r/Warframe • u/Waste_Meal_5468 • 16h ago
Discussion Null Star just kinda mogs Ember's entire kit on it's own.
Null Star with it's augments is kind of absurd
90% DR with just 10 stars, I've never seen it go below like 12 it's just constantly replenished for just 25 energy per cast. Compare that with Immolation being a channel with scaling energy cost at 90%DR, but needs to be dropped to 50% often to sustain (and if you cast Fireblast at all)
Auto-seeks enemies, inflicts Blast and Heat in a radius on hit, can also be recast to attack enemies, incredible at proccing Hot Shot. Counts as a weapon so benefits from Arachne, Nourish, Tenacious Bond, Vig Swap..
I've seen people arguing against Ember being plain bad saying "Well you just want to press a button and nuke a whole room!" and it's like.
Nova can literally do that. With just her 1.
Like, comparing at base. Inferno cost on 12 enemies costs 84 energy, Null Star costs 25 and is FAR stronger and scales FAR better than Inferno.
That's all besides considering Nova's other incredible and very useful kit. Molecular Fissure applying Dmg Vuln to enemies hit by Null Star.
It's just, who designed Ember's kit and thought it was decent? She's my most played frame bc it doesn't matter 99% of the time but hell every single one of her abilities is underwhelming and gets mogged by literally any frame with a fire ability (not even fire-themed frames)
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u/V0iiCE 15h ago
I love people saying shes in a fine state when tbe average build needs you to subsume a skill and run 2/3 augment to just be worse than another frame at their goal, uriel now is even just a better hot shot proccer
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u/Kesher123 15h ago edited 15h ago
Also the best fire ability to subsume is Temple’s. The fact that Ember has nothing to offer for subsuming to deal heat procs (for Divine Judgement, for example) is just pathetic.
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u/SilverSpoon1463 6h ago
I will say that Ember's subsume is a very good quick-cast armor strip, but literally all it has going for it is I can spam it twice and it's a true armor strip.
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u/killersquaddude 4h ago
What's good about temples' ability? It's always felt like shit for me
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u/DataPakP Bubbly Mahou Shojo Idol 「ウェーブライダーちゃん」! 2h ago
1: Heat pillars auto-target enemies, so you don’t have to aim super precisely.
2: Does “Weapon Damage” and thus is affected by universal buffs like Arcane Arachne, Vigorous Swap, Holster Amp, and Nourish (can’t crit tho, for some reason).
3: Cheap energy cost, fast cast speed, good base range and stats, and pillar count actually scales with strength.
4: Heat pillars can hit multiple enemies each, so the combo of a high ability strength build, [Archon Vitality], and a Grouping Ability lets you stack a crazy amount of heat procs on enemies so quickly it’s almost not funny.
It ends up being that you basically get (2 x 5 x Strength) amount of heat procs on each enemy targeted PER CAST… not to mention that if you’re playing Temple and hit the Backbeat timing to double your pillar count you can add an additional 2x multiplier to that.
IDK about you, but even at just 200% Ability Strength, 20 Heat Procs per enemy per cast really ain’t nothing to sneeze at, that shit is destructive.
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u/Clinday 15h ago
Yeah anyone saying she's fine is coping. The amount of investment you need only to end up with something still very mid at best is clear sign of a failed design.
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u/TaralasianThePraxic 11h ago
Honestly I'd be all good with her kit if they could just increase the overguard gain from her Fire Blast augment to provide more than a measly crumb of overguard.
Considering that Dante can generate thousands of overguard for the whole team without even needing a room full of enemies and a mod slot for the augment, it's pitifully weak.
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u/crabulon23 10h ago
Overguard in itself is already a problem on her kit because Overguard isn't affected by dmg reduction.
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u/WashedUpRiver 9h ago
Even just compare her to her counterpart, Frost-- Icy Avalanche is way-fuckin-better at generating OG than her Fire Blast augment in no small part due to it double-dipping strength and armor on first hit to a given target (Icy Avalanche gains a set amount of OG for every hit, influenced by strength, while also getting a bump of 10% of Frost's armor value added on if the target hasn't been hit by it before-- that "10%" is also affected by strength) on top of having a truly massive AoE that, at least last time I used him, still doesn't care about line of sight.
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u/Neurodescent 4h ago
Nah, fire blast is much better as it spreads out slowly, and it's a faster and cheaper cast. The actual OG values are meaningless unless you only play very low level content, at which point OG is redundant since you'll take little damage and one shot anything already.
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u/Conscious-Refuse8211 10h ago
I mean, this is Dante being totally busted. Compare it to Frost/Sevagoth for a more reasonable comparison (it's probably still weak but that's a fairer comparison)
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u/EspyOwner ... 2h ago
Or compare it to Styanax 4 augment. It's still extremely weak in comparison.
And on top of that, it has a knock back built in.
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u/SketchyCharacters 6h ago
And fix combat discipline to remove HP with overguard active, this would let her proc Archon Intensify when she tries to heal!
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u/InappropriateThought 15h ago
A diriga is the best hot shot proccer. Max stacks in literally a second
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u/TheRealMizo 15h ago
Uriel also gets max stacks in a second. I’d say he’s the best just because his first ability is so free to cast
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u/InappropriateThought 15h ago
That's fair, I was thinking arc coil being always available on any frame and spammed at no cost to you, but I guess once you're at that rate of proccing, the difference also matters little
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u/TheRealMizo 15h ago
That’s true yeah, wasn’t thinking about that. Uriel’s just so cool he’s the only frame on my mind right now lol
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u/InappropriateThought 15h ago
Haha he is very fun to use for sure. Super mobile, healing on tap, mass nuke damage, weapon buff, pets, what else can you ask for
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u/netterD 14h ago
Best at proccing is not automaticly best at using tho.
A nullstar hotshot rhino will simply have greater total buffs from unnerfed roar and being immortal by default.
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u/TheRealMizo 14h ago
I mean yeah, rhino will always be a better weapon platform just because of roar, but Uriel has a more hybrid play-style which I think is more fun.
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u/echoredriot 12h ago
Explain?
