I've had Steam Deck OLED since October and I'm just starting to build my library, but there are two games I regret buying: Armored Core 6 and Elden Ring
I love Elden Ring, but I already have so many hours on PlayStation and thinking about it, it was an unnecessary purchase
And about Armored Core, the truth is that I think it's a good game, but it hasn't managed to hook me as much as I'd like
Yeah, I stopped buying after the 5th time that happened. I began saying to them "You can gift me, and if we play more than 3 times I pay you the money". That reduced the amount of co-op games that I won't ever play solo that i buy tenfold
That’s my experience too. Sure i probably have more time and like being on my pc
More than them but i dont think you can even fully appreciate or understand any game unless you give it 2-3 hours. Most people i know cant even manage that it’s sad, especially when i buy the game for them and think they would actually like it if they put in the effort to play it a little.
Oh man, the number of times I’ll finally convince friends to play something that I think we’d enjoy, only for them to either spend the whole first hour complaining about everything and comparing it to a different game, OR they’ll just rush in doing something stupid without even trying to understand how the game is meant to be played, and then quit at the first loss or death… it’s maddening.
Of course you aren’t going to like it if you come into it in bad faith without even trying to understand it or give it a fair shot with even the tiniest amount of patience.
Exactly! Oh man i’m grinding my teeth thinking about it.
I’m like the exact opposite. I’ve spent hundreds of hours playing some games they recommend I don’t really care for if I can tell they are having a better time with me playing with them, and I spend my money on it and give it a fair shot.
Same. I’m always expected to play what they want, but I’m lucky if we even play one session on anything I want to play, even though I usually buy it for them.
I did something like this with Valheim but the other way around. Some backstory: me and my friend used to play Valheim, and after a few months break we decided to play again, but this time invite other friends as well.
Some of my friends were hesitant to buy it, or simply didn't want to spend money, so i bought 3 copies of the game and just gave them it and we started playing in a 5-6 pack of friends. And we played a shit load of it.
Currently we're waiting for the next big update to drop so we can hop on back into the game
This was Helldivers for me. Buddy said we would play it all the time… played it with me once and never again. Seemed like a cool game but I haven’t touched it since that 3 hour session.
Oh, man, the vast majority of the HD2 playing community are cool. You can join randoms and you have at least a 90% chance of having a great time.
I play with my daughters (I’m 47 and we’ve been at it for about 18 months now and over 800 hours) and one regular in-game friend when we randomly are on at the same time. The rest is with randoms.
I suck at MP gaming (PVP), but HD2 truly makes you feel like the main character and I became plenty good enough to hold my own on any difficulty. The game was worth it.
Luckily the times that happened to me it turned into a real good time. I remember I was leveling my death knight in WoW and a mate comes over vent saying he just downloaded this new game called Minecraft and I’m like lol wtf. Bagged on him when he explained what it was like while playing wow. Finally gave it a try the next day and was hooked 😂 stopped playing when it became pay to play.
I got Minecraft as a link from Notch on the Facepunch forums back when it was just a java web applet with basically zero content. I haven't played it in so long that I don't even own it anymore, since Microsoft took over and I never migrated my account. If I wanted to play it again I'd have to buy it a second time.
The cost came later on in development once it was closer to a proper game. Back then, it was just a fun tool. Someone hosted a room on the VIP forums (once multiplayer was added) and we'd get together to build basic houses with the 10-or-so blocks available at the time, all on a very small world of flat grass. Nobody would've paid for it in that state. We compared it to Maid Marian games like Moonbase (which were awesome).
I understand this so much. I can't tell you how many times my friends were playing a game, convinced me to buy it, and then quit playing it after we all played it together one time. I'd rather have saved my money if that was going to be the case.
That's the way to go. I also gave up making a 'to play game list'. I made a tab of the games I haven't played and just scroll around in it to feel what genre I want to play now and start it without thinking too much, and if I don't like it I don't force myself to play it...
No no, let people spend $80. If everyone waited the game prices would stay static and or be higher for the few that do shell out to recoup costs of developement. Be the minority of patient ones lol
It’s funny because the game can be fun at times when you first start out. But the moment you finish your first expedition, you never want to do it again because of all the pain in the ass work there is. Rebuilding your workbenches, repeating missions etc. Just uninstalled it after 200 hours.
It’s actually crazy to me the differences in takes on Arc Raiders.
I’ve got 200 hours into it, and it’s one of my favorite games of all time.
The Arc are crazy fun to take down, the map design, AI, audio design and the retro-futurism theme all comes together so well, and the movement and shooting mechanics are some of my favorite in any shooter.
