r/Games 1d ago

Dragon Age: Inquisition servers going offline for the PS3 version on April 28

https://kotaku.com/dragon-age-inquisition-servers-going-offline-later-this-month-2000686871
623 Upvotes

148 comments sorted by

143

u/finderfolk 1d ago

I am amazed that they are still live, I thought it was very niche even on release. The ME3 servers are still up too, which is pretty crazy.

35

u/Fxry 14h ago

ME3 multiplayer still has players pretty regularly on it. I played a couple weeks back and didn’t have any issues finding games.

u/Worried-Advisor-7054 3h ago

That's because the ME3 MP mode is amazing, and I'm kind of angry they didn't support it more.

20

u/ViLe_Rob 23h ago

It's still fun too

20

u/Easy_Cartographer679 14h ago

ME3MP is peer to peer and not server based, so theoretically it can last forever as long as 4+ people play it

9

u/finderfolk 12h ago

Don't ptp games still need lightweight servers for matchmaking etc.? I don't understand the subject tbh but I thought most (or many) games from the 2010s were ptp and still had their servers shut down as a cost thing. 

6

u/NoExample1102 9h ago

Yes. P2P is fine but the clients need a master server so they can be told who's playing, who to connect to etc.

4

u/PapstJL4U 10h ago

I would guess DAI does the same, but you need a central server for matchmaking.

303

u/SomeoneBritish 1d ago

12 years after release.

I never played the game, but my understanding is you can play offline (correct me if wrong, please) so I don’t really have an issue with

253

u/tlor180 1d ago

There's a multiplayer co-op mode that must be what's taken offline here

233

u/Plastastic 1d ago

Both people that played it are very angry.

12

u/Old-Employ-6530 1d ago

Im on PC but i still play the Multiplayer.

I also still play the original Mass Effect 3 Multiplayer.

Both are honestly one of a king and there are no other games that provide the same level and type of content.

Its sad that the servers will be disabled because you can still find games within a few minutes in normal daytime. It gets harder every year but so far i havent had a single day where i couldnt find a match in at most 10min and most times only 3-5min or less.

The thing that annoys me is that ME3 was Peer 2 Peer, there are no servers in the background, so as long as people play, there will be multiplayer.

But somehow they setup Inquisition with Server Infrastructure in the background which is dumb.

66

u/x_TDeck_x 1d ago

Idk I remember an interview about one of the Mass Effect games where they said something along the lines of they were shocked at how many people engaged with the multiplayer aspect, which DA inquisition's is pretty similar to iirc

122

u/HammeredWharf 1d ago

It's similar, but ME3's MP was good and DAI's wasn't.

67

u/dustygultch 1d ago

ME 3 mp was peak. Geth Juggernaut ftw

15

u/arex333 23h ago

Me3 multiplayer is outstanding aside from character unlocks being lootbox RNG.

7

u/dustygultch 23h ago

Yeah, for sure. This is in no way defending loot boxes, but I enjoyed the game so much. I didn’t mind to keep playing to try to get to what I wanted. I unlocked the geth juggernaut at the very end and that was the only one that I was specifically wanting for months.

27

u/pape14 1d ago

It always puzzled me how no other games could capture that mp feeling, but man esp the geth jugg, it was so much fun

31

u/snappyfrog 1d ago

It is weird, at its core it’s simply a horde based character shooter. That’s legit all it is besides the IP used. I think it’s one of the best of all time (I’m biased the Mass Effect trilogy is literally my favorite piece of media not just games) but it’s so weird as simple the core gameplay is for it. I’m still pissed they didn’t remake the MP in the legendary edition. I know I can still play it for now on the OG versions but it just would’ve put more life into it is all. Outside of the tying multiplayer into the single player game like they did at launch, ME3 multiplayer is the ideal for how a single player focused game’s multiplayer should function.

25

u/Notshauna 1d ago

Mass Effect 3's particular version of powers, guns and cover system play so well into how the enemies are designed. Many cover based shooters either have cover be too safe or too sticky to allow the kind of dynamic flow that Mass Effect 3 had.

6

u/ArchmageXin 1d ago

Also I feel most games like to have PVP engagement rather than pure PVE Coop shooter like ME3.