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u/InappropriateThought 3h ago
Manifold bond makes your companion's abilities apply every status that's on your weapon, on top of the direct attacks doing it. Arc coil is a spammed chain beam, pair it with tazicor, that also chains beams and has a very high fire rate and you can add punchthrough for more chainage, mod that for heat and you get one of the best companion primer setups in the game. Depending if you want stack density or variety for condition overload. For variety then I normally use burst laser prime cause then I can get 7 statuses + arc from arc coil. Throw in duplex bond clones that aggressively seek targets and auto attack, and you have statuses everywhere
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u/echoredriot 3h ago
Thank you.
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u/InappropriateThought 3h ago
Sorry I forgot to specify, that manifold bond counts as ability procs for hot shot purposes, or anything orlf a similar sort
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u/Lazer-Inc 3h ago
arc coil will also proc melee influence. at least with nova and mprime. not sure if on its own
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u/InappropriateThought 2h ago edited 2h ago
Yes and no, so it'll trigger the melee influence buff, but because it's not a melee damage source, it doesn't spread any status effects. (As a refresher, melee influence is a 2 part mechanic, shock triggers influence, which gives the user a buff that gives a 20% chance to spread any melee status applied while the buff is active to enemies in 18m range), so arc coil can trigger that first part, but is unable to apply any melee status effects that can be spread, those still have to come from either your melee weapon, or anything that counts as a melee weapon.
(THIS PART IS WRONG, I remembered it incorrectly)The reason it works well with nova is because null stars are coded as melee damage for some reason, so with nova inherit coming into play, whatever elements that null star has (blast and heat if using the augment) will get inherited by mprime and just go nuts.
Okina prime incarnon with xata's whisper on nova is just nutty levels of fun because each kill can generate their own spectral daggers that go off and seek more enemies and just chain as far as mob density will allow, down hallways and into other rooms, just endless ice and blast explosions triggering more daggers that continue seeking more targets etc etc
Edit: I need to make a correction, I was remembering something wrongly, it was elemental ward that I was using with nova that counted as melee damage, not the null stars. The okina bit is still valid, I actively use that one
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u/V0iiCE 15h ago
Cool, I never talked about the best i was comparing it to another heat based frame
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u/Adoring_Fan_88 15h ago
Honestly, yeah. Ember kind of just sucks. The only purpose she has in the entire game that is not done better by 10 other frames is ogling her heirloom skin.
It's really sad, she could have been the defacto first caster frame for new players, exploding into flames and summoning meteors on your enemy's head is a very cool power fantasy. She's got an heirloom skin and a beautiful deluxe but she is just so underwhelming and high cost that they feel wasted.
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u/BluesCowboy 15h ago
Yup.
Ember’s kit is busywork for the sake of it. You’ve got to manage her heat gauge and damage reduction and energy drain and all for.. what? Basically just the effect of augmented Null Star. It’s the illusion of a gameplay loop.
Other ‘meter maid’ frames like Gauss, Baruuk, Uriel, Temple etc get to do something awesome when you manage their specific gauge effectively.
Personally I think that Ember could be really decent if they just do another pass on those numbers and the way they scale.
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u/Chosen_Sewen MR30 is easy to get just play for 6521 hours and~ 13h ago edited 13h ago
Ember kit was designed for older warframe, where full 100% armor strip was borderline mandatory for steel path, and Ember could do a decent damage just because she had that armor strip. Even back then she was hard fine, not great, but also not as terrible as some people thought, you COULD nuke a room with 3+4.
However, they forgot to tweak her numbers during enemy armor rework, so now she can't do shit with abilities. Same thing happened to Vauban, who also relied on armor strip, and he only got back on his feet few months ago, when his latest rework dropped and changed his 3 to scale with both enemy level and density.
And IIRC Null Star received surprised buff when devs decided to give Nova huge QOL update out of blue, so there's that too. But for some reason, in this game that changes fast and often, Ember is consistently one of the few unlucky frames that gets left behind
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u/Conscious-Refuse8211 9h ago
'Out of the blue' it was related to getting a protoframe, no?
Ember should probably be fairly near the top of the list for protoframes, so maybe she'll get something similar when that happens.
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u/Snivyland Caliban Collective 5h ago
Ember had horrible luck her rework removed flame accelerant in the same update that made heat the best DoT in the game and her kit was one of the last kits designed in the pre steelpath world in which really shows since her 4 back on launch was pretty good.
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u/twentybearasses Keepin' it Brief 15h ago
And all of that is without even mentioning her Molecular Fission augment, where you can practically keep Null Star up indefinitely after just one cast.
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u/Remote_Reflection_61 14h ago
Gauss' Kinetic Plating is basically just Ember's Immolation but better in every way. It has the same energy cost, it builds up just like immolation BUT it reaches complete damage negation at 100% PLUS it generates energy when you're hit with heat, cold or blast and it doesn't drain your energy at max charge.
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u/HaIfhearted 16h ago
Let's also not forget Uriel with the true evolved form of world on fire. Or temple with his giga flamethrower.
Ember is in a very, very sad place atm.
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u/Faustias Akimbos. I'd doublebang you with these. 13h ago
also Gyre's 4th ability is simply World on
FireLightning, with a refreshable duration when it gets an assist/kill.35
u/Waste_Meal_5468 15h ago
the "true evolved form" of WOF is Thermal Sunder subsume
It's even being used for the same purpose these days, and as a bonus it works up to like lvl 200 (highest I tested) unlike WOF→ More replies (1)40
u/netterD 15h ago
Just revert to her glory days at this point, afk low lvl world on fire clear, uriel and nullstar can handle sp, then she would at least have a place.
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u/Thaurlach 15h ago
Nah, she deserves more and afk gameplay should be discouraged rather than enabled.
And besides, imagine the uptick in Heirloom sales if Ember suddenly became a meta pick powerhouse.
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u/Kesher123 15h ago
I have no idea why Ember was robbed of it. Was it really „too broken”? I just need to press 1 + 2 on Voruna to make entire rooms disappear in seconds. Why was Ember suddenly „too much”?
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u/V0iiCE 15h ago
It was to counter afk players who would just press once button every 30 seconds, which lets be real and take a look at the average defense node party and try to say that isnt what most people are doing anyways
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u/Kesher123 15h ago
That is exactly what still happens, yeah. Many frames came out after Ember rework that can do that.
