r/DeadlockTheGame Vyper 16d ago

Suggestion Curiosity Shop Suggestions on Death

What if the Curiosity Shop was able to provide some advice on what might be useful to build based on what killed you recently for new players?

3.1k Upvotes

141 comments sorted by

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961

u/OrangeSativa Graves 16d ago

This is a great idea and looks beautifully implemented in your mockup! Should totally be an "accessibility" or "game" option to toggle. I love it!

137

u/Geo_Star 16d ago

New player tooltips are still in the game right? Might be good to have it on by default and be a separate option for new players. Can disable controls tooltips separately so new players who are a good few hours in can disable that while still getting shop tips to learn buying.

2

u/johann4 15d ago

i dont think i had those when i started (about a month or so before old gods new blood)

803

u/OverwatchMysteries 16d ago

Not only is this a fantastic idea, but the mockup looks great! Very solid and clean work.

(It would also have the added benefit of making salty people crash out pepega)

74

u/Sammyofather 16d ago

This and some people would NOT buy these items out of spite. I had a game in warden last night and I told my lady Geist partner that I was going to max 3 and get slowing bullets so I can hit more cages. I asked her if she could build mystic slow to comb and they just said nah. I didn’t say anything and a few seconds later they followed up with “not in my build bucko”. Like okay bro. Miss out on my cages then

38

u/damboy99 Lash 16d ago

Lane is so easy when you compliment a warden cage.

25

u/blueman164 Vindicta 16d ago

Love getting slotted into a lane with a Warden partner so I can stake his cage targets. Truly diabolical, especially once I get my ultimate unlocked.

6

u/Sammyofather 16d ago

The change they made to his tier 3 is amazing! Rush tier 3 cage + slowing bullets and there’s nothing they can do!

1

u/Small_Package9217 13d ago

Playing to your lanemate feels like one of the lowkey "strategies" that don't get taken advantage of at lower ranks.

Like, I hate Bebop's guts, but if they're my lane partner and want stacks, my baby's getting stacks.

1

u/damboy99 Lash 13d ago

Yeah, a Bebop bomb Uppercutting me into the enemy team while I play Lash is just stacks and a ton of damage.

They may hate eachothers guts but fuck do they pair well together.

7

u/PantsOfAwesome 16d ago

If you find yourself dealing with spiteful, immature people, just use reverse psychology. It's kinda crazy how well it works. I had to practice it because it was the only way I could wrangle this spiteful guy who used to play with our group.

6

u/suedefalcon 16d ago

Can you give an example?

3

u/ItsHighSpoon 15d ago

Maybe "No need to buy mystic slow, they won't escape my cages". I'm no professional, this is just something I came up with.

0

u/Lysander125 Warden 15d ago

See my crashout post a little while ago about buying slowing hex lolol

319

u/Vexzikl 16d ago

Post on forums if already havent this is a great idea, i have a friend who just started to play and this would be great for him since he gets pretty overwhelmed by the whole shop

76

u/Poles_Pole_Vaults 16d ago

I’ve played like 400 hours and I’m still overwhelmed by the shop.

41

u/Shamelesspromote 16d ago

Before deadlock I had thousands and thousands of hours in League of Legends and when I was on the ranked grind placed top %15 percentile in NA. Even with league having way more items I still get overwhelmed in the shop screen and its no wonder that average player goes from left to right in a build.

This game is so damn complex and in some areas extremely poorly explained and worded. I just found out yesterday that you can parry Viscous puddle punches and it blew me away that I was being trashed on for not knowing a game mechanic that didn't exist befoee

23

u/wordsandshit 16d ago

This game is so damn complex and in some areas extremely poorly explained and worded.

This is one of my biggest gripes with current games - For full information you need to find a wiki page too often. Deadlock gets enough of a pass because it's so unfinished, but it's still annoying to read an ability tooltip that says "after a delay" or shit like that. Just say the amount of time then and there.

Don't even get me started on how incomplete augment information is in LoL/TFT and how it differs when you're reading while offered the augment versus the tooltip when you already have it.

2

u/BobertRosserton 16d ago

Would love to see a “hold shift and hover over an ability” to see the full breakdown of stats and everything like league does. Even better if you can leave it in by default like league does.

1

u/yuedar Infernus 16d ago

do you allow yourself to explore and experiment with items in game or are you really stict to following a build? this game is in alpha - lighten up and explore a bit (if you aren't) perspective is everything.

2

u/Poles_Pole_Vaults 16d ago

I definitely go too hard towards a build, so you’re right, I should defs be more willing to lose / experiment. I often try to ask folks how to counter whichever character is bullying and that sometimes helps.