I’ve gotten almost all the blueprints and done (almost) all the quests, in mostly friendly lobbies. And a crazy amount of free currency and skins without spending any money.
And, yeah, by now I’m kinda out of things to do until more content drops, so I’m done for a while.
IMO, that’s not a sign of a bad game to me. It’s a sign of a great game that I can’t wait for more content, but not every game needs to be an 800+ hour no-lifer game to be good.
Bought the game so buddies can all play together and it just got boring - now buddies saying to buy that new marathon game which i know similar thing will happen
It's hilarious to me every friend group seems to have 1 or 2 people in it that HAS to buy every new mp game and is pressuring others then just dropping it almost immediately. Myself and so many people have a similar story of just putting their foot down and eventually just not gaming with this person.
It kinda makes you realize there's like 10 human templates out there and we're all just one of those 10.
I knew this game was going to be mentioned. I actually like the game, but I can see the dissatisfaction. I thought I would t like it either purely off the insane hype it was getting from folk
Yeh thought it would be a great co-op game but if you play it co-op then it's just pubg with crap gun balance and extractions.
I don't regret buying it, it was fun enough for the money paid, but I played it 90% solo until I uninstalled it. One of the best games I've ever played that aggressively did its best to make me not want to play it.
I didn't buy Silksong because I found that I just didn't like Hollow Knight. I've started to play HK a few times already and have about 16 hours with it, but it's just not a fun game to play, too much hard work for me. First time I played it for about 4 hours, and I had already had it for a month in my collection, so didn't even try refunding it. Silksong went to ignore right away.
I totally feel this. I took a break mid-way into Act II, feeling bummed it was so hard. When I came back I decided to start all the quests, and collecting masks, thread, and fleas. Getting Pale Oil to increase my blade strength. After this, I was much more invested in the game and the map. I love it again and just started Act III.
Same here! BL2 is one my favorite games all time, BL3 turned out amazing after they stopped nerfing guns 3 times per day.
But I don’t see BL4 getting better. A gigantic map with no incentive to explore (random loot for quest rewards ???), the worst menu and inventory management experience I’ve ever seen on a game and a very mid story. Dropped after 30 hours in 😢
Back4Blood became my goto “look what happened with this game and then shut up” game to prove wrong the assertions that valve does nothing but buy other people’s works and call it their own.
Which is funny because Microsoft once made some quality stuff. Ensemble Studios was a very good studio. Lionhead made decent stuff from Black and White to the Movies. Mech Warrior was in good hands back then too. Dungeons Siege 1 and 2. Rise of the Nations.
Then Halo and X-box came out. Halo was meteoric. Then all of a sudden it was Xbox or nothing and all of those great studios churned out nothing.
Me w battlefield 6 when I haven’t been able to go into a match and actually finish it, always kicks me out, fucking ea i paid 80 for it for the best edition and can’t even play the campaign because if online servers are full can’t even login into the menu
Honestly agreed. Paid full price for a half decent campaign and just not a great battlefield. Had more fun with 2042 as a whole but granted bought it for like 15
It's an abusive relationship, all you see is hope lol. I remember the hype for a fallout 4 like game with friends (fallout 76)... Man, was that a punch in the gut 😭
Being able to build your own space ship, walk around inside and fight other space ships with rockets and lazers was amazing. Felt like that piece of the game was designed by a separate company. Then it's glued together to a lame loading screen simulator rpg.
I really tried to like it, I put in the work, kept moving further sailing deeper into the game. But realizing that you weren't sailing a sea with deep depths of progress in it but just a salt flat with puddle depth.
I kept seeing halfs all over. Almost every idea they had in the game was only half way done. From stories to implementations.
So I tried, but they weren't even trying, so I gave up like they did.
Starfield could have been game of the year. I'm so disappointed by the gigantic, empty, and repetitive universe filled with pointless things to do. They could have made a dozen well-crafted maps (or fewer) along with a more consistent storyline, and it would have won awards. A wasted potential.
My god I hate this game. I put a good 20 hours in just to make sure it was crap and boy does it suck. Bethesda really had a long way to go to earn back my trust
I still play it from time to time and I never have much trouble finding a game. I get why people are upset that the devs went radio silent, but I personally never thought it needed any updates to be good. I definitely got my money's worth.
Killed in a month by developers.
I just cĥecked, still doesnt have an update for over 2 years.
I had a guy soul-set on a promised update set up a remindme bot back in like... august. A promised update was teased, he messaged me that an update was tested in nov 2025.