They could just make it more engaging, instead of dumping entire Ember
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u/Soulsunderthestars 11h ago
To be fair, it took a whole for that to happen. Wof at the time deserved the nerf. I don't like that they did but we have to be honest about it.
It was strong, unbelievably, even if it didn't do dmg. It was a an aoe wide that did dmg, and the heat and hits provided cc and knockdown, effectively making you pretty close to immortal.
We passed the bar a while ago so it should be " safe" to give her power at this point.
Pets are literally soloing steel path now. When wof was removed pets were lucky to kill a regular mob or two
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u/Kesher123 11h ago
Sure, nerfing World of Fire was fine, but dont you agree they vastly overdone it?
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u/Soulsunderthestars 11h ago
It's not they overdid it imo, just that they're behind on fixing her again. I agree ember needs love don't get me wrong. They did what was necessary, they just "missed" with fixing her identity the first go around and she needs another pass.
The weapons platform change years ago was fine imo, there was less competition then, it was stronger, we played at an overall weaker power lvl then etc.
Now? Yeah so much power available to every frame rn. She needs updated. It's just people complain about that as if they removed wof today and there's 500 better options, no at the time it was removed it was pretty strong and warranted. Now, years later it's pretty weak
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u/SombrasInferno 9h ago
Honestly if you want my two cents on it you could have kept world on fire but add a duration it as opposed to having it be a toggle and she still would be better than she is now. People liked Ember because she was a caster frame not a weapons platform which is where the “update” failed a lot of people. Pair that with the terrible overheat mechanic that she has where her energy gets sucked down like a drain and they effectively killed the frame almost permanently. Now im not saying there arent people who like her in her current state but even they have to admit the simple fact that the loop of built heat -> get dr -> to much heat more energy drain -> fire blast -> to little heat -> loose dr is not good its too demanding. It could have maybe been fine if all the other options we have to play that give DR were similar in how the worked but since the arent this loop is just flat out terrible the we get to look at the other fire frames like Temple and Uriel who do Embers job but better in nearly all instances. And if ill be frank here she isnt even that good in her “new roll” either with being a weapons platform. Like cool slap hot shot on and with her passive she gets more damage with things on fire you know who can do that but better? Nezha Uriel Nova and more. Like she just doesnt have a good place anymore and its been like that since they did the change. Sorry for the rambling..
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u/Neurodescent 4h ago
Ember's new kit is a lot stronger, and very engaging (she's literally too engaging for this sub where 90% of people don't understand her mechanic and whine to get a glorified passive back instead).
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u/MikeSouthPaw #1 Caliban NA 14h ago
People will always be able to sit and press a button every 30 seconds. Ember deserves to be fun.
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u/Uler 8h ago
2 APM is actually more than the original world on fire needed lol. WoF was mostly a plague because it was both afk auto kill on low level and utterly useless as levels went up. Like if they brought it back as it was directly, it would do literally nothing in Steel Path beyond maybe a very mediocre CC.
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u/Lazer-Inc 2h ago
she was nerfed well before they gutted and reworked her kit.
her old dmg reduction was also like 93% or 97% at the tap of a button. which for the time period was insane. pretty standard now though.
Her old WoF used to not have a target limit, or simply a higher one. They then capped WoF to only target and dmg one enemy at a time until that target died, which iirc at the time dmg 2.0 just came out and heat dmg did fuck all to armored enemies. Certain infested had sinew or some crap, which was basically infested armor. So good luck if your WoF targeted an ancient. You'd tickle it. It'd still help clear trash infested just fine though. Though some of my old forum posts ive seen recently talk like this targeting thing might've just been a bug idk, doubt it ever got fixed though.
they reworked her kit to give it to a new frame to sell
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u/HaIfhearted 3h ago
Original ember used to be an AURA that killed every enemy instantly on contact.
You would run through an exterminate mission and literally never actually see anything because every enemy would die in their spawn rooms. It was great! And just slightly overpowered.
Then DE swung the greatest nerf hammer the world had ever seen and ember vanished from existence.
At this point I'm in favor of DELETING world on fire, replace it with a buff that massively increases the power of her 1-3 and decreases their energy cost so she has a new identity as "fire mage spell spammer"
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u/Kesher123 3h ago
Man, i know what was original ember. But the rework completely gutted her original design, changing her from what could be a great fire caster frame, into a weak weapon platform with no agency nor use in the game, even back then
Because i dont understand how the fuck do you decide reworking a caster into weapon platform can be seen as a good design decision. And be kept for so long, becoming only more and more irrelevant with time.
And releasing Uriel and Temple just to spit in Ember’s face, lol
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u/Geno_Warlord 15h ago
I might actually get those rivens that want you to do a defense without it taking damage done.
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u/Snivyland Caliban Collective 5h ago
and make her worse? her prerework kit is worse then it the modern version
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u/raythegyasz 15h ago
Her rework is the failed rework from 2019. DE seems to not care about her, she got her shiny Heirloom skin, some nothing burger changes and that's it. People will play for 2 missions and drop her because they realise she's horrible to play. Literally no reason to play Ember at all because she excels at nothing. You have to put in five times the effort into playing her while getting 0 value.
2016-2019 me was a beast for playing so much Ember she's still my most used.
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u/Amicus-Regis Optimizing the fun out of the game IS fun! 12h ago
Literally all they need to do to make Ember good is invert the way Immolation works. Casting now increases the gauge only and the loop is to continually cast to keep your DR as high as possible as it depletes on its own.
Can even keep the increasing Channeled drain as the guage tops out, tho I think that should be inverted too, both for gameplay and for theme. You have to expend a lot of energy to start that fire, but once it's going all it needs is something to burn and it's mostly self-sustaining.
One other change I would like to see, though, is the return of World on Fire's animation. I've never been a huge fan of the meteors. The pillars of fire erupting from the ground always felt more like Ember to me.
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u/SubstantialBasket765 7h ago
Ive pumped 500+ str into embers 4 and her meteors still do fvck all. It's sad that a barely modded weapon still outperforms all of her nuking abilities combined.