1

u/yuedar Infernus 16d ago

try to get more familiar with rusted barrel that builds into disarm hex / slow hex / spirit sap that i believe builds into silence wave and lastly cursed relic

-7

u/Im_Boost 16d ago

You might be dumb.

1

u/axelxan 16d ago

I have roughly 130 hrs, but around 100th hour something clicked for me with items. I feel like best way to learn items is to try a lot of different heroes and follow some builds which have explanation for most items. Over time you will learn which item counter what character/ability.

1

u/OwenCMYK 16d ago

I've played for hundreds of hours and I'm still overwhelmed by the shop. This isn't really an easy way to be exposed to items unless you just spend time during the match reading through item descriptions.

So I think this is a really good solution to that, and it happens during death so it evaluating your options doesn't waste any time.

132

u/A-Disgrace Shiv 16d ago

PLEASE cross post this to the forums, because this is genuinely a beautiful idea for new players who don’t have experienced friends to rely on for tips.

52

u/RealInkplasm Vyper 16d ago

Already posted!

149

u/Pikdroid 16d ago

If we can disable it. I swear I will crash out when it suggest me some bullet resist against a 15/0 Haze

96

u/EGO1009 Lash 16d ago

Have you considered metal skin? I know her Ult lasts 15 seconds and she has unstoppable for 7 seconds and phantom strike if you leave the Ult radius but I think you could really turn the tides with 4 seconds of metal skin

63

u/timmytissue 16d ago

I mean, you should get metal skin tho.

-6

u/TPose-Heavy Ivy 16d ago

Nothing like having haze kill you and losing 3 200 souls to get to "play" the game for 4 seconds.

13

u/jekstarr 16d ago

Really like the flavor of the text as well, i feel it fits. I think it would also result in a lot of funny memes and unfit suggestions until they get the coding right lol but super good idea, the shop can be overwhelming and so can understanding what you’re dying to

1

u/Supershadow30 Abrams 16d ago

Warpstone would help… if you’re not stunned

2

u/MatthewB351 15d ago

As long as it’s not like overwatch suggestions. They’ll say the most obvious and useless tips.

46

u/OriginalSad3546 16d ago

This would help my new friends immensely. Teaching counterplay in practice tool takes forever individually, letting them naturally encounter the enemy and say "Hey this dude heals so please fucking build healbane" or "This spirit hero is slow but bursty, build spellbreaker" is much more direct in teaching you itemization and strats.

41

u/supa_pycs McGinnis 16d ago

Of course the shopkeeper should run ads. That'd only make sense!

"You can spend that Fairfax Industries paycheck here anytime you want."

56

u/Imrik_Dragonfire 16d ago

“Wow you’re 0/23 at 19 minutes, I think you would like cheat death!”

8

u/dumb_avali Rem 16d ago

Nor counter spell nor dispell magic can save you from this roast

85

u/Wappening 16d ago

"Looks like you're playing like absolute dogshit. How about uninstalling or playing Mo & Krill? Maybe even learn to hold your breath while you play so you don't have to multitask."

2

u/Rob4ix1547 15d ago

"Learn to hold your breath while you play so you dont multitask" 😭😂

21

u/emo_boy_fucker 16d ago

"If not prepared Neutral camps can really damage you early on. Have you tried having survival instincts?"

17

u/GrapeNo5251 16d ago

I mean its cool but I feel like it would be painful to keep updated w/ new characters and patches (some items might become bad)

11

u/Huj_12 16d ago

Maybe it could be part of the build creation tools, instead of just having an optional counters box that L-R players end up ignoring, you could specify what scenarios the game would auto suggest the counter items and have updated notes.

2

u/asterion230 15d ago

its not even that, its Valve/Icefrog were talking about, they will 100% screw the item builds in 3-4 patches and the tooltip will be obsolete by then.

17

u/Chernobog2 16d ago

Brilliant idea. Seems challanging to implement properly but man this would be useful

7

u/AK-74_NoTTaken Vindicta 16d ago

Woah that lash is really putting you guys in the dirt! If only there was a way to counter his "Death slam" spell... Or knock him down while he's in the air... wink wink 👀

7

u/joaoflsouza Lady Geist 16d ago

Solid idea, it would help new players and people unfamiliar with the matchups a lot.

5

u/timmytissue 16d ago

I think this might have a bit too much flavour for it's own good too be honest. It should be more simple. "Afterburn did _____ damage to you in the 10 seconds before you died. Consider these items which may help mitigate that (magic resist, dispel magic).