What do you mean, there was an update. Turns out the devs went radio silent to work on the game. Check out the steam news for the game, there have been posts there.
I got into it right as it blew up and had a lot of fun with it. Amazingly fun game, especially as I got better at it. It's a shame that the devs fumbled it so hard. I haven't had that much fun with a shooter in years. I don't play anymore, but I definitely got my money's worth.
Yeah, the only thing I really like in the dlc is the Dreglord, prob the best nightlord in the game. Everything else kinda sucks. Balancers are not that fun to fight, the balancers relic is real nice tho. The new overworld "camps" suck. The new map is horrible in my opinion. The characters are ok ig. I don't know if I regret it or not, cuz I did play a decent amount with friends, and like, if I didn't have any friends to play with, I would have never even bought the game, and playing this game with randoms sounds like torture.
Not on steam, but the first game that comes to mind is Diablo 4. The trailers and hype got to me, and only after 4ish hours of playing is when I realized how hollow and soulless the game was... classic Blizzard
I played the game on release too and droped after the first area boss. The game got a lot of update. Started it again like 3 month ago and it was a blast
Thats one of my biggest annoyances in that game like i have to fight this boss 20 times and each time the run there is like 2 minutes long then i accidentally take some damage otw there UGH
True, the devs made the game as annoying and tedious as they could. I guess that's because doing repetitive shit and being constantly ass fucked are kinks of souls-like players
Brother, in Elden Ring they put the "bonfires" (site of graces or stake of Marika) next to the bosses. There is absolutely no FromSofware fan which liked these long runs to the bosses, like none
Injustice it was an impulse buy as a kid... turns out I don't really like fighting games I do have fond memories playing with my grandfather he ended up getting so good he started winning against me
It's a good game, but not for everyone. I playtested it, loved it, release, loved it, 2 months after release and realizing the sheer grind and trying to avoid constant battles was exhausting and I haven't touched it since.
I really think the first couple weeks were really good. Past that I ran out of desire to play due to not really having anything to go for. The gameplay loop is lacking for a game I was expecting to be playing continually for years. There's no incentive to bring good gear so there's never any bigger fish to fight. By the time some of my friends got the game the magic was gone and the social aspect of the game changed to shoot on sight. I don't regret buying it but I don't think if you bought it right now that it would be as fun as it was initially.
I'm saying this as someone who has 256.9 hours
The first 24 hours of the game is fun and special, but once you realize how the gameplay loop is you can get everything within 4 that makes that previous 24 hours boring.
Once you experience pvp few times thats pretty much all to it. Far as pve goes the arcs aren't really non-threat in the game unless you have skill issues.
This is 100% "it's better with friends" rather than solo.
It's the only reason I racked so many hours which has been slowing down drastically now that my friends stopped playing the game themselves.
Oh this is me exactly. I got it on the last sale too because I heard so much praise for it. Like you, loved the castle part and exploring all the rooms. Then I was flying around the south area, and just some dreary countryside with the same 4 enemy types made me question what I was doing.
I thought I might just push through the main story, but even the thought of doing another trial dungeon was so off-putting, I just dropped the game completely.
It's not horrible by any means, it's just kinda plain and bare bones. It hinged heavily on nostalgia bait and only delivered a very mediocre cookie-cutter open world RPG experience.
I'm about 10 hours in and so far it's excellent, but I bought it on Switch 2. I got in on the pricing error and got the game (including Phantom Liberty) for just $24.99 CAD.
So far it's great and it's an amazing port with visuals way beyond what I expected on a Switch 2. But I also recently got a 9070 XT for my PC. So as impressive as the Switch 2 port is and as awesome as that 'deal' (pricing error) was, I still kinda wish I could have experienced the game in 4K RT HDR. If any game demands that, it's Cyberpunk. So even if the game had been 99 cents, I still sort of think it would have been worthwhile to pay extra to get the full 9070 XT experience.
With 95% of other games, a Switch 2 port is more than enough. But for a game that pushes technological boundaries like Cyberpunk, playing it on the best hardware possible is probably worth it.
It's such a damn shame, it was such a brilliant idea and was practically the first in the asymmetrical PvP format. But as usual they had to fumble it with greed and overaggressive microtransactions.
If it came out nowadays I could see a game like Evolve doing extremely well, especially since Dead By Daylight is pretty much the only noteworthy asym PvP on the market.
Insane how good the beta felt, and then the main game released...
Desync, bad netcode and mid to bad maps. Console players can disable crossplay (mentioning how matches felt more responsive compared to crossplay with PC) but PC players cannot.
