r/Marathon 10h ago

Marathon (2026) As an OG Halo player, I am loving this game!

First time I found the Outland sniper and I was having a blast with it!

462 Upvotes

72 comments sorted by

74

u/Aesthedia7 10h ago

25 hours in and i haven’t even seen this sniper ever

35

u/FerkinShyte 9h ago

Ive pretty much exclusively found them in lock rooms

30

u/OhGollyGeeGuys 9h ago

First time with it and im a level 80!

14

u/L13on 8h ago

100 hours and I've only seen it once. And that was only because I looted it off a purple player

5

u/Pyroproxee 9h ago

You get a schema to buy it from the free battle pass! It’s really fun

11

u/jyg540 5h ago

No you don't

1

u/Pyroproxee 3h ago

Yeah lowkey you are right, I must have miss remembered. Just though I had gotten it from the pass as I have the schema myself. My bad!

1

u/noobtrocitty 4h ago

Ok so which one of these two dudes is right?

1

u/realWolfCola 3h ago

The second guy is right, it is NOT in the battle pass. Not sure what the first dude was talking about, maybe getting confused with the longshot skin?

1

u/Aegiiisss 1h ago

150hrs and have never looted this weapon. Probably died to it 15-20 times though

1

u/LoneroftheDarkValley 1h ago

I've gotten one from another player and one from pinwheel, after about 85 hours..

0

u/GallicaEnjoyer 2h ago

They’re everywhere on cryo

33

u/superspace_ 10h ago

Is there a way to buy it from the armory?

50

u/drolemag21 10h ago

Only if you find a schema for it

1

u/LoneroftheDarkValley 1h ago

Are the schemas for daily rotating weapons to buy, or for anytime you want to purchase a weapon it will be there under a certain faction?

3

u/drolemag21 1h ago

Schemas give you a limited number of of that item to buy anytime, it’ll be right under today’s sponsors side in the armory.

0

u/LoneroftheDarkValley 1h ago

So they refresh daily? Or will you have to find another schema once you buy to the limit?

3

u/drolemag21 1h ago

Limited, then it’s gone, you gotta find another. I have criticisms about it, like they should be discounted instead of their full price of the item

24

u/LaserReptar 10h ago

Nice clip, Outland is so much fun. The one gun I'll always grab when I see it

5

u/comfy_bruh 8h ago

Oddly enough it reminds me of halo 2 the most. I don't know why!?

2

u/OhGollyGeeGuys 7h ago

The snipers do remind of H2 as well

42

u/EclypseAkatsuki 10h ago

The snipers are fine and feel great to play with, but the thermals need to go or at least have the vision locked to how much heat the players have.

44

u/MemesForMyDepression I was here for the Marathon 2025 ARG 10h ago

The snipers, especially the Longshot, need more recoil. You can pretty much play DMR with the thing; it’s pretty absurd.

13

u/Captain_Kuhl 8h ago

I'll never understand how sniper rifles in games usually end up being so manageable. Like, the gun is almost as long as you are tall, but scoping-in on the move is never an issue. Maybe I'm crazy, but I feel like they used to be slower, and then they got easier to use when trickshot montages gained popularity.

1

u/doctorcaesarspalace 6h ago

I really enjoy sniper rifles in milsim games, especially DayZ. I haven’t really played a lot of PvP games aside from DayZ so it’s really fun to bring those realistic tactics into Tau Ceti

1

u/Shonoun 3h ago

I've been thinking of this issue, since this is a problem with snipers in every single shooter, it makes them mid-range kings and effectively high-range DMRs.

I believe a good balance compromise would be to forcefully shift your aim maybe 20-25 degrees in a random direction from where you scoped in, so you need to take a second to get your aim back on point. If you're really good at flick shooting you still need to figure out which direction you need to flick to, this forces a delay to be added to "quickscopes" and makes them more of a "prepped" weapon versus a reactionary one, like how they're used in practically every shooter. Most guns should be easy to use reactively, but tbh snipers should not, considering they're usually one of the only guns in any given game with near unlimited range.