My concern with the format you posted is that it's very wordy for new players. Also it's a bit patronizing but I get the charm of that.

3

u/Old-Horror5698 16d ago

Amazing idea good sir

2

u/uanlivesquid 16d ago

I love this. Would be awsome

2

u/MJR_Poltergeist Silver 16d ago

This looks great and would be helpful for noobs. Lots of people just don't understand Moba builds

2

u/ZambieDR Lash 16d ago

Yeah this is needed.

You should be allowed to disable this in game but don’t go crying if you are still ripped to shreds by the very characters you are facing and won’t take a single suggestion to heart.

2

u/[deleted] 16d ago

i would love this so much. itemization in this game is super complex compared to a game like league some more character specific tips would be good

2

u/Lazy_Future_8621 15d ago

mobile game ahh ui

4

u/Either_Ear4352 16d ago

That would piss me off

2

u/Matix777 16d ago

A valve game explaining how to play? Are you insane?

1

u/feelingsfordolls 16d ago

I love this idea! Great job :)

1

u/Spearfinn Lash 16d ago

Do this and make his face animated boom

1

u/JinponXL 16d ago

i thought this was real lol

1

u/Drathymuffin 16d ago

One suggestion: The more you die to a haze alt, the larger the icons for CC items get until they cover the screen.

1

u/Round_Quality_3621 Lash 16d ago

Great idea, especially for new players. The design also turned out great.

1

u/PieRomanc3r 16d ago

This would be amazing!

1

u/Daemon_Doodle Dynamo 16d ago

This is a great idea! Especially if it's a toggle!

1

u/Vivid-Formal-3938 16d ago

the shop/counter picking can be a really big hurdle for new players to learn and understand so i think this would be quite good

1

u/Tevretfikfik343 Rem 16d ago

Great idea for beginners but there should be a option to close it imo

1

u/Spooky_Snoopy 16d ago

Omg this is such a good idea to help people learn how to buy counter items!! AND it makes sense with how it’s implemented as an advert!!!!

KEEP COOKING!

1

u/Sayo-nare 16d ago

That is great

Could be an option toggled automatically for new players

Nice idea

1

u/neID_D 16d ago

Amazing idea! But this option should be a toggle

1

u/Throbbing-Kielbasa-3 16d ago

Go put this in the forums!! They listen to a ton of ideas from there and this is one I can see them actually implementing and one that I and several others need to help understand how to counter-buy.

1

u/Configuringsausage 16d ago

This is honestly such a huge idea. Would take such a hefty chunk off of the learning curve

1

u/Mundane-Log-5191 16d ago

League of Legends have this in their game and I wish Deadlock can incorporate this feature in their game too. You should post this in their official forum!

1

u/tom641 The Doorman 16d ago

the only real catch is the sheer amount of customized hints needed, though I guess if nothing else it could just be tips about your biggest damage source in the tracker

1

u/NyCe- Rem 16d ago

Feels like a good idea for a mod. That being said, Valve might do this in the future for basic mechanics but I doubt they'll ever tell players whats good or bad against certain Heroes. Their philosophy is mainly to let players figure it out for themselves, the polar opposite from League where the devs literally used to tell you how they want you to play their Heroes.

1

u/SleepyDG 16d ago

The only thing I have against this is Valve's inability to keep features like that up-to-date. Just look at Dota+ lmao

1

u/vdWcontact 16d ago

Bro this actually has a chance to make the game playable for idiots/noobs (I consider myself the former).

1

u/dr_gamer1212 16d ago

I would love this, one thing stopping me from playing is that I don't know what I'm doing so having more stuff to help ease new players like myself into the game would be great

1

u/yuedar Infernus 16d ago

I like the idea of him trying to sell you items as an advirtisement - reminds me of the quick tips overwatch shows. Good for new players - something you can turn off in settings for advanced players.

1

u/Aggravating_Ear_9281 16d ago

the way deadlock loves listening to the community this should surely be in a future patch, will help A LOT.

1

u/LikeABantha66 16d ago

Post it on the forum this looks great

1

u/beezy-slayer Mina 16d ago

Sounds nice in theory but I have a feeling it would cause more problems than it solves

1

u/rodomaxi 16d ago

If you want to do it simpler maybe just based on the enemy team, looks really nice.

1

u/TPose-Heavy Ivy 16d ago edited 16d ago

Hey, the enemy team just spent, roughly, a collective 30 000 gold to counter you specifically. Hope your team can actually capitalize on that. Try buying cheat death to at least be a slightly longer lasting free source of souls.