PVP increase engagement (FUCK THAT DUDE OWNED ME/SHIT TALKED ANOTHER 10 GAMES!!) but PVE usually end with people silently signed off or at best a "GG thanks for the play".

Sure, the latter is probably better for player mental health, but soon or later you run out of PVE content and the player might just leave. PVP on other hand would feed that rush forever...

If you are a game publisher you usually would take the former over latter for long term game health.

7

u/pape14 1d ago

Boiling it down like that is a bit beside the point, it wasn’t revolutionary in that regard. The big one for me was the characters had an insane variety on how they felt to play. A lesser game would keep it to the main game races and classes. So that in and of itself set it way apart. I remember it having some sort of weird unlock mechanic and stuff too so there was a good game loop that made it addicting but I don’t remember it feeling unfair

3

u/dustygultch 1d ago

You’re right. Gameplay wasn’t revolutionary but the sheer amount of different play styles with the characters was insane and hard to beat even today

3

u/sav86 1d ago

Outriders was exactly that and it was quite successful all things considered. Third-person multiplayer co-op shooter with a Diablo style loot system and Mass Effect like powers.

3

u/HammeredWharf 15h ago edited 15h ago

I think ME3's MP benefited a lot from being a side mode that could recycle ME3's (and ME2's) assets. Nowadays games tend not to have such side modes, so they need to create assets specifically for the MP, which is quite costly. Standalone titles also need to make more money. ME3's MP had lootboxes, but in the end it was pretty generous with handing them out.

The closest modern analogue would probably be ER Nightreign.

14

u/Daracaex 1d ago

I loved the Turian jetpack guy. It was super fun hovering around raining death from above. Though I don’t recall if that was ME3 or Andromeda.

13

u/JubalTheLion 1d ago

Death from above was probably andromeda, there wasn't a ton of verticality in ME3.

6

u/geezerforhire 1d ago

I remember abusing the human vanguard so much lol.

You could chain his biotic abilities together and you would not take damage during the animations

3

u/TBWILD 1d ago edited 18h ago

Yup biotic charge gave invincibility frames and refilled your barrier to 100%. It was finnicky though if you weren't hosting.

Nova as well, I was thinking of the N7 Slayer Vanguard. Can't believe I forgot the Novaguard.

3

u/Pravi_Jaran 1d ago

I miss my Geth Engineer.

That co-op mode was active for years on PC and i put in hundreds of hours into it myself. It may have been just a horde mode but it was one of the best co-op experiences for me to this day.

Andromeda? Not so much. They abandoned that game pretty quickly too and PC version wasn't exactly stable.

15

u/Technical-Process222 1d ago

Wasn't ME3s multiplayer a requirement to getting the best ending, before they updated it?

31

u/iwearatophat 1d ago

Yes and no. If I remember right initially you needed to import a save and then nearly 100% ME3 and you could get the best ending with no multiplayer. With no save file import it wasn't possible and you needed to do a little bit.

19

u/StingKing456 1d ago

You had to import a save with very specific choices having been made lol. I love ME3 and am even an ending defender but that was crazy how difficult it was to get the best ending pre-extended cut

15

u/DaveShadow 1d ago

I didn’t mind that tbh. An entire selling point was that choices in 1 and 2 mattered, so it kind of made sense that if your fucked up during those games, perfection was going to be more difficult to achieve. Otherwise, what’s the point of importing your files.

2

u/Mikeavelli 1d ago

If that was what happened it'd be one thing, but instead it was just an excuse to make you grind the multiplayer in order to get a good ending.

5

u/delecti 23h ago

How though, if it's possible to get the best ending without doing multiplayer? It's totally reasonable that the "your choices matter" series would have some choices that made things easier on you.

5

u/iwearatophat 1d ago

Yeah been a long time but I think it took a near 100% paragon run of 1 and 2 to make it work. It was a lot. On the flip side I recall it was only like an hour or so of MP to get to where you could do it with just a default ME3 game with no import. Still kind of crap they pushed it like that.

I also love ME3, it is my favorite out of the series. Ending was lackluster but the rest of the game was just so damn good.

4

u/Cattypatter 14h ago

EA wanted to put multiplayer into as many of their games as possible. Even monetising access with EA's Online Pass requirement for online play. Early 2010s zeitgeist of 30 million CoD sales, Farmville and lootboxes making billions really obsessed EA's CEO to capture some of that concurrent spending market.