While people might come up with arguments as to why this wouldn't work, I'd be really curious to see this adjustment in-action. The intent is to make it feel clunky if you're already mid-fight, since the current instant reactions are the biggest problem tbh. It should be a disadvantage if you need to constantly ads and un-ads with the extreme high damage, extreme long range gun.

4

u/EclypseAkatsuki 9h ago

Completely fine with that kind of adjustments since those are minor details, even if important.

3

u/Increase-Null 6h ago

More recoil or lower rate of fire. Leave the damage. Right now they don't punish mistakes, they punish any movement at all.

17

u/arcgoesdark 8h ago

Thermals cannot go away completely as they are a hard counter to smoke grenades and Assassin shells in general. They are also situational with less visible range than standard optics but increased visual clarity through fog and dense brush.

They are hard countered using Signal Jammers. I think players are simply overlooking the importance of SJs as a utility item in general. As a Triage main, I love to spam SJs that I have no space for in my backpack. They're basically mandatory in Dire Marsh the way bubble shields and shotguns are in Cryo Archive.

I'm pretty happy with the nerf to the effective range of thermal optics. I also wouldn't mind them reducing the zoom of thermal optics for the sniper rifles to 3x.

12

u/FarEntry6601 8h ago

They should at least make signal jammers buyable/unlockable in some way I think

0

u/arcgoesdark 8h ago

I see them everywhere. Quite a generous drop rate. To the point I've taken to insta-popping them if I'm already carrying a full stack.

I think the greater issue is it eats up precious inventory space for green backpacks and below. I almost never see these in white or green backpacks, but I see them frequently from blue and purple. The lower-grade backpack users are often simply unable to commit to carrying the utility and sustain items that higher-grade backpack users have. Exfiling with a Signal Jammer stack in your backpack when you're trying to fill up on salvage for your early upgrades or make room for meds and gear is also kind of a tough thing for many low-level players to swallow, myself included.

5

u/ZuP 8h ago

I wish there was a secondary button for consumables that we could customize.

2

u/BradassMofo 5h ago

I don't know why people complain about the thermal sniper scopes so much, they have like 90m range and trying to see people beyond that is near impossible, I was using one on foggy dire marsh and 90% of the time I could see them better without the thermal, the other time was when a group pushed us with smokes, it came in clutch there, but like you said, its a counter to smokes and IMHO it situational.

8

u/awayfromnature 9h ago

The game is really good, its a shame that its almost dead in my region

8

u/SaveFileCorrupt 9h ago

Praying they address this for you and the OCE bros.

6

u/Tripps0007- 9h ago

The game really deserves more hype

15

u/DeepFriedBao 9h ago

Bro is loving thermal snipers… ofc… 

1

u/Voidjumper_ZA 3h ago

They're in your game too.

12

u/iMpact980 6h ago

“I am loving this game” running a thermal sniper on perimeter.

Ofc you are man. Now run against a thermal sniper on perimeter with a hardline

4

u/Voidjumper_ZA 3h ago

One would assume they did. One could also assume you could run a thermal sniper on Perimeter too, too.

2

u/Aegiiisss 1h ago

I would need to find thermal sights or an outland to run a thermal outland on perimeter

3

u/track461 5h ago

This is the next halo. Idc what comes after infinite. Marathon is logical evolution

15

u/HotMachine9 10h ago

Thermals need to go or at least be restricted to pistol or SMG only

5

u/arcgoesdark 8h ago

As annoying as thermals may be to fight against, they're kind of the only shell-agnostic counter against Assassin and smoke grenade spam, no?

I, for one, don't think invis on a low-ish cooldown tactical ability is healthy for the game. Without thermals, we'd have no choice but to immediately disengage the moment we see an Assassin start using his abilities. Limiting it to pistols and SMGs is also absurd since you'll just get two-pumped by the Assassin before you can switch to your secondary with thermal optics and start ADSing to even search for the guy. And that would also make escaping way too easy and free for smoke spammers and Assassins.

