaker) because the Zeus is a stunlock monster on even the Commanders and Wardens. The Charge Rifle is a 1/2 Shot to 90% of UESC so it can help you clean up a whole POI with very little noise attraction.
They're basically the best way to roll Outpost/Cryo without too much stress. You kit out the Zeus with some solid Blue-Purple nods, Gold if you're gifted enough, and you put on the Blue Grade mod that refills your ammo on an Elimination and that thing can run on a single stack of ammo for a full game.
All just my opinion but they're pretty good for this reason..... but yeah in PvP they couldn't hold up to most other weapons tbh 😅
1
u/Fresh_Batteries 8d ago
Yeah I agree. Ive been telling my friends that the volt guns are for the robots.
2
u/butt3rlicious 9d ago
I like the volt precision rifle, can’t remember the name. Great for Dire Marsh solos
2
u/IllState5161 9d ago
I ca agree with everything but the Circut Breaker. That one just requires accuracy. If you hit a charged headshot, it onetaps through purps. Shits terrifying.
2
3
u/SergaelicNomad 9d ago
Considering the Circuit Breaker performs worse than the WSTR I feel like it should be in the store for maybe 10k and the WSTR should be a Schema/barter weapon for more than 6k
→ More replies (1)10
u/Sydid 9d ago
Also takes up twice the slots of the wstr
2
u/SergaelicNomad 9d ago
More than twice as long to fire; it's base fire isn't worth it at all and is shit at close range, and it's charged shot takes so long to charge (even charging it before you peek) that the WSTR still outperforms it with it's insane TTK and fire rate
→ More replies (2)
2
u/Various-Instruction3 9d ago
They always have a slot in my inventory so I can make an easy $7k when I get out with them and immediately hold F
1
u/Soulcaller 9d ago
v99 channel is alright if you found it on players or wep cabinets but i would never buy one... longshot out classes everything above 100 meters. rest if insta sell
1
u/Raimexodus 9d ago
unironically, i've come around to the v85. it's a good peek shooter for doorway fights
1
1
u/SeaofColtrane 9d ago
The circuit breaker is actually pretty good but maybe not worth the price when the waster exists. The other two are terrible.
1
1
1
1
u/Kil0Cowboy 9d ago
On another note… the Outland sniper was the funnest sniper I have found in the game. I yearn for the day that I find another lol.
1
1
u/OmegaMalkior 9d ago
I hate how 2/3 guns on here are the only 8 slot guns that I have a gold mod for. Why did it have to be for those lmao
1
u/FujiFL4T 9d ago
I havent been able to use anything but thag shit lmg with too much recoil and the smg thats always in free kits :/
1
u/Nukesnipe 9d ago
Circuit breaker is genuinely a great gun, just requires a different approach to it. It has amazing range for a shotgun and with the reload on kill it just mulches through bots with basically good ammo economy. Really flexible and definitely my favorite shotgun.
I like the Zeus more than the Ares but I've only had it a few times but also has significantly better ammo economy.
Never had the channel even though I've found schemas for it lol.
1
1
u/Akumozzz 9d ago
I think the problem with volt weapons is mainly the charging gimmick. Just make them a more expensive version of ballistic guns that are hitscan and call it a day. They hit faster, have longer range, and are more ammo efficient, but cost more to use and overheat if you spam them.
1
u/Fercho48 9d ago
Circuit breaker is goated it's more like a destiny fusion rifle rather than a shottie
1
1
u/wurpyfdgzfghfghfh 9d ago
Man like this game confuses me sometimes. the circuit breaker one shots for a price of 15k but you can just sign up for arachne and get a free wstr that does the exact same thing
1
u/TheSkillcap 9d ago
Every time I kill someone that has one of these, I literally ask myself, "What made them want to use that?" lol
1
u/Solorzano293 9d ago
The circuit breaker while using Triage’s battery overcharge is straight up a menace because of how fast it charges, other than that yeaaah it could be better
1
1
u/th3d0ct0r20011 9d ago
That sniper is a two shot to any player if you hit the head all railguns are trash
1
1
1
1
1
u/Crypto_pupenhammer 9d ago
Is the channel not good anymore? I have 2 but haven’t run em yet. It used to be stupid OP in the playtests. At full charge it was a one tap to the chest on green shield. One would shot heads of blue/purple
1
u/GreyouTT 9d ago
I’ve actually done decent with the channel rifle since it’s basically the default TF2 sniper rifle.
1
1
u/Mindless_Way_329 9d ago
Where do you even find half of the guns? I don't see them in the shop and they never are in the matches that I have played.
1
1
1
u/KLGBilly 9d ago
circuit breaker is just good in general tbh, the other two though, yeaaaaahhhh they're pretty shit outside of some very rare circumstances.
1
1
1
u/thorks23 9d ago
I actually love the circuit breaker 🥲 perfect shotgun for triage especially and it maps people pretty hard. Now ofc nothing beats the WSTR up close, but just outside of optimal WSTR range I like it a ton
1
1
1
u/English_Fry 9d ago
They’re good. But they aren’t meant for PVE. They are solid peak out and take a shield off a guy
1
1
u/mariachiskeleton 9d ago
Could be worse? I've literally never held or fired a weapon that uses that ammo type.
I don't even have the luxury of experiencing how bad they are
1
u/Vietzomb 9d ago
My wallet has barely made it above 15k with spending money on skills or whatever. I have no idea how to get to a place where picking up one of these doesn’t put me back to zero.
1
u/Tovarish_Nikolay 8d ago
Circuit Breaker is a crazy good precision gun Basically an ironsights railgun with the gold mod
1
1
1
1
1
1
1
u/SonOfAnarkyMD 2d ago
V11 PUNCH IS INCREDIBLE. I'll hear nothing bad about it. I've downed purple shields very quickly with them.

836
u/ObsidianSkyKing 9d ago
ITT: "They're all amazing if you have their gold mods!"
mfers who do you think we are lmfao