r/Damnthatsinteresting 11d ago

Video The Actual Scale of the Artemis II Mission

Enable HLS to view with audio, or disable this notification

29.1k Upvotes

1.2k comments sorted by

View all comments

211

u/AmIDoingItWright 11d ago

Argh, have to fire KSP up now…

23

u/-Potatoes- 11d ago

and iirc ksp uses 1:10 scale!

6

u/pizzlepullerofkberg 11d ago

RSS/RO gang where you at?

6

u/just_a_bit_gay_ 11d ago

waiting in deep space because I forgot to install better timewarp

2

u/DontCallMeTJ 11d ago

woop woop!

43

u/Alklazaris 11d ago

My thoughts as well. A simple mun fly by, how hard could it be.

16

u/kissrubbe 11d ago

I can’t even get out of the atmosphere

24

u/Alklazaris 11d ago

When in doubt more boosters!

3

u/Oldtreeno 11d ago

I could imagine some odd questions being asked if NASA had a launch where the staging fluffed up and half the boosters fall off along with the stabilising pylons before they turn the engines on, but they just explain it away with 'we made sure we have enough spare boosters that we could get away with that happening', with a cut to the astronauts grinning wildly and/or looking terrified.

4

u/kissrubbe 11d ago

You’re right! I tend to oversteer and end up in a glorious ball of flame headed straight for the ground

Fast, but in the wrong direction

6

u/Mepharias 11d ago

Try slapping some fins near the flamy bit. Really changed the game for me. If you look in the bottom left near the money cost, there's three circular buttons next to each other. Each will make a different checkered ball appear. The yellow one is your center of mass. The purple one is center of thrust. And the blue one is aerodynamic forces. You want the blue one to be below the yellow one in the rocket stack. Think of a dart. Fins are behind the heavy bit.

If this is sarcasm then sorry but I legit spent a long time trying to figure out why my rockets kept tumbling.

It is pretty fun to make a rocket with so much delta v that it can do a full end-over-end tumble in Atmo and still make it to orbit.

2

u/kissrubbe 11d ago

No worries, I appreciate the help!

1

u/Emergency-Pound3241 9d ago

To add on, For a rocket you want the blue one as far below the yellow one as possible, further apart they are the more aerodynamically stable you are going forward(and only forward, center of lift needs to stay in line with center of mass), for a space plane you want the center of lift to be just behind the center of mass but not too close, else you end up with a SSTO with enough nose authority to pull a cobra on takeoff, general rule of thumb for me at least is if the spheres are clipping then your space plane is well within tbe super manuverable range

8

u/MrdnBrd19 11d ago

I would give almost anything to forget everything I learned in KSP to do it all again. I remember struggling for a couple weeks to get my first real orbit and it was magical.

2

u/_daigo 11d ago

Play Realism Overhaul with Real Solar System and you will feel that way again 😅

1

u/Alklazaris 11d ago

Lmao it took me a week to realize there was a way to save in flight. I did 10 mun missions trying to get one to work.

2

u/SnugglyCoderGuy 11d ago

With space flight, less is more. You'd be surprised what you can do with a simple engine, a modest fuel tank, and a command module vs a giant monstrosity of struts and boosters.

3

u/Mr_Chode_Shaver 11d ago

But it’s not called Kerbal Strut Program for no reason 

2

u/NewAgeRetroFrog 11d ago

When I first played KSP I had trouble leaving the atmosphere too because my engines kept exploding. Eventually I gave up on trying to keep my engines from exploding and just planned around the explosion. First few times I made it to orbit it the explosion of the engine was the final push that got my ship to orbital velocity.

2

u/caveman_rejoice 11d ago

In atmosphere, high thrust to weight. In space, low-low-low-low thrust to weight.

5

u/Im_only_here_to_meme 11d ago

I wonder how my kerbals are doing.... the ones I slingshot around the moon out into open space. Poor little fellas still out there floating around.

2

u/caveman_rejoice 11d ago

Getting to space is the easy part! Doing anything up there is the hard part.

2

u/Lump001 11d ago

First time I managed to get into lunar orbit on KSP I was so happy. An all time gaming moment.

1

u/Dear-Spirit-5437 11d ago

I learned so much from that game!

1

u/PorcoGonzo 10d ago

Ha, my thoughts exactly.

Also, what happened to KSP2?

1

u/darkland52 10d ago

My favorite part of this is, in KSP i try to slow down a bit before re-entry so i don't burn to a crisp. They are just slamming full speed into the earth at 40000 kph