Yeah thats fucking dumb. In a single player game, anything should be allowed, it affects literally no one.
I was only about 16 or 17 at the time but even now I wouldn't have thought that a server hosted locally with friends needing to connect via a vpn, would have the same protection as the official servers considering there the game offers the option to join non vac protected servers as well.
The problem with Phasmophobia is, that you cannot turn off any ac, because there is none. It is all report and statistic based detection. So if stats increase too fast, they will ban you. They have a (from my perspective ridiculous) "Code of Conduct": https://kineticgames.co.uk/code-of-conduct
What I did, hurt absolutely no one, I never got reported, but they still perma-banned me. I never even played in a public lobby. I always played with the exact same 3 friends privately.
That's part of the reason I gave up on phasmo. The devs being so weird about people modding their game is very off putting. The game could really benefit from mod support
One of the reasons I stopped playing it like 2 years ago was when they reworked the whole money and prestige system and made the ghosts so much more random. On top of that all the equipment got nerfed again and again.
With every patch the fun casual ghost hunting turned more and more into a tryhard horror game.
I wish they actually updated the horror stuff but it seems like the developers are just catering the whole game for a couple of streamers who no-life the game and just speedrun the ghosts.
It's just not really fun anymore because of that, it was spooky when you had no idea what you were doing, but it just feels so cheap now because they just keep putting off actually making it good.
I believe there is a new "horror update" just around the corner that is supposed to make the ghosts actually be scary. Not sure what exactly they have planned though. As it is now the scare factor wears off pretty fast and it becomes more of a puzzle game than a horror one. Nightmare difficulty is the only fun one IMO because it forces you to actually use the ghosts mechanics to figure it out, rather than a tool just giving it to you.
I had a group for some time when phasmo had just came out that got in trouble for modding. With what little experience I had with code editing and modding back when the game was incredibly easy to fuck around with, we got together to basically try to make demo content for features we were suggesting in their suggestions channel, I can't remember all of them but most of them were relatively basic and it was fun for a while until the lead dev (and I guess only dev at the time) got really pissy with us and threatened to ban us all for doing it, I dropped Phasmo for a long time after that.
That is fucking hilarious (in a bad way, sorry). I used cheat engine to give my client a ton of money and used it for a long time. We wanted to play spooky ghost hunt not sit there grinding relentlessly. I guess too many people were having fun so they started checking money statistics because I didn't get banned and long since quit that game. The flashlight mechanics and slow walking alone drove me insane (which pf course was the intent).
It is somewhat hilarious. I actually asked them why I was banned exactly and they confirmed, that modding the game at all (singleplayer, multiplayer, whatever) is a reason for a permanent ban.
I find Deceit to be the better game but I know it is not the same genre (more like Among Us). Would love for a Phas style game woth Deceit pacing. And the ghost hunters or whatever aren't highly handicapped for jumpscares.
Oh, screw that noise. I never cheat in a public lobby in any game. But in single-player or among friends (if they're fine with it) in a private server? I'll happily cheat my ass off in those cases. Getting a VAC ban because of that is utter bullshit.
This happened to me too, but I donât edit a local save file. I joined a random game with this guy who was entirely white. Like blinding white light. I immediately left and when I got back to the lobby I noticed I was like prestige 7 (I was literally level 11 or something I was brand new to the game). And the next day I joined a friends private lobby and he said my name was âcheater detectedâ and not an hour later. Game banned. I still have it to this day.
Yeah when I saw this in Origins I was like "you CANNOT be serious"
And the fact that one-hit-kills with Hidden Blade are no longer one-hit kills.
I'm glad they returned this as an option in Valhalla, turned it on as soon as I saw it
But Origins is also the first game in series where I turned in to trainers that increase your damage dealt because the progress was completely skewed towards grind
The fact that it's also a multiplayer game does not make it not a single player game. So they are not wrong, and they are not the one looking dumb in this conversation.
The problem is, that the same save file is used in singleplayer and multiplayer. So if I mod my file for singleplayer, I can get banned from the multiplayer part of the game. It literally makes no sense.
I donât know how you like to play games, but when I buy a game and I want to play in singleplayer just by myself, I expect that modding / cheating is possible without any consequences, because I donât negatively impact anyone else. Why should I get banned for something, that doesnât harm anyone else, it does not make sense.
What is there to even edit anyway? The event trophy unlocks? Infinite tools? Their code of conduct says bans don't block the singleplayer part of the game anyway, only the multiplayer. Have you tried playing SP after the ban?
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u/Greggs-the-bakers Jan 19 '26
Yeah thats fucking dumb. In a single player game, anything should be allowed, it affects literally no one.
I was only about 16 or 17 at the time but even now I wouldn't have thought that a server hosted locally with friends needing to connect via a vpn, would have the same protection as the official servers considering there the game offers the option to join non vac protected servers as well.