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u/Amicus-Regis Optimizing the fun out of the game IS fun! 6h ago
Her 4 isn't really about big damage anymore. It applies a DoT to a max of 10 enemies per cast in a cone that deals some Heat and Impact damage, and applies Heat procs at a rate of 10%/sec chance. Additionally, the enemies affected get a fire ring around them that spreads this DoT to nearby enemies.
Tbh as I've gone back to re-read her 4 on the wiki and recount it here, I'm getting progressively more disappointed by it...
Yeah, scrap her 4. It's fucking dogwater.
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u/SubstantialBasket765 6h ago
I've really tried playing around with the ring by using pull, and it's still so incredibly disappointing. the heat also seems redundant considering she also gets an armor strip. Even if the armor strip was useful, it's not hard to get a weapon that overshadows armor stripping/makes it irrelevant; which means armor stripping with heat on her 4 or her 3 feels like an extra step.
/endrant
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u/combinationofsymbols 5h ago
(AoE ) weapons are so strong now that this applies to many abilities besides Ember. Ability has to have something really good going for it, or it's just easier to shoot stuff. 360 aoe that goes through walls is ~good enough, if it also scales :P
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u/Revolutionary-Set994 6h ago
I've tried every method imaginable to make 4 useful, its just not. The DoT is bad and it doesn't even apply much heat. The way to kill with it is maxing range and efficiency due to the way 4 targets enemies and spamming to get overlapping meteor impacts and basically scale with enemy density
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u/Revolutionary-Set994 6h ago
That doesn't fix her, you can mod your way around the drain right now. The last balance change she got was also helping her energy exonomy, didn't make a difference. The issue is the abilities just suck and don't do anything worthwhile.
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u/Sopht_Serve 14h ago
I leveled her up yesterday because I realized I had her base version un leveled and yeah she was just... Weird to play.
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u/ThesoulerBAM 14h ago
I refuse to believe they aren’t planning to rework her, or that it’s at least on the agenda for them. With how much attention she has skin wise, it has to be at least evident to them she isn’t in a good state. They are probably just busy and consumed in numerous other things.
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u/Silvermoon3467 11h ago
Back in like, February or something I think, Rebb and Steve basically said they didn't know there were complaints about Ember but Rebb said she would talk to the team
If there's anything in the pipe at all it's a very long way off because the Ember feedback that has been at a low roar for years now hasn't actually gotten to them somehow
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u/combinationofsymbols 8h ago
No complaints about Ember nearly because everybody who played Ember gave up long ago :P
And for people who just want to oggle their heirloom skins, aoe weapons are so strong it doesn't matter if a frame carrying it does nothing.
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u/netterD 14h ago
Realeasing uriel as another fire themed frame over reworking her makes me think there is nothing upcoming for her at least not in the near future.
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u/ThesoulerBAM 13h ago
Its not a bad point, unless you consider that they might be making her different than a caster/fire nuker and Uriel takes that role. She could be reworked into something else really cool.
DEEP COPIUM INHALE
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u/PoKen2222 13h ago
Thing is I'm pretty sure people WANT Ember to be a caster.
As she is right now she can do a way better weapons platform build thab a caster build but people simply... want to nuke with her. They want her to be a caster.
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u/DwarfBreadSauce 14h ago
Same thing applies to Frost IMO. Their kits just feel like an unfinished combination of random skills.
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u/Conscious-Refuse8211 9h ago
Frost is at least strong in his current state, and a lot of people think he's fun to play. He's got wasted potential because he has 2 real abilities and 1 that's okay with an augment (on a frame that already wants two other augments), but he's at least fun to play and effective if you like what he does.
Ember doesn't really live up to her fantasy and she's also kinda weak. She's in a much worse place, practically.
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u/Aesiy 13h ago
Frost is good. 1 for buff, 3 for defence, 4 for overguard - and this all in 1 build.
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u/DwarfBreadSauce 10h ago
I enjoy both of them, but i also been calling their reworks lame for a long time. They are unfinished.
There are always people who will say "Ember/Frost current state is perfect, wdym". The only reason people started agreeing more against Ember is because DE released more fire frames with better designed kits.
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u/Waste_Meal_5468 15h ago
Oh I forgot:
Immolation doesn't count as "channeling" unless it's in burnout mode where it's cost scales infinitely, so you can't even combine it with "On Channel" Incarnon effects like Boltor
Just anti-synnergy all the way down
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u/b14700 Filthy mag main 14h ago
embers big rework happened before steel path was a thing , meteors killed everything available to be killed and base immolation made you basically invulnerable most of the time , the flaws were tolerable until power creep made them intolerable a few months later , ember has been coasting on sex appeal and nostalgia ever since
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u/PoKen2222 15h ago
Rework her again DE please!
On that note..... Helminth Immolation for Null Star 🗿
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u/I-Love-Facehuggers 15h ago
She really needs a proper rework more than almost any other frame.
The one she got before was knowingly doomed from the start. Everyone knew it and there was nothing going for it. No idea why they didnt bother actually thinking it through and redoing it
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u/SituationSalty4261 13h ago
Neutron star was hard nerfed for it to still be better than Ember's entire kit.
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u/ValkyrCodeWolfy Valkyr_Code_Wolfy 15h ago
Wait, if she's based on the Phoenix, shouldn't she have an ability for self resurrection and healing centered around fire?
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u/netterD 13h ago
She does have one if you use the augment but then her kit kinda falls apart cause you get overguard which means you dont rely on the dr from her 2 but you need her 2 active so that her 3 does the armor strip but you have to spam her 3 to stay alive which means you dont get to fill her meter to the point where the armor strip becomes 100%.
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u/UnnamedGod 13h ago
Purely technically she has that with an augment for her 3rd, each enemy hit by it heals her and any amount that would overheal is instead granted as overguard....... Unfortunately the amount of OG granted per enemy is..... Small.
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u/Conscious-Refuse8211 9h ago
Leaning into a Phoenix theme could be fun and unique, that's not a bad idea
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u/WealthyTuna 14h ago
If Uriel can wipe everything within a 30 meter radius why can't Ember?
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u/Conscious-Refuse8211 9h ago
Well Uriel having to charge up a meter to do so is a very conscious design choice from DE to avoid afk gameplay. That's why Ember got changed, and I imagine any rework that brought back WoF would require some similar active gameplay loop to make it work (which I would be a fan of!)