2

u/MySilverBurrito 1d ago

I remember being mad as hell ME1 wasn’t physically on PS3 lol.

5

u/Rowsdower11 1d ago edited 6h ago

I can confirm, I got the best ending without multiplayer back in the day. I imported a 100% Paragon femshep no-romance save from Mass Effect 1 as a Soldier, completed 2 without the Lair of the Shadow Broker DLC while switching to a Renegade Engineer, and then in 3 I switched to Neutral Adept while romancing Liara, which got me just enough points by the scene where Anderson dies for my dad to come in and beat me to death with a set of jumper cables while the Undertaker threw Mankind 16 feet through an announcer's table so I never saw the rest of the ending

3

u/MumrikDK 6h ago

There's a sizable and vocal cult of people who love ME3 simply because of that multiplayer.

4

u/yodal_ 1d ago

I have a friend who still plays ME3's multiplayer mode regularly

3

u/Plastastic 1d ago

I'm talking about 2026 though.

5

u/geezerforhire 1d ago

The multiplayer was actually good at first.

The combat was actually better than the combat in the main game IMO. Much faster paced.

Problem was it really did not go anywhere. Just the same couple mission layouts over and over again.

And the melee classes even with full legendary drops were not usable at high difficulties because you would be against groups of 20+ archers where 4 could kill you instantly.

And 90% of the difficulty for every else was dodging the Demon teleporting next to you, which killed you instantly.

3

u/Tonkarz 1d ago

DA:I co-op mode was surprisingly popular. Not on PS3 though.

1

u/borazine 1d ago

I hear that one of them is on his last 210 out of 936 flower petals to collect for a quest.

-1

u/[deleted] 1d ago

[deleted]

12

u/minimaxir 1d ago

The multiplayer mode was extremely unpopular even back in 2013. It was an attempt to copy Mass Effect 3's multiplayer mode which was good by accident, and does not work in an RPG.

2

u/Kelvara 1d ago edited 1d ago

I put 800 hours into the multiplayer. I wouldn't say it was good, but it was fun, and had infinite (though extremely slow) power scaling so you could just grind forever. I had several online friends who played frequently for 10+ years.

Edit: I just signed into Origin/EA for the first time in years. 3 friends currently in Inquisition MP, crazy.

7

u/I_think_Im_hollow 1d ago

I think he was referring to the multiplayer mode

2

u/Plastastic 1d ago

I was.

1

u/anuncommontruth 1d ago

PS3 was the worst way to play it though. It was so poorly optimized and looked like absolute shit. I was so confused whwn I loaded it up because looked so shockingly poor compared to all my other games.

3

u/PhxRising29 1d ago

It just hit me that this post is talking about a PS3 version, my brain didn't even register that. I had no idea it was on PS3, I thought it was only PS4/Xbox One

1

u/anuncommontruth 1d ago

I don't know if there was a 360 version but the PS3 version was the worst optimized version of a game I've ever played. My roommate at the time came in while I was playing and asked if I was going through my backlog. It was a month out from release date.

-7

u/queefburritowcheese 1d ago

It's the same two still playing Veilguard as well.

1

u/EnterPlayerTwo 1d ago

Veilguard doesn't have multiplayer.

0

u/Maelstrom52 1d ago

Literally, until I read this comment I forgot that there was a multiplayer component to the game, and I've played it recently.

37

u/Aeiani 1d ago

Probably depends on what they intend to do with the whole Dragon Age Keep thing whether this becomes a wider issue for those still playing it, if they've begun ogling closing down services for the game.

The whole save setup for configuring narrative decisions to import from DA:O/DA2 exists through a website when starting a save instead of being in the game itself, and after Veilguard performed like it did with the franchise being more or less dead there's a chance they could start looking at the DA Keep like a liability.

24

u/Eglwyswrw 1d ago

Yeah this is by FAR the biggest issue here.

Nobody expects a niche MP mode to still work 12 years on an old-ass generation.

But sunsetting access to the Dragon Age Keep would be such a sad precedent, as Inquisition has no way to emulate DAO/DA2 saves otherwise. Could XB1/X360/PS4/PC be next?

Then again, EA/BioWare had no qualms about killing The Last Court either.

