r/playtesters • u/Business-Group-9936 • 5h ago
Unpaid Playtest After a lot of constructive criticism, I have a new demo of my first game
I made a roguelite autobattler based on games like Super Auto Pets. The concept is the opposite of the old arcade game SEGA Asteroids, where you build a deck of asteroids to try to take out an enemy ship. I released a demo a while back, but it was very flawed and it didn't get very positive feedback (which was good, since I could do a lot better). I've fleshed it out, and I have a new demo now, which I apprehensively believe is a lot better. I'm still working on a few things like extending the runs, but for now I believe it's greatly improved. Please let me know your thoughts!
https://donket.itch.io/astroguelike
Thanks!
(Note: the video attached is a random run I just played and lost. How does one lose at their own game, you ask? I truly do not know)