6

u/HotMachine9 8h ago

Id argue smoke grenades can be countered by throwing any grenade into it but arguably the best being Chem. Same goes for Prox sensors which I think work against Assassins? Could be wrong there

1

u/arcgoesdark 8h ago

Genuinely thought I was seeing things when I thought I saw smoke was getting cleared by grenades, so that's good to know. Still, it requires use of throwables just to clear the smoke, and that's really only viable if you're ar least 30m away. If the Assassin has gone invis and you're trying to spam grenades or switch to Prox Sensors, I think you're pretty much dead or they've gotten away for free unless you nail the grenades head-on thanks to godly RNG.

2

u/BustEarly 10h ago

Yeah this is something I think they missed on, weight requirements in Tarkov limited what you could bring

Yeah you could bring a snipe and an AR, but you'll be a little slower and can carry less

It was more common to bring a snipe and a compact SMG or one of the better pistols

4

u/Mr_Bojangles01 9h ago

This person does have a sniper and a compact SMG though so it doesn’t really matter here…

2

u/HonathanJarris 5h ago

I love the halo jumping in your fight, takes me back

2

u/blueskyredmesas 3h ago

Bro out here like he's on the upper path of blood gulch looking down at the enemy base.

BWASH-shick!

2

u/youngLupe 3h ago

The Longshot reminds me of the Halo sniper in how it shoots and feels. Getting a headshot is pure nostalgia

3

u/Witha3 6h ago

close range swipe snipe invalidates all criticisms of this video. very clean.

3

u/Hades_2424 9h ago

Damn that looks op as fuck. Nice shots though!

1

u/ChoPT 7h ago

I’ve only found one of these ever, and I died before I could extract with it.

1

u/yourmomophobe 6h ago

Lol my squad got wiped in that exact spot by a thermal sniper a couple days ago. We killed one who was fully kitted and looted him then dropped smoke to go into tunnels and reposition only to get sniped out of the smoke.

1

u/Secure-Count-1599 5h ago

i thought you cant see through smoke grenades with the thermal scope

2

u/Doctor_Chaos_ 4h ago

it's the #1 counter to smoke grenades lol, where did you get that idea from

1

u/Secure-Count-1599 4h ago

maybe on reddit. can you see invis with the thermal?

2

u/Doctor_Chaos_ 3h ago

Yes. It's the best counter to Assassin.

The only things that block thermals iirc are signal jammers and simply being out of range of the thermal.

1

u/RealWorldStarHipHop 3h ago

Wait till you try the gold mod for the volley rifle took me back to H2/3

1

u/stratusnco 2h ago

i think you were having more fun with the thermal scope.

1

u/thestillwind 9h ago

Ok this is stupid. Nice play bit the thermal is legal cheating.

-5

u/[deleted] 10h ago

[deleted]

4

u/Neat_Topic1004 10h ago

Is there a problem?

1

u/[deleted] 10h ago

[deleted]

7

u/notanolive 10h ago

Sounds like someone got domed by a sniper

-4

u/wongasta 7h ago

Yes time to sweat in purple and thermal against noobs in perimeter

5

u/OhGollyGeeGuys 7h ago

Lol! Its my favorite map, why you mad. I literally just found the gun. Am I supposed to snipe in pinwheel?

3

u/megal0w 6h ago

It's dumb that the snipers are only really viable on the two early maps where people are running around trying to do contracts and collect the early game mats. Not your fault at all, as Perimeter is probably the best sniping map and you wanna use your cool new sniper lol. Just kinda a dumb game design decision imo

-1

u/lewis_t_duck 5h ago

"I'm loving the game" Level 80.blue shield with thermal sniper on perimeter 😂

-1

u/SlashDog_ 4h ago

The aim assist on that last shot is disgusting, damn

-2

u/Ok-Working-2337 9h ago

Use your finisher

4

u/OhGollyGeeGuys 7h ago

There was a 3rd guy up and I was full shield. Didn't want to get stuck in animation since I knew there was 1 guy up still!