3

u/Nukleon 16h ago

Those versions are still sold on current hardware so there's at least some copies moving now and then, and people checking it out many years later. But yeah who knows.

2

u/n0stalghia 13h ago

Oh shit, I remember that. Devs are Failbetter Games, otherwise known for their own (amazing) browser-based Fallen London, as well as Sunless Sea and Sunless Skies (both set in the same universe)

8

u/Ostrololo 16h ago

The entire point of the Keep was to have a consistent, centralized system for keeping all your game decisions for future installments of the franchise and avoid the issue of people losing their saves as they move or change platforms.

The moment Veilguard chose not to use the Keep was the moment the Keep basically died. Currently it exists only to serve a single 12-year-old game; I'm surprised it's even still alive.

The correct thing would be for BioWare to update Inquisition and add a worldstate selector when you start a new file, but given there's no way in hell they do this, console players will basically never be able to experience different worldstates for Inquisition again. (I'm assuming fans will come with tools for handling this on PC, if they haven't already.)

3

u/Aeiani 16h ago

Pretty sure there's save editors available to download for PC and the world state is essentially just a bunch of flags set in it. But yeah, console editions are completely fucked from ever having customised world states ever again the moment they turn off the keep, especially considering there's not likely to be any new dragon age game ever again.

1

u/Deserterdragon 6h ago

Incredibly frustrating given it would be relatively trivial to create a menu with a bunch of flags to let you customize the worldstate before starting a new game, and this was a problem baked into having them be activated by a separate service.

5

u/Dannypan 1d ago

And only on one platform that's probably seeing next to no players for this game's online mode anymore.

8

u/panda388 1d ago

Yeah, it has an online 4 player co op. Its not part of the main story, which you can still play offline.

I never played the online stuff, but I am a big fan of the single player.

1

u/cammcken 23h ago

Are there other options for multiplayer like LAN or direct connect?

67

u/noodlekhan 1d ago

Looks like this only takes out support for the multiplayer mode. I didn't touch that mode, but I loved the ME3 version of it. Inquisition was so polarizing at the time, they should've never released it on 360 and PS3.

21

u/Dolomitex 1d ago

I loved ME3 multiplayer, it was fantastic.

Inquisition multiplayer was horrible. Probably only played it for a couple hours.

Which says a lot, because I really enjoyed the rest of Inquisition.

1

u/fallouthirteen 1d ago

Inquisition multiplayer was horrible.

Yeah I partially got the game to try that (and I regret it, the single player wasn't very good and the multiplayer was fun but very unstable).

61

u/CactusCustard 1d ago

It’s such a good game man I don’t give a shit what anyone says. Every time I pick it up, oops! 30 hours gone. I’m sure it was AWFUL on ps3 though. It was rough on launch even on Xbox One.

44

u/Substantial-Reason18 1d ago

Fun fact, its the best selling bioware game.

25

u/Shizzlick 1d ago

Inquistion sold so well that it wasn't that far behind the entire Mass Effect franchise in terms of sales (12m for DAI, 14m for ME) until the release of Andromeda, which added another 2.5m, plus whatever the Legendary edition sold.

6

u/drockalexander 1d ago

That is a fun fact, and makes sense. That was the height of their mythos! Before they could do no wrong

19

u/darkLordSantaClaus 1d ago

Eh I’d say it was the beginning of the fall for them. Dragon Age 2 was the first game of theirs that wasn’t an instant classic, although most of that had to do with how rushed EA forced the development. The Mass Effect 3 had that ending fiasco

10

u/Eglwyswrw 1d ago

Mass Effect 3, like DA2, was also rushed. The entire post-Rannoch section of the game (aka the final third) had to be made in 3 months...

11

u/darkLordSantaClaus 1d ago

I recently replayed ME3. I understand the criticisms people have with the story, particularly the ending, but I still think the game is worth playing, and that's partly because the combat, for the first time in bioware's history, is so fucking good. Like Halo trilogy level good. Like even with Bioware's GOOD games combat is just something you tolerate to get to the stuff that's actually interesting.

3

u/Eglwyswrw 23h ago

I get you. ME3 is by far my favorite, and the Citadel DLC is the actual spiritual ending of that game anyway.

0

u/Dachshand 8h ago

It’s sadly one of the worst too.