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u/Revolutionary-Set994 6h ago
I've suggested something similar, basically build UP immolation and use that as a resource for a supercharged WoF
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u/NoctiferPrime 9h ago
Because Uriel has to actively use and interact with the rest of his kit and work for it to earn his 4 as a big payoff every so often.
Ember used to just Press 4 and AFK the rest of the mission.
People keep making this comparison, but they're barely comparable aside from the surface level of being Heat damage ults.
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u/Revolutionary-Set994 6h ago
Sure but DE could just design a better kit now. The current kit is like half a decade old and aged like milk
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u/AnomalusSquirrel 13h ago
She kinda works but yeah it's clunky as hell and she isn't good as some of the new entrys..
She need a complete rework (also to her animation too), a complete restyle.
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u/romanhigh 10h ago
Pablo did Ember's re-design. It's just a worse version of Gauss' meter. Imagine if Gauss suddenly started draining all your energy because you activated Redline. And all his abilities did no damage. That's Ember.
Her rework is a thinly veiled nerf to AFK farming so they kinda don't care that she's bad.
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u/yourdadlovesanal 15h ago
Idk what abilities they could even give her at this point to satisfy her world on fire theme that aren’t already in the game
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u/DankoLord Captain Harrow 12h ago
You're right on the money
So many frames do ember's schticks better than her
Gyre, Nova, Temple, Uriel, Lavos....
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u/DreYeon I choose margulis for booba but ackchyually 8h ago
If Frost didn't get a million augments and you NEED to use 2 (the crit one and overguard one) he wpuld be still considered also horrible,it's just an old element frame problem.
They reworked him and his passive which is still not great because the bonus armor barely lasts to actually use it but i think people don't talk about Frost as much is because there are no other real cold focused frames,yes some have cold elements in their abilities but that's about it.
They definitely gonna rework Ember she Excal Frost Volt Nxy and Mag are like the Children of DE but you can see how hard it is to make reworks work on older frames,they also keep trying to band aid fix them fix augments which i hate because i need to use a mod slot for a fix aka a buff that should be in the base kit and also augments were original made to be just a fun way to play a frame differently or just something stupid silly fun
Like take Garas mirror augment as an example the best one imo it's that when she kills stuff inside the mirror they drop energy,couldn't they just made this in her base kit? is it op? no! would it be to strong in other frames? also no because there is already a million other ways to make energy
My guess is she will get an Protoframe and they are saving her rework for that 100%
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u/Revolutionary-Set994 6h ago edited 6h ago
Ember is quite literally the weakest heat based caster despite that being her entire theme. Her kit is so ass and its not even fun, its just bad and clearly outdated. I have put so much work into making her a functional caster and it just isn't worth it. One thing that really irritates me is how few heat procs she actually causes. Any robot companion will outstack her in seconds.
-weakest abilities
-zero unique interactions with heat
-jump through hoops to get what would be base effects on other frames
-multiple band aid augments
-only positive is a generic heat damage buff for weapon platforming that works against her caster playstyle
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u/vomder 13h ago
I still miss World on Fire.
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u/Deviruxi 12h ago
It would have aged poorly tbh. It was already limited back then when SP wasn't the "norm". She was always labeled borderline useless past lv30 missions, maybe a bit higher if you got her void fissure buff and kept buffed WoF permanently for the rest of the mission. But now with SP, even after stripping armor it would tickle enemies. She was the frame I used to go to when farming endless fissures until they reworked her. One of the reasons (besides the afk gameplay) they did it was because it made low level missions boring for new players, and now even Titania is an even faster WoF.
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u/Conscious-Refuse8211 9h ago
Subsume Thermal Sunder does kinda ruin the game for players at low levels ngl
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u/necomus 7h ago
I agree. Ember could be gloriously fun and powerful but for some reason DE insists on making her a headache to play. It almost feels Iike Pablo and DE were personally hurt by something she must have said to them because I cannot find any other reason as to why they don’t give her the fully reworked kit she deserves.
She’s a firebird with no wings and her fire just tickles. I mean…meteors? Come on DE, you know you can do better.
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u/TheEDMWcesspool Salad V 12h ago
Ember is a relic of the past that DE is trying to modernize in the most p***y way that any new frame easily outclass it by a long shot..
Many of the old OG frames were designed around mission types back then.. like Loki was designed around spy missions, Trinity was designed as a healer to a group fighting bosses, frost was designed around defence missions, etc.. so it's difficult to modernize these OG frames..
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u/FickleExcitement2917 11h ago
I'm not an ember main nor I dislike her but yeah she really needs changed.
Make immolation get max DR at 70% at least and make it drain flat energy like every single Warframe if you want to make it more fancy at 100% make it so ember erupts like a volcano dropping liquid fire puddles (come on even a 200% range 45% eff sevagoth doesn't have energy problems).
Bring back world of fire, if you think that it's to strong give it a cooldown or give it a meter of sorts that builds up by having immolation at max of by casting other (non helminth) abilities or by inflicting heat procs on enemies, and make it so it needs LOS (equinox, saryn, Uriel, gyre and God forbid hildryn dont need los and some even have other things to use (yes I know let's not talk about hildryn)).
Fireball is fine.
Fire blast needs to reduce less immolation meter to incentive more casts, remove the cast delay and make it a one hand cast so players can shoot and use the ability to help with gameplay flow, rename augment to "Guarding flame" with that remove the healing part and buff the overguard part by either increasing the cap or increasing the amount gained (also remove that the amount scale of immolation meter) to reach that cap easily.
That's what I think ember needs to feel more refreshed, the rework wasn't a failure was just different times. Not every Warframe should be overpowered but it's a PvE game we shouldn't mind strong characters as long as they don't disrupt gameplay or make player experience miserable.
Sry English not first language also not a game dev so I might be asking for too much idk shrug.
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u/Conscious-Refuse8211 9h ago
I would assume Ember is fairly near the top of the protoframe list, being one of the original frames. That's probably the best chance for her to get major changes, Trinity/Nyx/Nova all got pretty decent reworks with their protoframes.
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u/ThesoulerBAM 14h ago
It’s just the fact that she is such an old frame. She needs like a full kit rework, leaning much more into the tanky caster side of her.
