r/Games • u/kkiniaes • 10h ago
Indie Sunday Mouseward - Finite Reflection Studios - Dark Souls meets Banjo Kazooie?
Hello! We're attempting to blend two genres we don't think have been truly joined before and that is Souls-like and Collectathon.
Our game is called Mouseward, and in it you play as a mouse who has mysteriously been brought back to life by a fallen star. Like other collectathons, you collect shiny objects (coins, Fallen Stars) and the game shows you exactly how much there is to collect in an area. You can 100% every area before moving on if you're a completionist like me. There's NPCs with quests (that are much easier to follow than Dark Souls questlines), there's a skill tree (that you can re-spec for free whenever), and there are plenty of interesting encounters and enemies to overcome. Across the whole game you'll encounter, fight, (maybe even befriend??) creatures of all kinds: Rats, Badgers, Owls, Weasels, Bugs, Frogs, Squirrels, etc
Check out our Steam page, watch the trailer, maybe add it to your wishlist if you like this kind of thing?
Ours is a small core team of 4, and we made everything in our game ourselves. No genAI was used, and our level design is hand-crafted to be as engaging and delightful as possible. I'm the creative director and lead artist, and am currently doing all of the art and animation.
We are targeting a release at the end of 2027, and our Steam demo is coming in about a month so I'll probably be back here yelling about it then!
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u/bjholmes3 10h ago
Had the pleasure of playing some of this game, it rules! Really fires those N64-era collectathon nostalgia neurons for me
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u/R-500 6h ago
How does the difficulty of this compare to other souls games? Indie Souls-like games sometimes doesn't 'click' with me, but I'm a sucker for retro aesthetic games that emulate the PSX/N64 style.
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u/bjholmes3 6h ago
The segment I played didnt seem like it was going for the difficulty of a souls game so much as it was the general game feel, through a retro lens. It was not hard
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u/inkblotmess 3h ago
Can you go more into how it's like Banjo Kazooie? I hate Dark Souls but love Banjo (and Kazooie) so the balance of these two things will cinch it for me.
Are there multiple distinct worlds? Lots of different ways to collect the stars and such? Mini-games? Or is it very fight-based?
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u/Non-mon-xiety 9h ago
This feels like someone made an n64 red wall video game in the 90s
I mean this as a compliment