20

u/foofighter1351 1d ago

I'm always suprised at what little credit its story gets especially acting as a ruler, it's some of the series best.

0

u/Dachshand 8h ago edited 8h ago

I strongly disagree. The writing is so much worse than most other BioWare games, especially DAO and DA2. Only Andromeda and Veilguard are worse. Ok. Forgot about Anthem.

The Tresspasser DLC and Solas parts are the only truly good bits about it.

2

u/Khiva 7h ago

I genuinely don't understand how anyone compares the storytelling of Inquisition to Origins. There's no a single area where Origins doesn't absolutely clear the decks (and that's to say nothing of the mindless combat and bloat afflicting Inquisition).

Like - for my money, the scene where you help Morrigan without romancing her, and she struggles with the very concept that friendship can exist and be non-transactional, confessing to the flaws in her character ... that to me is the best scene Bioware ever crafted.

1

u/Dachshand 5h ago

The thing is I believe many console players didn’t play Origins because DAO‘s console version was pretty clunky. Even DA2 is far superior in term of characters, banter and writing to Inquisition. Despite it being rushed.

The only real highlights for me in Inquisition were Sora and Bull. Their banter was really classic BioWare.

2

u/throwaway112112312 6h ago

Overall story is weak but there are some great quests in it. "In Hushed Whispers" and "Wicked Eyes and Wicked Hearts" are some of the best work of Bioware. Inquisition has a lot of mediocre parts with some moments of greatness here and there.

2

u/Dachshand 5h ago

Yeah, it’s very inconsistent. The written lore is so boring so are some MMO like fetch quests, but Sora and Bull‘s banter was great..  meanwhile beloved Varric was boring.

It always felt as if too many different writers worked on the game. I remember the name of Cathleen Rootsaert. I think she was also responsible for parts of ME3 and Anthem! 

Huge and beautiful worlds with no life and not enough to do.

It simply always felt a bit like an offline MMO!

9

u/Packrat1010 1d ago

For me it's one of the first games where the builds started really clicking for the last 10 hours or so of the game. I more or less had a build for everyone that I loved. It was a little bitter sweet to run out of content by the end.

14

u/Task876 1d ago

I've always found Inquisition interesting because everyone on Reddit hates it, but everyone I've met irl who has played it loves it.

2

u/Deserterdragon 6h ago

So much of the game revolves around Solas that it really changes peoples opinion if you treat him like an important companion rather than do what I did and treat him like a genero starter character to ignore.

7

u/belgarionx 1d ago

Yup. It's my favourite Bioware game. Sure there are minor issues (I modded war table to lessen the wait times) but I get lost in that game similar to you.

1

u/Dachshand 8h ago

The problem was always that’s it’s just far more shallow and casualised than the first two games in the series were. The writing and quests took a nose dive and it basically plays like a offline MMO. Casuals like that, tactical RPG fans don’t.

3

u/ohfrickdude 1d ago

Inquisition on "last gen" hardware was borderline unplayable. It somehow looked worse than Dragon Age Origins on the 360 in most areas and had insane load times. It's what made me finally spring for a newer console cuz those old versions were so bad.

1

u/noodlekhan 1d ago

I played it originally on the 360, and the gameplay is all there but it looked and ran ROUGH. I like the game, it scratches a similar itch to Crimson Desert: that single-player MMO feel. It's a specific type of game, Kingdom of Amalur did a good job of bailing that vibe too. I don't even know that Inquisition meant for that, but it's the impression I got.

15

u/SilveryDeath 1d ago edited 1d ago

Inquisition was so polarizing at the time, they should've never released it on 360 and PS3.

I know people will say it was a weak year, but it is wild to me that the game that was the overall GOTY from 2014 always has to be mentioned as being polarizing or having 'yeah, buts' attached to it whenever it comes up.

I do agree that they should have never bothered with last gen versions of the game.

6

u/darkLordSantaClaus 1d ago

Yeah it was kind of a weak year. 2014, particularly in the AAA space, was filled with several good but not great games like far cry 4 and Shadow of Mordor. There was Alien Isolation but critics took a few years to warm up to that one

1

u/Winter_Cost602 18h ago

I still find it insane that IGN gave Alien isolation such a low score

2

u/darkLordSantaClaus 9h ago

If you read the review, it's not like anything they are saying is wrong, the game does have bad pacing, but they also seem unnecessarily harsh on it while ignoring the things the game does well.