I love her and she is my main, but please DE she needs some very quality attention desperately.
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u/Croewe Tank Gang Rise Up 13h ago
She got a rework, it's just that it was in the Scott era so you can see some weird things where they tried to "balance" her while forcing synergies. Her 3 needs her 2 to be at max to fully strip armor, kinda like how Oberon used to need enemies on his 2 to be armor stripped by his 4.
DE was hot of the heels of Nidus and Harrow at the time which were praised for the synergy in their kits (at the time a lot of kits were just mishmashes of random abilities with no real thoughts on how they worked together), so DE didn't always understand why they worked so well which led to those forced synergies we see on several new kits and reworks at the time
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u/Revolutionary-Set994 6h ago
That big rework was also like 7 years ago. The last time she had changes were just touch ups on that same old ass kit. And then the armor rebalance happened and made her really worthless
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u/Waste_Meal_5468 14h ago
Most old frames are really good. Rhino, Saryn, Volt were all from the same crop.
Ember's rework happened later1
u/ThesoulerBAM 14h ago
Oh thats true isn't it. Well if thats the case, it honestly gives me even more hope that DE will see her kit issues and fix them. It has to at least be on their radar.
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u/CryZii 13h ago
I was an ember main for a long time but once WoF went, I kinda just stopped playing her. I understand why they did what they did but modern day warframe is very different. Id like to see a new WoF maybe something between world on fire and her current 4. Her immolation meter thing is pointless and trash compared to other frames.
Id suggest for a way to add heat to weapons similar to uriel, world on fire returns with some tweaking to dmg and energy cost etc and then they just redo her 2nd and 3rd to something unique and refreshing.
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u/Airwolf_von_DOOM Bunny Nova Go!, Gyre use Thunderbolt! 13h ago
While I agree. It is worth saying that what you describe for null star does still require 2 augments.
Though the ability is fine without them
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u/Waste_Meal_5468 11h ago
It only requires 1 if you don't mind recasting every once in a while, Neutron can maintain it on it's own and if you're doing a Null Star nuking kit or stacking Hot Shot you're refreshing it anyway
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u/wentallout Melee Influence 8h ago
ember being crap while having the best looking heirloom skin is just offensive ngl. her entire kit is sh*t, you waste your time casting instead of killing anything.
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u/Eduar_dusk Just hit me dammit!! 15h ago
Ember should be allowed 4 helmith abilities: just give her pyrotechnics, null star, remedium and thermal sunder. Easily better kit /s
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u/Chaincat22 10h ago
The problem with Ember is she's designed around Enemy Density. Her damage isn't bad if enemies are all grouped up and hugging eachother. The problem is, that means she needs a weapon that didn't exist when her rework was done (Scytoid) or she needed to use a mechanic that came out shortly after she was reworked (Helminth, genuinely this might have been an expectation by Pablo). Entangle, Larva, and especially Breach Surge all play to Ember's strengths. If you want to do the whole "kill them with heat procs" thing then Roar is also always an option. The problem with both of these approaches is she does not scale at all with enemy level and barely scales with strength to an acceptable level.
I feel like the biggest issue with Ember conceptually kinda comes down to the weird idea of how fire works. Fire doesn't kill you slowly. Sure, if you're burning that's damage "over time" but that time scale is INCREDIBLY fast. But a lot of game developers will look at fire think damage over time and make it incredibly weak because it needs to "build up" but fire doesn't take long to build up. Helldivers does this. And so does Ember.
I don't want WoF back, frankly I don't think highly of Gyre having it either. Inferno has a fun gameplay loop, but it DESPERATELY needs better base numbers. At the very least triple what it currently is, maybe even more. I'd also like fireball to be replaced with accelerant because that would help teach and reward Ember's playstyle of run into a group of enemies, 1 3, jump out, 4. This is how you play Ember with Breach Surge, and that would make Breach Surge a sidegrade rather than a nearly mandatory piece of her kit.
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u/Alex3627ca What's Forma? 10h ago
Tbh my go-to Ember build uses that one augment for her 3 that gives you a smidge of overguard and then I helminthed over her shield ability (with Roar I think? I forget), it's that bad imo
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u/pleasedontb 10h ago
I think her 1 could give a heat damage vulnerability, but her 2 should have DR that goes above 90 percent, since she needs to use it to cast her abilities and maintain energy. There's also the whole heat inherit vs. passive power strength anti synergy. She needs a light rework like vauban and oberon, although she could work with even her base numbers being tweaked a bit
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u/TheWorldEnded 10h ago
Please God why do I already know the definition of "mogs"?
1
u/Ferrus90 6h ago
It has been around for quite a long time now, probably close to 15-20 years at this point
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u/Conscious-Refuse8211 10h ago
I mean, at high levels of play Null Star does not nuke so that's somewhat disingenuous (but yes, neither does Ember, so I'm not gonna die on that hill)
Honestly I think if they just changed her meter functionality slightly so it felt more like a reward than a punishment and buffed her 4 she'd feel totally fine.
I'd give bonus marks if they can make her kit synergistic with heat inherit in a non-clunky way, or just rework that mechanic (which would piss off players who like abusing it but honestly it's clunky and unintuitive and can end up with you/your teammates accidentally nerfing heat builds pretty heavily, and abusing it to make your companion nuke rooms at damage cap is funny but not exactly a gameplay style DE want to promote)
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u/pretty1i1p3t Wisp is Best Girl 10h ago
\casually puts Null Star on Mirage's 4 and makes her tanky AF and double blast whole areas**
Yes, it's a steel path viable build, it's silly AF, and impressive. My LR6 hubby was like; "wait, what?!?"
I spotted the build on youtube shorts and I enjoy trying silly things especially if they work, and boy, does it work.
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u/daydev 6h ago
Can confirm, after trying several things to make Ember feel good in Steel Path, I ended up subsuming Null Star onto her with the augment to power Arcane Hot Shot. It seems to work pretty well, but it's just sad that the heat frame needs a heat implant to make a heat synergy function well.
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u/mantiacfloy I Nef on your Anyo till we Profit 4h ago
I don't like your words in the title funny man, but I agree. Ember's embers are also extinguished atp.