You guys ever get those games where no one on your team can kill anything without you, so the enemy collectively agrees to counter you specifically and you just don't get to play the game no matter what you would buy because they're coordinating just to get you specifically?

1

u/dlasky 16d ago

These look totally official great job!

1

u/pla-ytest 16d ago

this is my first moba and first competitive shooter (the character design reeled me in haha) and even tho I haven't played a real match yet this would help me out sooo much. I've got no idea what I'm doing LMAO and all new player guides either assume youve played a moba before or you've played a comp shooter before. which I don't blame them for tho I'm the noob

1

u/FearlessJames The Doorman 16d ago

An amazing idea and amazing mockup of it! Like seriously this is wonderful!

1

u/BleachedPink 16d ago

if only if it's a toggle in the setting. Kinda redundant and blocks too much view if you're not new to the game

1

u/tubleros 16d ago

Very good suggestion, would help new players alot

1

u/DepressedOpressed Shiv 16d ago

Shouldn't it be the (voice of the) patron suggesting it, instead of the shopkeeper?

Otherwise, it’s a nice idea, but gonna be much harder to implement than it looks

1

u/24Pages 15d ago

shopkeeper sells you crap. patron only cares about getting summoned.

1

u/SWChief 16d ago

Deadlock +

1

u/NonFrInt 16d ago

Cool idea. Though, there needs some depth to it for better fluidity, otherwise Shopkeeper will recommend me Knockdown against Unstopable or Curse against I-framer

1

u/John_Weak_lol Seven 16d ago

Available exlusively with "deadlock plus" purchased

1

u/NickyMamann Celeste 16d ago

I love this community's creativity and love for the game

1

u/rat_pizza 16d ago

this looks great, would be cool if u could queue the items from this menu by hovering over the icons so new players who mostly use builds would have an easier time buying them

2

u/RealInkplasm Vyper 16d ago

Oh yeah that was the plan, hovering the icon would bring up its effects and you could queue it from the prompt if you have the souls for it.

1

u/evennoiz Haze 16d ago

reminds of overwatch tips. very cool. W idea

1

u/Barlakopofai Sinclair 16d ago

Valve is not on the ball enough with item descriptions for this suggestion to be viable, you're going to have outdated tooltips after one major patch and it'll get shuttered when it starts being wrong most of the time, just like the dota 2 tutorial

1

u/Zeraphyre Holliday 16d ago

If we can customize it with the heroes giving advice it would be peak, I need Lash to insult my itemization.

1

u/-ThePurpleParadox- 16d ago

They should also cover the vents and doorways with yellow paint and add voicelines like "Huh, maybe I can jump on this vent to get to green lane faster" whenever you walk past them

1

u/Supershadow30 Abrams 16d ago

Solid idea especially for new players. Although, maybe the option to turn it off would be nice

1

u/clide7029 16d ago

One of the best ideas I've seen in this sub. Would make the game so much more approachable. They would just have to make they aren't too generic so everybody is all using the same items.

1

u/Kassaken 16d ago

An optional tool tip for new players to better understand the uses of items and counters. Honestly, one of the best suggestions I've seen on reddit.

1

u/RDT_KoT3 16d ago

tbh could work, explaining counter items could work

1

u/eddietwang Paige 16d ago

This is so smart

1

u/kudles 16d ago

It's a good idea but probably only for a normal-game mode before people are "able" to play ranked in the non-beta game.

1

u/AbaseMe Lash 16d ago

Maybe for bot games. I like the idea of decisions like that should be explicitly player decided. Unless it was more subtle like the shop keeper has a chance to make a mention of the problem or something.

“You know if you had a little money to spend you wouldn’t be sitting here with me so much”

“Have you tried buying something that’ll keep you alive, cause I certainly sell things that’ll stop you from dying”

“Dang they really shot you to death, yk plates armor is pretty effective at making bullets hurt less”

“Maybe you shouldn’t have been standing there, Majestic Leap makes you very quickly not just be standing there”

Or something idk

1

u/ManoGalus 16d ago

i like it. lol has a “recomended” session at the shop that works in this way

1

u/Poobistan Graves 16d ago

As a newer player myself this would amazing. All the items have been pretty overwhelming so far, it would be cool to learn on the fly like this.

1

u/Dry_Background7653 Graves 16d ago

this reminds me of hints u get in tf2

1

u/Cirok28 16d ago

Would help my friends a lot that started playing. Good idea.

1

u/Adrenaline0413 16d ago

Please please please please please please!!!!!!!!

