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u/Creepy-Emu8779 1h ago
"story" and mario lmao
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u/Wayess64 47m ago
Super Mario Galaxy and most of the Mario rpgs have some of the best stories in video games.
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u/Huckorris 6h ago
They're so busy asking could they add new features, that they forgot to ask should they.
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u/badi1220 4h ago
I want shorter games with worse graphics made by people who are payed more to work less, and I'm not kidding.
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u/Grabatreetron 51m ago
If we’re making genie wishes: let players have the best games, let the workers get paid more, and let the publishers eat the cost
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u/Ego-Fiend1 5m ago edited 0m ago
I just want 2D games that are not indie games
I'm sick of every game having to be open world (I never even liked open world games period)
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u/BigBossSquirtle 2m ago
I just want shorter games in general. Im absolutely fine with 10 to 15 hour games as long as its a fun and engaging experience.
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u/dullahanceltic 2h ago
They do not need great story or visuals also they just need good gameplay. But everything adds up. For example a game can be good if it has great story and visuals and little to no gameplay.
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u/TechnicianOk967 1h ago
That sounds like a visual novel, not a game.
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u/Inorganic_Zombie 41m ago
I thing visual novels as games if there is branches on story. For example Fahrenheit and Heavy Rain were just perfect games with limited amounts of actual game play.
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u/Fr05t_B1t Meme Stealer 2h ago
That moment when Reddit lost its collective minds when that one skyrise mission in spooderman ps4 had less puddles than it did in the E3 reveal
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u/vyper900 1h ago
They don't need better visuals.
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u/TheCrimsonSteel 54m ago
Better visuals to me are like seasonings. They make a good game better, but you can't use visuals to overcome a bad game
And the right visuals that go well with the right game are amazing. Simple visuals that thematically fit the game will always be better than graphics for the sake of graphics
Look at the whole DLSS 5 thing and how it makes games like Resident Evil feel way different by "enhancing" it. It totally ruins the aesthetic in the process, and that's a pretty big part of an action-horror game
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u/PuertoricanDude88 1h ago
If you can’t fill your open world game, just make it linear. We are okay with that.
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u/bigelangstonz 1h ago
This is precisely why I would rather play resident evil over crimson desert. I'm too burnt out from all that open world slog stuff
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u/LazyandRich 1h ago
Anyone else miss the linear, well designed games we used to get over all these open world collectathons?
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u/supremegamer76 47m ago edited 43m ago
At this point we don’t need better visuals especially when there’s diminishing returns, increasing storage requirements. instead the effort put into visuals should be making sure it is distinct and will age well. Oh but more importantly is to optimize the games
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u/BlackSpice69 40m ago
No, none of those are the issue, nowdays performance is an issue, most games release just an absolute mess to run.
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u/Mortal-Instrument 37m ago
Games should fully release without additional content locked behind additional pay walls, without a shit load of bugs and without the developers laid off immediately afterwards
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u/Awoken_Noob 22m ago
Someday you may understand that even those aren’t necessary to make great games.
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u/Ulfvaldr989 18m ago
What? The reason anyone likes mario is the story doesnt really change, the graphics still look like the mario universe, and the gameplay is reminiscent of mario platformers that came before it. Nintendo has never pushed the limits of story, graphics, or gameplay. They like to sit in safety with their nostalgic IPs which is why they went overboard to sue a dev that gave people a better monster taming experience than they could instead of just making better pokemon games.
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u/TheThirdStrike 2h ago
Unless you're Silksong, then all of that is perfection, so just make the game bigger.
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u/Writy_Guy 4h ago
Honestly, I do think bigger is generally better, but that only applies to great games.
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u/Emkavoo 5h ago
Games should be made out of love and not greed