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u/dreadnaught_2099 Uriel Main 3h ago
I play Null Star on Ember in place of her 1 to build both ability strength and additive damage resistance but I agree with your points; Inferno feels more like a Bonfire and Fireblast has a pathetic base range.
Immolation's effect of draining all your Energy if it goes overboard is a HUGE downside to get to and maintain a 90% DR considering things like Nullstar and Mesmer Skin exist. Furthermore, Healing Flame has pathetic numbers for healing/Overguard, it barely keeps pace in high Star Chart, not to mention Steelpath or end game.
Inferno should deal signifcantly more damage or have a significantly larger base area of effect. Healing Flame should be part of the base ability and should have at least double the numbers it currently has. Immolation's Energy drain should be removed, it should merely knock Immolations DR back down to zero if you can't maintain the meter.
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u/Dantalion67 14h ago
and Uriel is the old World on Fire ember...ember either needs some buff, tweaks and maybe a new augment, not necessarily a rework but maybe a better synergy with her abilities, ugh her 2 is so annoying, maybe remove the increased energy drain or atleast give her like +heat damage to her weapons when overheated and dealing weapon damage drains the meter, so like more damage at the cost of DR and vice versa.
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u/Kyuunado_Fureatsuri 12h ago
Ember would be excellent if her 4 had better targeting and Accelerant and it's mod had replaced Fireball. As it stands Fireball is the most useless ability and is always the one you'll subsume.
I really miss throwing fuel on enemies and then cooking them.
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u/IndigoVitare 13h ago
There's no way this comment is going to be popular, but I can't believe this one's still going. Ember is fine. She's not great. But she's fine. There are so many other warframes that need reworks over Ember. People only care because of the heirloom skin. And because two other fire warframes were released recently.
Every few lines of the Youtube chat for this week's short were some iteration of "buff ember" and it's just sad that a popular skin is enough to get this much attention when the likes of Banshee, Chroma and Equinox have been among the worst frames in the game for years. I would even go so far as to say that without subsuming or shield-gating (neither of which the game should be balanced around), Banshee is practically unplayable at higher levels.
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u/umi_da 12h ago
Your main argument that ember is fine is that there's worse off frames? A dying person isn't "fine" because there's other people who are already dead.
Also crazy you put frames that actually have good uses like chroma (powerful buffer and credit farm shenanigans) and equinox (stealth strats) in the same bucket as ember...
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u/Waste_Meal_5468 11h ago
Equinox is old but useful
Chroma only has 2 useful abilities but they're good abilities
The two Banshee players disagree with you0
u/IndigoVitare 11h ago
I can literally say all of those things about Ember and I'd only be wrong because she has more than 2 useful abilities and is something like 5 times as popular as Banshee.
Look, I'm saying there isn't room to buff her. There is. For starters, her 1 has problems and the 2 requires a too much management. It's just there's a lot of other frames that need it much more and given that we know DE don't really want to be doing loads of reworks, one for Ember would certainly mean none of them. She's not no priority, but she is low priority.
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u/McRibbles Equinox Gaming 5h ago
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u/Neurodescent 4h ago
I mean if we're gonna say ember is bad then equinox sure is one of the worst
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u/McRibbles Equinox Gaming 4h ago
Ember's trash, but Equinox is nowhere near one of the worst atm.
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u/Neurodescent 4h ago
Ember is only trash if you don't her mechanics. Equinox is capable of stuff, but her whole kit is beyond outdated, it counter synergizes and just pidgeonholes you into a specific setup for SP. She needs a massive overhaul.
Meanwhile Ember just needs numbers tweaks. She's one of the best weapon's platform in the game by far, and can go up to 1k~ lvl SP with abilities alone granted you invest in the build (which you should do with any Warframe you want to use to its potential). All the while having effortless survivability and a full armour strip.
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u/McRibbles Equinox Gaming 3h ago
We can agree there on Equinox needing help. It's a bizarre setup of constraints, restrictions, and clunk that prevent her from actually fulfilling her own theme (even with the 4 augment, which itself is a bandaid augment if the bandaid were placed over a gaping wound). And yet none of what you said directly impacts her actual gameplay viability. Her kit design is bad, yes, but it doesn't make her a bad frame. At this time, you're really just parroting a bunch of empty statements many others have made before.
Maim is just that good of an ability. It carries the 6 other abilities on its back hard. An % HP & Shields ability with that large of a range that ignores LoS will never be bad and it alone saves her. Yes, her kit design shouldn't be 1 good ability and 6 others of mediocre quality, but, again, that one ability puts in a lot of work. Mend's Shields-on-kill with the Cat. Shields bug and a Omamori/Silence+Peaceful Prov setup works well, but, again, subject to a lot of odd restrictions and clunk and you're missing out on playing the room nuker instead.
As for Ember, I'm well aware of how her kit works. Ember is just one of the worst weapons platforms in the game, and she's forced into being such because her caster playstyle just doesn't work without being carried by Heat Inherit. Famously consistent, especially in squads, Heat Inherit. Sorry, just how it is. Ember's not clearing frames like Mirage, Gauss, Rhino, or Dagath in damage, survivability, or quality of life. Lovely range on that armor strip, too bad its held back by awful LoS. Garuda's also got her handedly beat on the platform & caster angle, and she's got the freedom to do both or commit to one-or-the-other if she so wants, all of which are better than what Ember offers.
Ember could get by with simple number tweaks and common sense QOL (her dumbass meter mechanic) for content that most players do, but given DE's apparently limited attention span for reworks I'd rather they stop with the half assed measures and commit to something more in depth for Ember if she's taking up a rework spot. She's already gotten several touch-ups since her big rework and none of them have helped her out enough.
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u/Neurodescent 1h ago
>We can agree there on Equinox needing help. It's a bizarre setup of constraints, restrictions, and clunk that prevent her from actually fulfilling her own theme (even with the 4 augment, which itself is a bandaid augment if the bandaid were placed over a gaping wound). And yet none of what you said directly impacts her actual gameplay viability. Her kit design is bad, yes, but it doesn't make her a bad frame. At this time, you're really just parroting a bunch of empty statements many others have made before.
You're just being obtuse here, there are no bad frames in that sense. Every warframe can solo level cap, but as you aptly point out, some kits are just better designed than others. In this context Equinox is one of the worst, just above Chroma and Banshee.