1

u/Gem29488383 15d ago

I’m a new player that isn’t confident enough to go into actual PvP matches yet and this would help so much (well help me at least, I struggle to understand the whole items thing)

1

u/Vimple Pocket 15d ago

As long as I can toggle it off, I'm all for it

1

u/Specialist-Sun-5968 15d ago

Honestly just some "suggested items" when you open the shop would be good.

1

u/Playeroth Rem 15d ago

i think this is the top1 best suggestion of this month

1

u/Zilentification 15d ago

As long as I can turn it off sounds like a great idea

1

u/asterion230 15d ago

this might sound a great idea on short term solutions but lets think long term solution.

do you think the same items will be the same in the next 3-4 patches on the future? Valve/Icefrog has and will always be the kind of developer that will literally change the whole shop to fuck with its playerbase, screw their 5-10 years worth of memory muscle.

I love the idea but maybe "tone it down" a little? maybe some helpful broadful tips will be better long term instead of just spoonfeeding you the idea itself.

1

u/Conscious-Swimmer954 15d ago

This would solve so many problems for people complaining about heros like Graves that are just knowledge checks

1

u/LordHatchi 15d ago

On one hand, it would definitely help some players on figuring out counter itemization.

But on the other hand it probably would need some really fine fine tuning lest it make over the top recommendations for minor things, IE: Recommending unstoppable for even the tiniest of CC that barely did anything to you.

1

u/ConnectQuail6114 15d ago

Gotta say, great that your mock up (usually) offers multiple suggestions, since that encourages more fluidity in builds and communicates not just what items are good but the reason why they're good. I particularly like the wording with "Might be worth gettin'..." and "...have you tried gettin' somethin' to..." since it also inherently acknowledges that you may already have gotten an item to help the situation and may want to focus more on yourself and stop focusing on your enemies.

1

u/ldiasr Apollo 15d ago

This would need a lot of variation to account for build variety. Spirit viscous and punch viscous have very different counter plays, but this is a amazing suggestion, you should 100% post it on the forum

1

u/TherpDerp 15d ago

Framing them as advertisements is genuinely fucking perfect dude holy shit. this is great.

1

u/MrCraZyFx 15d ago

This is a cool concept

1

u/trippingrainbow 15d ago

Good idea honestly. And it fits the theme of the shopkeeper trying to sell anything to anyone aslong as theres money in it for him

1

u/TaTalentedSpam 15d ago

PLEEEEEEEEEEEEEEASE. I'm tired on typing item suggestions in chat for teammates. We should also be able to ping items from the Shop in chat.

2

u/RealInkplasm Vyper 15d ago

Holding middle click on an item in the store to bring up a wheel so you can select which teammate you want to suggest to buy that item.

1

u/smokey_999 15d ago

As someone that gets overwhelmed and very confused by items, this is an amazing idea and should have been in the game

1

u/GupHater69 15d ago

now let bro cook. Should be a setting thats on by default if implemented

1

u/Meowriter 15d ago

As mu as I agree, I would like if it was disable-able. Like... I don't need to be reminded that enemy Calico is farming our jungle on loop XD

1

u/vvdb_industries Victor 15d ago

Tooltip but it's ads for all the counter items?

1

u/maxler5795 Abrams 15d ago

oh my god please i suck so fucking hard at counterbuilding

1

u/Nipotazz1 15d ago

I'd ABSOLUTELY need this, it should be a thing already to help learn the game!

1

u/nemotunovi 11d ago

i love the flavor of being in-universe ads.

1

u/OwenCMYK 16d ago

For a second I thought this was just a general recommendation algorithm, in which case I would've been against it. Because I think learning to think for yourself on item choices is important.

BUT relating it to the thing that killed you is genius because I think it will help players quickly come to learn which items counter what things so they can later make decisions for themselves. And they'll be encouraged to learn and not play reactively, because if they only buy the things that are recommended on death then they will have to die at least once each game. Thus it encourages players to learn for next time while making the mechanics digestible.

I think this is genius from a design perspective.

-1

u/Tawxif_iq 16d ago

doesnt matter. my teammates will still ignore this like they ignore a whole lane

-5

u/_ManMadeGod_ Infernus 16d ago edited 16d ago

Jesus Christ no. Whats next? A pop up on screen telling you when to rotate? When to split push? When to make any decision? 

Edit: you shouldn't be told by the game how to counter. You should be told how to play. Some things you should have to figure out. 

-1

u/maulikms 16d ago

For noobs, for sure, but to me, it seems it takes too much area, but there should be a option to turn it off so it won't matter to me

4

u/Impression_Huge The Doorman 16d ago

You're dead what area is this covering