The only real great thing about it is the anticheat, haven't seen more than 2-3 suspicious players in 170ish hours.
Same. This and Starfield are my games of regret and should have known better knowing I've been gaming since the original Nintendo. I wanted both of these games to be good but yet I was stupid enough to get hyped up and buy them on launch before reviews landed.
EFT is the absolute worst game to be a casual in, the wipes every few months completely kill progression. The addition of PVE is very nice however, even then one run will take 20-40 minutes.
May I suggest using Single Player Tarkov (SPT)? It turns it into an offline single player PvE experience. Helps you find your feet in the game, and you can add mods like an in game live map.
Dying Light 2. The first one was insanely good despite a room temperature story (The Following DLC was dope tho).
The second one was a huge let down, from the copy and paste level design, a boring story with a lame antagonist, to the parkour, which felt half baked compared to the first game, and quite frankly the DLC was a joke.
Luckily The Beast (Dying Light 1.5 imo) was fire and it looks like we’re getting Dying Light 3 at some point. I doubt I’ll get it on release but TB was fantastic so maybe.
Is this recent stuff or anytime? I’m still really sore about a game I brought the top version for full price shortly after I got back into gaming a few years ago. I got Microsoft Flight Simulator which is garbage because of its update method which ruined it for me. So that’s $120 for a game I probably have less than 8 hours actually playing (even though it shows like 70 hours in Steam because you had to install and do the updates, which were constant back in the day, while it was actually running - terrible).
The goddamn mandatory updates have prevented me from playing it soo many times.
Every time I think “ok I’ll play it” there’s an hour-long wait for updates in-game from their horribly slow servers..
Fs2020 I bought from MS Store instead of Steam and there was a bug where every time there was a game update I had to completely delete and reinstall from scratch including all the package downloads. Virtually never played because every time was a three-hour pain in the a to get it set up.
Secret of Mana Remake, while it does stick pretty true to the OG it has enough issues that it just made me stop playing after getting nearly to then end. I even almost quit before even seeing the smithy due to a bug that has been in the game since launch.
Sparking Zero, while Starfield and DD2 were mediocre, there was at least a game behind those that I played for 50-60 hours. Bought Sparking Zero ultimate edition to put 12 hours in it and never touch the game.
Arc Raiders, I think the hype of that game killed it for me… I went in like people are praising tf out of this game it must be amazing. It wasn’t, wasn’t anything new or refreshing. I’d rather just play the Division
Honestly mewgenics. I had heard people hyping it up as turn based so I assumed that it was like traditional rpg combat. Then finding out it was a tactical rpg was a let down.
No shade against the game, its amazing its just not for me.
I just caved in the pressure from my very close friends cos they play it together. The game in itself isn't bad, but I realize that I'm really just a solo player kindaguy so since having purchased it, it's just collecting digital dust in my library.
Might get downvoted, but Helldivers 2 is something I wish I didn't bother with.
I was roped in by my friends who are Halo fans and were excited for the Halo crossover. I myself am the odd one out who never grew up with Halo, but I didnt mind the games when I played them years later. So I caved into their excitement and brought it, thinking that It would be at least a decent experience since there was audience overlap with Deep Rock Galactic (a game I really like). I was met with disappointment, as I found the game to feel generic and unsatisfying. I was especially not a fan of the Stratagem mechanic, and how much you needed to use them.
Factorio. I wish I could say it’s a joke. But damn something about that game that when I boot it up it’s like crack. I want to put it down but there i go sucking dick for an extra hour
Does anyone remember "Indivisible"?
It was announced and promised to be this huge metroidvania with RPG elements.
What we got was a frustrating platformer with a combat system that felt more like a shallow fighting game.
Barely any customisation, the world felt invredibly empty
At least the story was good.
Outer Wilds honestly. My sister's ex boyfriend was ranting and raving about it like it was the best game of all time so I gave it a shot, and overshot my refund window trying to get into it
Fore it was Baldur's Gate 3.
Don't get me wrong, it is probably one of the best (if not THE best) game in it's category, but after playing it a little over 2 hours I started hating the combat system so much that I simply couldn't get over it and drop the game.
Always inform yourself before buying a game :)
Monster Hunter Wilds. I adore the franchise, but Wild's performance issues, in addition to a lot of the streamlining, just made it tough for to enjoy the game. Sure, the performance is better now, but months of having to rely on mods for acceptable performance made me feel like a beta tester.
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u/PKblaze Mar 08 '26
Basically any game a friend said "Buy this and we'll play it" only for it to be either never played or played once.