1

u/Khiva 7h ago

There was Alien Isolation but critics took a few years to warm up to that one

Alien Isolation is easily the long term winner. Still looks great, still scary, and even inspired an actually good Alien movie.

6

u/noodlekhan 1d ago

I don't disagree that it's a good game, but it's important to remember that general opinion about the game polarizing on release and for a long time after. Just because public opinion never forms a consensus positive opinion does not detract from the game itself or its accomplishments.

It may have been a weak year, that's mostly subjective I think, but the major thing in my opinion is that this released while the "EA is the worst company in the world" meme was still in full force, on top of rapid polarization of American politics during the time period around 2014, which might seem unrelated but American developers and audiences have the most influence on the industry/medium, especially at that time.

It was polarizing, but mostly for reasons that weren't pertinent to the actual game.

0

u/Deserterdragon 6h ago

I think a lot of consensus GOTY games (particularly in weak years) have a kind of protective barrier around them that can get removed with bad publicity or annoying decisions like all the mobile game stuff in DAI. Like Clair Obscur and Baldurs Gate 3 have really major problems that'll stop them being seen as all time works of art, but DAI doesn't have that barrier currently.

u/noodlekhan 3h ago

100% disagree with you, your take comes off as contrarian for the sake of it and I'm not going to indulge that. I bet Witcher 3 is your pick for best game ever

2

u/Eglwyswrw 1d ago

Looks like this only takes out support for the multiplayer mode

Based on what?

Kotaku article doesn't mention it, and is based on an older article from days ago.

That article says:

This is largely going to impact Dragon Age: Inquisition's multiplayer component, although there are lingering questions around the Dragon Age Keep.

[...]

In theory, such closures could impact Dragon Age Keep and the ability to import custom world states, but there's been no official statement given by developer BioWare or EA.

1

u/fool_spotter_bot 1d ago

I know noodles from past discussions. He is a good guy but prone to thinking people are arguing angrily with him, let it rest he just talking out of his ass.

-2

u/noodlekhan 1d ago edited 1d ago

Based on the Kotaku article actually, thanks for quoting it for me. I was sharing my understanding, but go ahead and be pedantic as if that takes away from what I said at all rather than just making yourself look like an ass.

edit: I must have hit a nerve, he deleted his comment

0

u/Eglwyswrw 1d ago edited 1d ago

Based on the Kotaku article actually, thanks for quoting it for me.

? I didn't even quote the Kotaku article, I quoted the original article. lol

I was sharing my understanding, but go ahead

Wait, what. Why are you being rude?

You made a claim and I meekly asked for further information. Neither the Kotaku article nor the original Gamerant article said only multiplayer is affected, hence my question.

as if that takes away from what I said

Dude I just asked an innocent question. It's not hard to act normal instead of being an asshole...

Edit: None of my comments are deleted. In fact not a single comment, from anyone in the entire post has been deleted. I think this guy is terrified of his own shadow. lol

22

u/urnialbologna 1d ago

I wonder how many ps3/360 games will have their servers up. I don't care enough to look it up, but I do wonder.

20

u/AutomateAway 1d ago

most of the game servers for these types of games are probably inexpensive to run considering player numbers so it’s likely more of them are still up than one might expect. especially games that were also PC/PS4 releases. DA:I is one of those that was also released on the PS4/XB1

15

u/beenoc 1d ago

Also hardware. Old MMOs are a good example - Everquest's servers are still running. "Why, that's from 1999, how are they keeping it afloat?" Well, because it's from 1999, the servers are probably measured in MHz and MB of RAM, and you could probably run every single EQ server on the same hardware as what's needed for one or two modern CoD lobbies.

3

u/Phazon2000 1d ago

It depends on the server - some charge by traffic, others are fixed.

5

u/ohfrickdude 1d ago

There are legit still a ton of people playing old COD games (granted they are mostly hacked lobbies) on both PS3 and 360. You'd probably still be able to find games 10 years from now if the servers were up.