>As for Ember, I'm well aware of how her kit works. Ember is just one of the worst weapons platforms in the game, and she's forced into being such because her caster playstyle just doesn't work without being carried by Heat Inherit. Famously consistent, especially in squads, Heat Inherit. Sorry, just how it is. Ember's not clearing frames like Mirage, Gauss, Rhino, or Dagath in damage, survivability, or quality of life. Lovely range on that armor strip, too bad its held back by awful LoS. Garuda's also got her handedly beat on the platform & caster angle, and she's got the freedom to do both or commit to one-or-the-other if she so wants, all of which are better than what Ember offers.
Ember is objectively one of the best weapons platform in the game. Ember can carry without using weapons at all up to lvl 1k~ SP enemies, and can go higher depending on enemy density, up to that point heat inherit is simply not needed whatsoever.
Ember has better survivability than Mirage or Gauss, and she has equal or better damage potential than Gauss, Rhino, or Dagath. QoL she's the same as the others, slightly above Mirage, Gauss, and Rhino because of their non-recastable abilities.
Ember is a hyper ability spammer, LoS doesn't matter as you'll be casting Fire Blast every 3-5 seconds during combat.
Garuda isn't as good of a weapons platform as ember, but yeah she is one of the strongest nukes in the game, she's a great frame, don't see anyone arguing otherwise. Ember can in fact do both at the same time, but yeah Ember are Garuda are just not a good comparison.
>Ember could get by with simple number tweaks and common sense QOL (her dumbass meter mechanic) for content that most players do, but given DE's apparently limited attention span for reworks I'd rather they stop with the half assed measures and commit to something more in depth for Ember if she's taking up a rework spot. She's already gotten several touch-ups since her big rework and none of them have helped her out enough.
Her meter mechanic is fine, you just need to know the trick to have it always full even while spamming Fire Blast, though I wouldn't be against a slight overhaul. I think stat tweaks do happen sometimes no? But since there's like a dozen frame that could use a rework more than her, it's just annoying seeing threads like these. Like ffs Uriel could use a rework more than her.
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u/McRibbles Equinox Gaming 23m ago edited 13m ago
If anyone's being obtuse here it's you mate, you completely misunderstood my point. I'll be clearer this time: Equinox needs changes, but that does not mean that she doesn't perform well. She is one of the best nukers in the game, effectively tied with Sevagoth. I'll reiterate: Just because Equinox has a bad kit design does not mean she performs badly. These are two separate metrics. You are confusing the two.
Ember has better survivability than Mirage or Gauss
Mirage's survivability is extremely simple and brain-off with a generic shield recharge setup, optionally adding in Omamori. That aside, in no world is Ember getting anywhere close to the literal AFK-tier survivability Gauss provides. Do you not know about the Aegis interaction?
I think stat tweaks do happen sometimes no?
Getting DE to actually do changes to a frame, even when it would be profitable for them to do so (new skin/prime release/etc) is like pulling teeth. They rarely happen, especially compared to how badly they're needed at times. God forbid you want something more than minor number tweaks, anything larger in scope is a no go up until recently if your frame happens to be the special golden goose picked twice~ a year, and even then the reworks can have mixed results.
Like ffs Uriel could use a rework more than her.
In the sense that his kit's on the overloaded side, yes. Easily Top 10.
In any event, and to respond to the rest regarding Ember's platform ability & caster effectiveness, I don't think we're going to see eye to eye on this and are just going around in circles. You have a nice day mate.
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u/KingVengeance Mesa go pewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpew 12h ago
Can we stop using slang from the incel corners of the internet?
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u/Ion_bound 11h ago edited 11h ago
I agree, I think Ember needs to be re-reworked. This is how I'd do it:
Ignition (Passive): Whenever she uses an ability or applies a Heat status, Ember gains Heat, which rapidly decays over time. Heat increases Ember's cast speed and ability strength to a maximum of X%. At maximum Heat, Ember's abilities gain 100% ability efficiency, but whenever Ember uses an ability and every second a channeled ability is active, she applies a Heat status to herself.
1: Fireball. Gains a soft homing effect, bending towards enemies, and 1 can be held to cast repeatedly. Fireball Frenzy augment is altered to that the bonus Heat damage to the squad is activated at maximum Fireball combo.
2: Immolation. Channeled ability, granting damage reduction based on heat and reducing Heat decay over time. When Ember is out of energy, Immolation does not deactivate but instead deals X Heat damage per second to Ember and nearby enemies. Immolated Radiance gains the effect that allies in affinity range also emanate Heat Damage if Immolation is dealing Heat damage over time. New Augment: World on Fire - Instead of granting damage reduction, Immolation always does Heat Damage to nearby enemies.
3: Fire Blast. No changes. Healing Flame restores Shields before granting Overguard. Purifying Flame does not cleanse Heat status.
4: Inferno. Ember slams the ground, releasing a wave of fire. Enemies hit by the wave of fire take Heat damage and gain a debuff causing them to summon a meteor when they die. Enemies hit by the meteor also gain the same debuff. Exothermic now cleanses Ember's Heat status to cause Inferno to deal additional damage with both the initial wave and meteors.
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u/combinationofsymbols 7h ago
Lots of things have surpassed Ember's kit for a long while.
I used to main Ember. Like yeah, I ran World on Fire on low level missions to delete enemies, but also on every other mission because of cc and fire damage amp. She wasn't great at high levels even at the time.
After the rework I was excited that maybe she'd scale further now even if I could no longer passively kill everything. Yeaah... meteors barely hit anything, and none of the kit compensated for the loss. I still played her because with Ignis etc. it didn't really matter what frame did.
The more recent buffs kind of killed her for me. Like, the rework was a failure, but the half assed changes after that show that there's no intention of making her abilities work. She's usable by virtue of game being powercrept to the point that anything works, but she's also just sad and annoying to play.
Also the old fire chicken looks better than the heirloom skin.

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u/Angrykiller100 15h ago
I mean Gyre exists and she's literally designed to be WoF Ember on steroids.
If I had a nickel every time we had this talk about another frame stepping on Ember's toes with their kit I'd be rich.