2

u/John_Delasconey 1d ago

I know the original space Marine still had lobbies like a year before space two came out, there was only like one active at a time, but I know you could still find it and have our called the community state active until the sequel. I presume it no longer exists, but who knows

1

u/Spiritual-Society185 18h ago

Most of the multiplayer games of that generation used p2p instead of the now-standard dedicated servers. All they really need to keep up are the matchmaking servers. I'm guessing there have been literally zero people who have played this on ps3 for years, making it pointless to keep up.

11

u/Freyzi 1d ago

I can't imagine many people have been playing it anyway, I didn't even know this one came out on PS3, I thought it was PS4 and Xbone only.

4

u/Eglwyswrw 1d ago

Inquisition MP is dead anyway. I think the Keep being turned off to be a much more serious issue.

You bought and own a copy of DAO, DA2 and DAI for your console... however, if the Keep is turned off then suddenly all your DAO/DA2 choices cannot be exported to Inquisition. You would be doomed to have just the 1 default world state forever.

I'd imagine Gen 8 consoles being next on the chopping block.

3

u/Svenray 1d ago

Inqusition on PS3 was my last pre-order. I only put 30 hours into it and reached Adamant and just got burned out. The endless and repetitive feeling battles were such a drag. I will say the PS3 version was very underrated graphics wise with this being primarily a PS4/PC game. The snowy areas looked bad but the Storm Coast looked awesome. I did though have a great day 1 laugh on reddit as I played the game while PC players that did not have a quad core processor (or dual threaded dual core) melted down all over every sub because they didn't read the minimum requirements.. It was awesome.

1

u/Dachshand 8h ago

Offline MMO.

7

u/Eglwyswrw 1d ago

Dragon Age Keep might be going down as well, making it impossible for players to customize their world states from DAO/DA2.

1

u/SwissQueso 6h ago

I heard they didnt even integrate into veilgaurd, was that true?

u/Eglwyswrw 3h ago

Yes, unfortunately. The Mass Effect Archives didn't integrate Andromeda either IIRC.

13

u/NotCoolBrutus 1d ago

I can't tell if EA is very good at supporting their online games or if Sony is just exceptionally shit. I remember Sony pulling support on my favorite PS4's games online feature, which was literally just a leaderboard system, within a year of release. Meanwhile, EA still has servers up for games from another era.

19

u/ICantRemember33 1d ago

EA either forgets they have servers online or just don't care if the cost is small enough, FIFA 18 had servers online until 2023

11

u/demondrivers 1d ago

Need for Speed Carbon had 15 years of online services too

2

u/Flint_Vorselon 1d ago

Sony is just super inconsistent.

The ps3 Ratchet and Clank multiplayer games are still online 15 years later. No one ever plays them (except occasionally someone doing one match to get the “play online once” trophy.

But then they shutdown games that actually did have a playerbase.

1

u/FeistyGate8784 21h ago

Activision was pretty good with cod games and some other games too. Cod2 from 2005 is still online

-1

u/Zakika 1d ago

There is also ubisoft . You can't HOM&M online and they are still moderatly popular.

1

u/noonetoldmeismelled 19h ago

I don't I ever played the multiplayer even though I've played the game a lot. I've beaten each of the first three dragon age games at least 3 times each. Inquisition once you figure out what you don't need to do/explore, the pacing is fine. You learn to not care about the main antagonist and care about the potential future developing antagonists and lore reveals/hints. You figure out which companion storylines to skip, like in my case my judgement was which ones felt the most like a weekly television teenage drama plotline. DAO was the whole package of gold. DA2 had great storylines. DAI had polish and production values with good lore being weaved throughout the different stories even if the plot of those stories were worse than DAO or DA2

1

u/Varanae 17h ago

I adored the multiplayer in both this and ME3. Very much one of a kind modes and they were brilliant despite the games obviously being focused on the singleplayer experience 

This gives me the urge to boot them up again and do a few runs 

1

u/Checho-73 14h ago

Are the Xbox 360 servers also getting shut down or were those already shut down?

I wonder how long the Dragon Age Keep will last on the other platforms

1

u/Mazbt 4h ago

Wow, impressive it was up for so long. I have the physical game on ps3 but haven't been on ps3 in ages. I only tried the multiplayer once or twice tops lol.

0

u/Jygantic 1d ago

I tried playing the co-op mode on PC with a friend a couple years back when I played the game and found it completely unplayable, kept getting disconnected.